Player Matchup

Ah Muzen Cab
Ah Muzen Cab
BasiliskBaits
Ah Muzen Cab
Level 141
God Stats
2W - 1L
1,521 SR
Queue Stats
40W - 23L
1,726 Elo+
Party 1
Ne Zha
Ne Zha
Edixx
Ne Zha
Level 159
God Stats
5W - 3L
1,741 SR
Queue Stats
61W - 36L
1,727 Elo+
Party 1
Thanatos
Thanatos
Fallowed
Thanatos
Level 83
God Stats
31W - 10L
1,733 SR
Queue Stats
60W - 37L
1,698 Elo+
Party 1
Shiva
Shiva
Otsoagreek
Shiva
Level 160
God Stats
7W - 3L
1,604 SR
Queue Stats
361W - 326L
1,677 Elo+
Solo
Merlin
Merlin
namechanged9900
Merlin
Level 109
God Stats
19W - 10L
1,747 SR
Queue Stats
195W - 179L
1,616 Elo+
Solo
Team Averages
Level 130
1,669 SR
1,689 Elo+

VS

Team Averages
Level 135
1,636 SR
1,675 Elo+
Pele
Pele
Cheechoo
Pele
Level 149
God Stats
4W - 2L
1,898 SR
Queue Stats
69W - 55L
1,688 Elo+
Solo
Agni
Agni
GhostToastis
Agni
Level 122
God Stats
11W - 13L
1,650 SR
Queue Stats
447W - 398L
1,660 Elo+
Solo
Hercules
Hercules
NMazy
Hercules
Level 126
God Stats
5W - 9L
1,550 SR
Queue Stats
386W - 388L
1,640 Elo+
Solo
Cthulhu
Cthulhu
Redeyes
Cthulhu
Level 128
God Stats
0W - 2L
1,328 SR
Queue Stats
71W - 58L
1,659 Elo+
Solo
Ishtar
Ishtar
Rysildragon
Ishtar
Level 149
God Stats
4W - 4L
1,752 SR
Queue Stats
39W - 25L
1,729 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
BasiliskBaits
Ah Muzen Cab
14
2 / 3 / 4
8,574
536
9,549
10,239
4,212
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ne Zha
Edixx
Ne Zha
13
1 / 0 / 7
8,383
524
8,651
12,995
11,785
Protector's Mask

Protector's Mask

+125
Health
+100
Mana

PASSIVE - <font color='#F44242'>Decrease damage dealt by 6% + 0.25% per your god's level. <font color='#42F46E'>Decrease Damage Taken by 6% + 0.25% per your god's level. PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 bonus gold and restore 12 health and 15 mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. <n>Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Thanatos
Fallowed
Thanatos
14
11 / 5 / 4
9,739
609
12,953
16,208
7,706
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Shiva
16
4 / 1 / 4
9,945
622
13,970
16,967
12,305
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

14
2 / 4 / 5
8,501
531
10,542
10,490
4,215
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Pele
14
7 / 5 / 2
9,010
563
12,751
15,754
5,510
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

13
3 / 3 / 4
7,984
499
10,005
9,370
3,642
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Hercules
NMazy
Hercules
13
0 / 5 / 4
7,139
446
5,614
19,399
21,329
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Mystical Earring

Mystical Earring

+15
Mp 5

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Cthulhu
Redeyes
Cthulhu
12
1 / 3 / 2
7,318
457
5,219
13,777
10,677
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Ishtar
12
2 / 4 / 0
7,539
471
7,216
14,032
5,364
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
25
20
Kills
13
13
Deaths
20
24
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Ah Muzen Cab
BasiliskBaits
Ah Muzen Cab
2
3
4
1.33
L
Pele
7
5
2
1.6
W
Ne Zha
Edixx
Ne Zha
1
0
7
4.5
W
Thanatos
Fallowed
Thanatos
11
5
4
2.6
L
3
3
4
1.67
L
Hercules
NMazy
Hercules
0
5
4
0.4
W
Shiva
4
1
4
6
L
Cthulhu
Redeyes
Cthulhu
1
3
2
0.67
L
Ishtar
2
4
0
0.5
W
2
4
5
1.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

55,665
Damage
40,805
66,899
Taken
72,332
40,223
Mitigated
46,522
25,283
Healing
15,818
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ah Muzen Cab
BasiliskBaits
Ah Muzen Cab
9,549
3,612
0
2,268
10,239
4,212
737
3,423
6,646
0
68,543
L
Pele
12,751
3,015
0
1,621
15,754
5,510
0
2,569
13,185
0
70,196
W
Ne Zha
Edixx
Ne Zha
8,651
2,027
0
3,574
12,995
11,785
0
3,948
8,938
0
39,186
W
Thanatos
Fallowed
Thanatos
12,953
3,927
0
11,388
16,208
7,706
763
2,587
13,431
0
61,183
L
10,005
511
0
250
9,370
3,642
0
3,211
6,159
52,808
0
L
Hercules
NMazy
Hercules
5,614
1,588
0
7,853
19,399
21,329
0
1,108
18,291
0
42,280
W
Shiva
13,970
4,412
345
6,958
16,967
12,305
78
2,420
13,823
0
77,392
L
Cthulhu
Redeyes
Cthulhu
5,219
682
644
2,505
13,777
10,677
0
1,587
12,190
30,771
0
L
Ishtar
7,216
4,371
0
2,945
14,032
5,364
0
2,067
11,965
0
60,322
W
10,542
327
0
750
10,490
4,215
0
2,876
7,376
68,548
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,142
Gold Earned
38,990
496
Minions Killed
445
0
Camps Cleared
0
1,591,036
Distance Traveled
1,493,427
21
Wards Purchased
21
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ah Muzen Cab
8,574
536
120
8
0
299,342
1
L
Pele
9,010
563
99
6
0
315,121
3
W
Ne Zha
8,383
524
39
2
0
346,191
5
W
Thanatos
9,739
609
96
6
0
331,285
6
L
Agni
7,984
499
99
6
0
317,575
4
L
Hercules
7,139
446
79
5
0
265,376
5
W
Shiva
9,945
622
129
8
0
306,415
3
L
Cthulhu
7,318
457
44
3
0
322,179
5
L
Ishtar
7,539
471
124
8
0
273,176
4
W
Merlin
8,501
531
112
7
0
307,803
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role