Player Matchup

Chang'e
Chang'e
 
Chang'e
Level 99
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Neith
Neith
Aeluria
Neith
Level 42
God Stats
4W - 9L
1,640 SR
Queue Stats
25W - 29L
1,463 Elo+
Party 2
Jormungandr
Jormungandr
Arandina
Jormungandr
Level 123
God Stats
1W - 3L
1,609 SR
Queue Stats
285W - 277L
1,508 Elo+
Party 2
Da Ji
Da Ji
XxArgelxX
Da Ji
Level 145
God Stats
6W - 5L
1,598 SR
Queue Stats
51W - 59L
1,512 Elo+
Party 3
Kukulkan
Kukulkan
iXoCat22
Kukulkan
Level 21
God Stats
4W - 7L
1,360 SR
Queue Stats
12W - 13L
1,477 Elo+
Party 3
Team Averages
Level 86
1,541 SR
1,492 Elo+

VS

Team Averages
Level 65
1,540 SR
1,482 Elo+
Nu Wa
Nu Wa
GeneralWisi
Nu Wa
Level 44
God Stats
6W - 4L
1,674 SR
Queue Stats
89W - 102L
1,573 Elo+
Solo
Hercules
Hercules
SanSerifs
Hercules
Level 46
God Stats
3W - 3L
1,532 SR
Queue Stats
92W - 131L
1,460 Elo+
Party 1
Loki
Loki
Wintersap
Loki
Level 87
God Stats
95W - 64L
1,616 SR
Queue Stats
250W - 288L
1,452 Elo+
Party 1
Cabrakan
Cabrakan
rcr2255
Cabrakan
Level 80
God Stats
8W - 8L
1,327 SR
Queue Stats
197W - 230L
1,457 Elo+
Party 1
Ishtar
Ishtar
whyyoumadlex
Ishtar
Level 67
God Stats
63W - 63L
1,552 SR
Queue Stats
161W - 178L
1,467 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
 
Chang'e
17
3 / 6 / 6
10,261
733
18,244
22,598
10,893
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Neith
Aeluria
Neith
14
1 / 5 / 3
8,627
616
6,484
13,818
5,493
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Jormungandr
Arandina
Jormungandr
16
2 / 6 / 3
9,551
682
10,105
20,333
20,770
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Da Ji
XxArgelxX
Da Ji
15
3 / 8 / 5
9,278
663
11,414
17,290
7,255
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Kukulkan
iXoCat22
Kukulkan
16
3 / 6 / 5
9,688
692
14,985
11,198
5,205
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
6 / 2 / 10
11,611
829
17,565
10,793
4,993
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Hercules
SanSerifs
Hercules
18
6 / 4 / 12
10,896
778
10,974
19,469
18,867
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Loki
19
10 / 4 / 10
12,005
858
16,330
12,256
6,593
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Cabrakan
rcr2255
Cabrakan
17
3 / 1 / 18
10,907
779
11,433
18,888
29,448
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Ishtar
18
6 / 1 / 13
11,260
804
17,314
12,087
6,800
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
94
12
Kills
31
31
Deaths
12
22
Assists
63
Player
Kills
Deaths
Assists
KDA
L
Chang'e
 
Chang'e
3
6
6
1
L
Neith
Aeluria
Neith
1
5
3
0.5
L
Jormungandr
Arandina
Jormungandr
2
6
3
0.58
W
6
2
10
5.5
W
Hercules
SanSerifs
Hercules
6
4
12
3
W
Loki
10
4
10
3.75
L
Da Ji
XxArgelxX
Da Ji
3
8
5
0.69
L
Kukulkan
iXoCat22
Kukulkan
3
6
5
0.92
W
Cabrakan
rcr2255
Cabrakan
3
1
18
12
W
Ishtar
6
1
13
12.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

61,232
Damage
73,616
85,237
Taken
73,493
49,616
Mitigated
66,701
14,515
Healing
22,383
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chang'e
 
Chang'e
18,244
684
1,868
7,852
22,598
10,893
162
5,583
16,916
53,657
0
L
Neith
Aeluria
Neith
6,484
3,218
0
2,528
13,818
5,493
0
5,994
7,797
0
18,677
L
Jormungandr
Arandina
Jormungandr
10,105
2,243
0
1,297
20,333
20,770
0
4,771
15,488
41,680
0
W
17,565
6,399
0
2,468
10,793
4,993
2,534
5,974
4,819
54,197
0
W
Hercules
SanSerifs
Hercules
10,974
2,691
381
4,950
19,469
18,867
783
11,662
7,807
85
22,321
W
Loki
16,330
6,879
0
3,965
12,256
6,593
1,687
7,086
5,170
0
55,527
L
Da Ji
XxArgelxX
Da Ji
11,414
1,809
0
423
17,290
7,255
0
7,546
9,744
0
24,670
L
Kukulkan
iXoCat22
Kukulkan
14,985
1,872
0
547
11,198
5,205
394
5,037
6,143
46,143
0
W
Cabrakan
rcr2255
Cabrakan
11,433
1,687
2,303
5,228
18,888
29,448
497
11,885
7,003
23,217
0
W
Ishtar
17,314
10,310
0
3,088
12,087
6,800
4,502
6,727
5,360
0
52,099

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,405
Gold Earned
56,679
247
Minions Killed
265
0
Camps Cleared
0
1,165,826
Distance Traveled
1,457,199
7
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chang'e
10,261
733
83
6
0
266,567
1
L
Neith
8,627
616
24
2
0
226,791
1
L
Jormungandr
9,551
682
53
4
0
207,915
3
W
Nu Wa
11,611
829
69
5
0
288,361
0
W
Hercules
10,896
778
27
2
0
295,482
0
W
Loki
12,005
858
73
5
0
294,796
2
L
Da Ji
9,278
663
23
2
0
239,888
2
L
Kukulkan
9,688
692
64
5
0
224,665
0
W
Cabrakan
10,907
779
26
2
0
286,916
3
W
Ishtar
11,260
804
70
5
0
291,644
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role