Player Matchup

Izanami
Izanami
Apex46
Izanami
Level 29
God Stats
14W - 22L
1,395 SR
Queue Stats
85W - 86L
1,421 Elo+
Solo
Chang'e
Chang'e
Chuchi137
Chang'e
Level 89
God Stats
26W - 12L
1,666 SR
Queue Stats
251W - 237L
1,489 Elo+
Solo
Janus
Janus
SoulSlayer443
Janus
Level 87
God Stats
3W - 1L
1,736 SR
Queue Stats
113W - 92L
1,610 Elo+
Solo
Ares
Ares
infestedgerm
Ares
Level 47
God Stats
3W - 0L
1,500 SR
Queue Stats
24W - 24L
1,487 Elo+
Solo
Gilgamesh
Gilgamesh
soulee54
Gilgamesh
Level 30
God Stats
7W - 6L
1,912 SR
Queue Stats
154W - 149L
1,577 Elo+
Solo
Team Averages
Level 56
1,642 SR
1,517 Elo+

VS

Team Averages
Level 103
1,556 SR
1,479 Elo+
Da Ji
Da Ji
BadLuckDeZ
Da Ji
Level 22
God Stats
3W - 6L
1,486 SR
Queue Stats
13W - 15L
1,446 Elo+
Party 2
Sobek
Sobek
MurKTOoSavaGe
Sobek
Level 95
God Stats
3W - 2L
1,908 SR
Queue Stats
14W - 20L
1,426 Elo+
Party 2
Tyr
Tyr
Rîuk
Tyr
Level 159
God Stats
6W - 5L
1,631 SR
Queue Stats
191W - 157L
1,558 Elo+
Party 1
Apollo
Apollo
Waz0n
Apollo
Level 158
God Stats
8W - 11L
1,481 SR
Queue Stats
331W - 304L
1,548 Elo+
Party 1
Vulcan
Vulcan
dan11168
Vulcan
Level 82
God Stats
3W - 14L
1,272 SR
Queue Stats
138W - 182L
1,416 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
Apex46
Izanami
16
1 / 6 / 7
9,574
638
7,890
14,878
8,226
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Chang'e
Chuchi137
Chang'e
17
2 / 3 / 9
10,412
694
12,630
15,992
7,765
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

20
11 / 0 / 3
11,836
789
20,385
6,997
3,543
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Perfected Rod of Tahuti

Perfected Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 6s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

18
4 / 0 / 13
11,458
764
14,253
14,324
21,077
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Gilgamesh
soulee54
Gilgamesh
18
5 / 1 / 9
10,684
712
16,671
20,579
17,694
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Da Ji
15
0 / 6 / 3
8,829
589
6,997
12,570
5,875
Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

15
2 / 5 / 1
9,693
646
7,445
20,598
24,454
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Tyr
Rîuk
Tyr
16
6 / 7 / 3
10,092
673
16,118
26,497
31,497
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Apollo
Waz0n
Apollo
17
1 / 1 / 1
9,773
652
8,197
16,152
7,658
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Vulcan
dan11168
Vulcan
18
1 / 4 / 1
10,171
678
14,046
11,959
7,093
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

64
Kill Participation
19
23
Kills
10
10
Deaths
23
41
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Izanami
Apex46
Izanami
1
6
7
0.75
L
Da Ji
0
6
3
0.25
W
Chang'e
Chuchi137
Chang'e
2
3
9
2.17
L
2
5
1
0.5
L
Tyr
Rîuk
Tyr
6
7
3
1.07
W
11
0
3
12.5
L
Apollo
Waz0n
Apollo
1
1
1
1.5
L
Vulcan
dan11168
Vulcan
1
4
1
0.38
W
4
0
13
10.5
W
Gilgamesh
soulee54
Gilgamesh
5
1
9
9.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

71,829
Damage
52,803
72,770
Taken
87,776
58,305
Mitigated
76,577
22,216
Healing
7,709
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Izanami
Apex46
Izanami
7,890
4,584
0
1,491
14,878
8,226
1,367
2,200
12,678
0
35,710
L
Da Ji
6,997
1,007
0
106
12,570
5,875
151
7,630
4,372
0
12,934
W
Chang'e
Chuchi137
Chang'e
12,630
788
3,465
6,190
15,992
7,765
432
5,081
10,911
38,423
0
L
7,445
173
44
2,747
20,598
24,454
0
10,697
9,901
18,043
0
L
Tyr
Rîuk
Tyr
16,118
1,195
0
1,901
26,497
31,497
0
14,730
11,767
0
25,327
W
20,385
1,439
0
2,360
6,997
3,543
0
2,173
4,824
64,625
0
L
Apollo
Waz0n
Apollo
8,197
4,566
0
2,911
16,152
7,658
435
9,654
6,498
0
49,672
L
Vulcan
dan11168
Vulcan
14,046
4,391
0
0
11,959
7,093
64
4,557
7,402
54,165
0
W
14,253
479
0
1,997
14,324
21,077
0
4,546
9,778
19,978
0
W
Gilgamesh
soulee54
Gilgamesh
16,671
3,352
0
6,713
20,579
17,694
541
7,491
13,088
0
36,911

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,964
Gold Earned
48,558
289
Minions Killed
236
0
Camps Cleared
0
1,541,959
Distance Traveled
1,475,142
9
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Izanami
9,574
638
58
4
0
248,614
0
L
Da Ji
8,829
589
16
1
0
299,227
1
W
Chang'e
10,412
694
62
4
0
289,114
2
L
Sobek
9,693
646
18
1
0
278,609
0
L
Tyr
10,092
673
18
1
0
278,941
4
W
Janus
11,836
789
122
8
0
332,326
2
L
Apollo
9,773
652
91
6
0
330,559
5
L
Vulcan
10,171
678
93
6
0
287,806
1
W
Ares
11,458
764
11
1
0
328,876
4
W
Gilgamesh
10,684
712
36
2
0
343,029
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role