Player Matchup

Pele
Pele
 
Pele
Level 143
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Hou Yi
Hou Yi
BackupBilly
Hou Yi
Level 28
God Stats
4W - 2L
1,526 SR
Queue Stats
15W - 9L
1,543 Elo+
Party 1
Anubis
Anubis
Fathyx
Anubis
Level 121
God Stats
1W - 0L
1,832 SR
Queue Stats
61W - 41L
1,512 Elo+
Party 1
Thanatos
Thanatos
JhayCoJhaycoltÉ
Thanatos
Level 16
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Party 2
Discordia
Discordia
chanin99
Discordia
Level 66
God Stats
7W - 4L
1,612 SR
Queue Stats
18W - 16L
1,522 Elo+
Party 2
Team Averages
Level 75
1,594 SR
1,515 Elo+

VS

Team Averages
Level 68
1,530 SR
1,599 Elo+
Izanami
Izanami
CorruptzPlays
Izanami
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 3L
1,617 Elo+
Party 3
Horus
Horus
FknZilver
Horus
Level 142
God Stats
34W - 22L
1,679 SR
Queue Stats
245W - 215L
1,586 Elo+
Party 4
Bacchus
Bacchus
SaltyDrizzle
Bacchus
Level 68
God Stats
0W - 1L
1,284 SR
Queue Stats
3W - 4L
1,617 Elo+
Party 3
Agni
Agni
gabol33
Agni
Level 69
God Stats
0W - 2L
1,575 SR
Queue Stats
131W - 108L
1,579 Elo+
Party 4
Thanatos
Thanatos
jotaosvaldo
Thanatos
Level 41
God Stats
0W - 2L
1,613 SR
Queue Stats
49W - 39L
1,594 Elo+
Party 4

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Pele
 
Pele
18
2 / 2 / 5
11,151
587
9,912
15,404
8,396
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Hou Yi
16
4 / 2 / 7
10,216
538
7,630
10,949
4,732
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Anubis
Fathyx
Anubis
17
5 / 2 / 7
10,580
557
7,793
12,712
6,379
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

16
4 / 2 / 7
10,035
528
12,340
16,010
6,002
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Discordia
chanin99
Discordia
14
0 / 3 / 6
8,524
449
6,152
6,513
1,983
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
12
1 / 4 / 1
7,609
400
2,951
7,869
2,199
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Mace

Mace

+10
Physical Power

Horus
FknZilver
Horus
16
0 / 1 / 3
10,088
531
7,603
12,444
12,297
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Bacchus
SaltyDrizzle
Bacchus
10
0 / 4 / 2
7,677
404
4,060
14,697
15,356
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Agni
gabol33
Agni
17
0 / 3 / 4
10,286
541
9,584
11,723
4,547
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Thanatos
jotaosvaldo
Thanatos
18
10 / 3 / 0
11,115
585
12,217
21,724
11,119
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Match Insights

Player Kills, Deaths, and Assists

47
Kill Participation
21
15
Kills
11
11
Deaths
15
32
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Pele
 
Pele
2
2
5
2.25
W
Hou Yi
4
2
7
3.75
L
Izanami
1
4
1
0.38
W
Anubis
Fathyx
Anubis
5
2
7
4.25
L
Horus
FknZilver
Horus
0
1
3
1.5
W
4
2
7
3.75
L
Bacchus
SaltyDrizzle
Bacchus
0
4
2
0.25
W
Discordia
chanin99
Discordia
0
3
6
1
L
Agni
gabol33
Agni
0
3
4
0.67
L
Thanatos
jotaosvaldo
Thanatos
10
3
0
3.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,827
Damage
36,415
61,588
Taken
68,457
27,492
Mitigated
45,518
36,948
Healing
31,294
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Pele
 
Pele
9,912
1,686
0
7,359
15,404
8,396
1,134
422
14,982
0
92,371
W
Hou Yi
7,630
4,781
549
3,579
10,949
4,732
3,650
4,579
6,370
0
69,467
L
Izanami
2,951
2,182
0
551
7,869
2,199
676
2,666
5,203
0
40,857
W
Anubis
Fathyx
Anubis
7,793
329
230
7,312
12,712
6,379
1,405
3,975
8,737
79,452
0
L
Horus
FknZilver
Horus
7,603
2,445
689
2,898
12,444
12,297
0
2,463
9,981
0
78,508
W
12,340
5,282
0
17,103
16,010
6,002
0
1,698
14,312
0
78,806
L
Bacchus
SaltyDrizzle
Bacchus
4,060
558
0
1,545
14,697
15,356
0
3,562
11,135
16,179
0
W
Discordia
chanin99
Discordia
6,152
167
0
816
6,513
1,983
237
2,970
3,543
50,703
0
L
Agni
gabol33
Agni
9,584
396
0
2,904
11,723
4,547
0
3,878
7,845
88,086
0
L
Thanatos
jotaosvaldo
Thanatos
12,217
4,532
0
22,707
21,724
11,119
0
1,971
19,753
0
98,136

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,506
Gold Earned
46,775
578
Minions Killed
521
0
Camps Cleared
0
1,979,024
Distance Traveled
1,866,388
18
Wards Purchased
23
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Pele
11,151
587
155
8
0
410,458
5
W
Hou Yi
10,216
538
114
6
0
364,022
3
L
Izanami
7,609
400
70
4
0
312,183
0
W
Anubis
10,580
557
119
6
0
347,605
3
L
Horus
10,088
531
139
7
0
395,087
2
W
Thanatos
10,035
528
116
6
0
473,330
4
L
Bacchus
7,677
404
13
1
0
373,015
7
W
Discordia
8,524
449
74
4
0
383,609
3
L
Agni
10,286
541
154
8
0
358,662
6
L
Thanatos
11,115
585
145
8
0
427,441
8

Distance Traveled

Minion Kills by Role

Gold Earned by Role