Player Matchup

Ganesha
Ganesha
 
Ganesha
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Pele
Pele
Empail
Pele
Level 107
God Stats
6W - 2L
1,629 SR
Queue Stats
387W - 235L
1,674 Elo+
Party 2
King Arthur
King Arthur
ItsFatal
King Arthur
Level 122
God Stats
7W - 0L
1,656 SR
Queue Stats
100W - 24L
1,850 Elo+
Party 2
Hades
Hades
Lexiblexy
Hades
Level 56
God Stats
41W - 21L
1,743 SR
Queue Stats
397W - 309L
1,636 Elo+
Party 2
Ishtar
Ishtar
Muraxis
Ishtar
Level 157
God Stats
50W - 1L
2,074 SR
Queue Stats
259W - 60L
1,865 Elo+
Party 2
Team Averages
Level 120
1,721 SR
1,705 Elo+

VS

Team Averages
Level 112
1,512 SR
1,556 Elo+
Anubis
Anubis
Miyak
Anubis
Level 128
God Stats
4W - 4L
1,725 SR
Queue Stats
480W - 344L
1,570 Elo+
Solo
Erlang Shen
Erlang Shen
Netharion117
Erlang Shen
Level 143
God Stats
1W - 2L
1,500 SR
Queue Stats
62W - 63L
1,572 Elo+
Solo
Cupid
Cupid
Onimush0001
Cupid
Level 68
God Stats
24W - 23L
1,558 SR
Queue Stats
577W - 430L
1,535 Elo+
Solo
Jormungandr
Jormungandr
Soulaco1
Jormungandr
Level 159
God Stats
1W - 1L
1,277 SR
Queue Stats
36W - 44L
1,605 Elo+
Party 1
Pele
Pele
Vangers712
Pele
Level 64
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 4L
1,500 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ganesha
 
Ganesha
18
0 / 0 / 27
11,132
1,113
12,615
13,453
15,845
Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Pele
Empail
Pele
17
11 / 2 / 10
12,100
1,210
17,210
15,898
9,140
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

King Arthur
ItsFatal
King Arthur
17
5 / 1 / 21
11,009
1,101
17,590
16,226
17,585
Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Hades
Lexiblexy
Hades
17
7 / 2 / 18
11,673
1,167
10,339
11,440
8,490
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Ishtar
Muraxis
Ishtar
18
10 / 2 / 18
12,592
1,259
36,034
11,618
5,164
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Team 1 Tickets

277

VS

Team 2 Tickets

102

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
Miyak
Anubis
15
3 / 9 / 2
10,575
1,058
13,286
19,382
11,510
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Erlang Shen
Netharion117
Erlang Shen
15
1 / 10 / 5
9,914
991
11,720
31,720
28,221
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

15
1 / 3 / 4
9,681
968
10,727
11,188
5,397
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

Jormungandr
Soulaco1
Jormungandr
15
2 / 4 / 4
10,068
1,007
20,637
17,365
9,476
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

15
0 / 7 / 6
9,407
941
8,106
19,832
8,070
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Match Insights

Player Kills, Deaths, and Assists

127
Kill Participation
28
33
Kills
7
7
Deaths
33
94
Assists
21
Player
Kills
Deaths
Assists
KDA
W
Ganesha
 
Ganesha
0
0
27
13.5
W
Pele
Empail
Pele
11
2
10
8
W
King Arthur
ItsFatal
King Arthur
5
1
21
15.5
W
Hades
Lexiblexy
Hades
7
2
18
8
L
Anubis
Miyak
Anubis
3
9
2
0.44
W
Ishtar
Muraxis
Ishtar
10
2
18
9.5
L
Erlang Shen
Netharion117
Erlang Shen
1
10
5
0.35
L
1
3
4
1
L
Jormungandr
Soulaco1
Jormungandr
2
4
4
1
L
0
7
6
0.43

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

93,788
Damage
64,476
68,635
Taken
99,487
56,224
Mitigated
62,674
15,942
Healing
8,023
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ganesha
 
Ganesha
12,615
531
1,559
1,161
13,453
15,845
0
5,918
7,535
23,150
0
W
Pele
Empail
Pele
17,210
4,025
0
4,353
15,898
9,140
0
9,621
6,277
0
28,846
W
King Arthur
ItsFatal
King Arthur
17,590
1,994
695
1,294
16,226
17,585
0
6,905
9,321
0
24,311
W
Hades
Lexiblexy
Hades
10,339
308
1,273
3,714
11,440
8,490
0
5,399
6,041
21,961
0
L
Anubis
Miyak
Anubis
13,286
277
0
828
19,382
11,510
0
3,316
15,984
51,255
0
W
Ishtar
Muraxis
Ishtar
36,034
20,760
0
1,893
11,618
5,164
0
6,080
5,538
0
69,817
L
Erlang Shen
Netharion117
Erlang Shen
11,720
6,020
0
3,849
31,720
28,221
0
6,853
24,684
0
23,205
L
10,727
5,808
200
1,227
11,188
5,397
0
2,595
8,593
0
20,043
L
Jormungandr
Soulaco1
Jormungandr
20,637
5,597
0
250
17,365
9,476
0
4,692
12,598
36,715
0
L
8,106
380
0
1,669
19,832
8,070
0
5,498
14,063
0
17,417

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,506
Gold Earned
49,645
185
Minions Killed
187
9
Camps Cleared
6
987,093
Distance Traveled
929,902
3
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ganesha
11,132
1,113
0
0
0
206,303
1
W
Pele
12,100
1,210
41
4
2
195,443
0
W
King Arthur
11,009
1,101
11
1
0
213,654
1
W
Hades
11,673
1,167
38
4
0
184,680
0
L
Anubis
10,575
1,058
100
10
0
160,313
1
W
Ishtar
12,592
1,259
95
10
7
187,013
1
L
Erlang Shen
9,914
991
13
1
1
191,095
0
L
Cupid
9,681
968
19
2
2
187,522
0
L
Jormungandr
10,068
1,007
32
3
3
208,085
1
L
Pele
9,407
941
23
2
0
182,887
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role