Player Matchup

King Arthur
King Arthur
Masters
 
King Arthur
Masters
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Mercury
Mercury
Diamond II
Johnnywater
Mercury
Diamond II
Level 141
God Stats
5W - 4L
1,336 SR
Queue Stats
282W - 293L
2,334 MMR
Solo
Hel
Hel
Diamond II
SolisBerserker
Hel
Diamond II
Level 160
God Stats
2W - 2L
1,411 SR
Queue Stats
229W - 223L
2,299 MMR
Solo
Atlas
Atlas
Masters
jonm650
Atlas
Masters
Level 88
God Stats
22W - 21L
1,647 SR
Queue Stats
275W - 258L
2,263 MMR
Party 1
Chiron
Chiron
Masters
oKillerz
Chiron
Masters
Level 146
God Stats
41W - 29L
1,671 SR
Queue Stats
277W - 258L
2,302 MMR
Party 1
Team Averages
Diamond I
Diamond I
Average Tier
Level 139
1,513 SR
2,140 MMR

VS

Team Averages
Diamond II
Diamond II
Average Tier
Level 155
1,652 SR
2,279 MMR
Baron Samedi
Baron Samedi
Diamond IV
 
Baron Samedi
Diamond IV
Level 146
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Osiris
Osiris
Diamond III
Faint2 M
Osiris
Diamond III
Level 148
God Stats
14W - 4L
1,867 SR
Queue Stats
634W - 631L
2,207 MMR
Solo
Sobek
Sobek
Masters
JukeSkywaukr
Sobek
Masters
Level 160
God Stats
9W - 13L
1,572 SR
Queue Stats
518W - 508L
2,254 MMR
Solo
Izanami
Izanami
Diamond III
SlipAndCounter
Izanami
Diamond III
Level 160
God Stats
27W - 32L
1,599 SR
Queue Stats
585W - 593L
2,262 MMR
Solo
Cliodhna
Cliodhna
Masters
oLunarys
Cliodhna
Masters
Level 160
God Stats
11W - 8L
1,721 SR
Queue Stats
432W - 375L
3,174 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
 
King Arthur
15
1 / 0 / 2
9,326
549
11,928
15,864
18,549
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Mystical Earring

Mystical Earring

+15
Mp 5

Mercury
Johnnywater
Mercury
16
3 / 1 / 3
9,160
539
6,089
12,799
5,747
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

14
1 / 2 / 4
8,510
501
10,312
13,782
6,028
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Atlas
jonm650
Atlas
14
1 / 2 / 5
8,536
502
6,148
11,022
7,740
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Chiron
oKillerz
Chiron
16
5 / 1 / 1
10,027
590
10,427
9,072
3,892
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

Bans
FreyaHadesKaliArachne

VS

Bans
GebJormungandrLancelotRavana
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
 
Baron Samedi
13
0 / 3 / 2
7,402
435
7,171
11,093
4,878
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Osiris
Faint2 M
Osiris
15
0 / 1 / 0
8,846
520
6,051
15,449
17,809
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

12
1 / 1 / 1
6,766
398
5,280
10,822
10,225
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

13
0 / 5 / 3
7,410
436
6,309
15,787
5,082
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Cliodhna
oLunarys
Cliodhna
14
4 / 1 / 0
8,198
482
9,874
14,223
6,837
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
11
11
Kills
5
6
Deaths
11
15
Assists
6
Player
Kills
Deaths
Assists
KDA
W
King Arthur
 
King Arthur
1
0
2
2
L
Baron Samedi
 
Baron Samedi
0
3
2
0.33
L
Osiris
Faint2 M
Osiris
0
1
0
0
W
Mercury
Johnnywater
Mercury
3
1
3
4.5
L
1
1
1
1.5
L
0
5
3
0.3
W
1
2
4
1.5
W
Atlas
jonm650
Atlas
1
2
5
1.75
W
Chiron
oKillerz
Chiron
5
1
1
5.5
L
Cliodhna
oLunarys
Cliodhna
4
1
0
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,904
Damage
34,685
62,539
Taken
67,374
41,956
Mitigated
44,831
18,085
Healing
22,719
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
King Arthur
 
King Arthur
11,928
1,028
0
2,960
15,864
18,549
222
678
15,148
99
74,748
L
Baron Samedi
 
Baron Samedi
7,171
465
808
2,162
11,093
4,878
0
7,211
3,882
73,005
0
L
Osiris
Faint2 M
Osiris
6,051
2,502
0
7,392
15,449
17,809
0
411
15,038
0
74,697
W
Mercury
Johnnywater
Mercury
6,089
3,139
0
683
12,799
5,747
1,338
644
12,123
0
88,758
L
5,280
539
0
4,076
10,822
10,225
0
4,158
6,664
26,041
0
L
6,309
4,554
0
5,505
15,787
5,082
0
2,893
12,894
0
61,619
W
10,312
755
1,649
6,511
13,782
6,028
0
7,191
6,349
70,706
0
W
Atlas
jonm650
Atlas
6,148
2,829
230
2,332
11,022
7,740
0
2,469
8,068
32,898
0
W
Chiron
oKillerz
Chiron
10,427
3,345
482
3,238
9,072
3,892
376
813
8,150
0
93,384
L
Cliodhna
oLunarys
Cliodhna
9,874
1,801
0
2,776
14,223
6,837
0
1,886
12,337
0
66,705

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,559
Gold Earned
38,622
582
Minions Killed
522
0
Camps Cleared
0
1,700,483
Distance Traveled
1,614,692
23
Wards Purchased
24
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
King Arthur
9,326
549
141
8
0
318,621
8
L
Baron Samedi
7,402
435
127
7
0
296,408
2
L
Osiris
8,846
520
144
8
0
327,533
2
W
Mercury
9,160
539
119
7
0
412,177
3
L
Sobek
6,766
398
32
2
0
327,078
9
L
Izanami
7,410
436
109
6
0
276,407
4
W
Hel
8,510
501
135
8
0
314,690
3
W
Atlas
8,536
502
41
2
0
342,214
3
W
Chiron
10,027
590
146
9
0
312,781
6
L
Cliodhna
8,198
482
110
6
0
387,266
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role