Player Matchup

Horus
Horus
JadenTaylor1
Horus
Level 148
God Stats
50W - 6L
1,975 SR
Queue Stats
691W - 153L
1,900 Elo+
Party 1
Baba Yaga
Baba Yaga
JayMan15
Baba Yaga
Level 123
God Stats
60W - 13L
1,859 SR
Queue Stats
324W - 91L
1,837 Elo+
Party 1
Charybdis
Charybdis
SilentGiggity
Charybdis
Level 129
God Stats
47W - 7L
1,835 SR
Queue Stats
580W - 129L
1,892 Elo+
Party 1
Team Averages
Level 133
1,890 SR
1,876 Elo+

VS

Team Averages
Level 137
1,512 SR
1,603 Elo+
King Arthur
King Arthur
 
King Arthur
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Anubis
Anubis
BigEsmalls
Anubis
Level 98
God Stats
17W - 12L
1,583 SR
Queue Stats
220W - 222L
1,633 Elo+
Solo
Loki
Loki
EverydayHare377
Loki
Level 153
God Stats
0W - 2L
1,454 SR
Queue Stats
403W - 396L
1,676 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
3 / 1 / 6
6,445
806
4,333
7,058
2,868
Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Baba Yaga
JayMan15
Baba Yaga
11
3 / 0 / 7
6,631
829
6,023
4,162
1,551
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Charybdis
SilentGiggity
Charybdis
11
4 / 0 / 6
6,892
862
7,267
5,068
1,677
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
 
King Arthur
9
0 / 5 / 0
5,371
671
4,995
11,632
9,332
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Heavy Mace

Heavy Mace

+30
Physical Power

Anubis
BigEsmalls
Anubis
6
0 / 2 / 1
4,902
613
472
3,816
903
Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

7
0 / 3 / 1
4,998
625
855
5,475
1,996
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
2
10
Kills
0
1
Deaths
10
19
Assists
2
Player
Kills
Deaths
Assists
KDA
L
King Arthur
 
King Arthur
0
5
0
0
L
Anubis
BigEsmalls
Anubis
0
2
1
0.25
L
0
3
1
0.17
W
3
1
6
6
W
Baba Yaga
JayMan15
Baba Yaga
3
0
7
6.5
W
Charybdis
SilentGiggity
Charybdis
4
0
6
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,623
Damage
6,322
16,288
Taken
20,923
6,096
Mitigated
12,231
5,486
Healing
1,697
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
King Arthur
 
King Arthur
4,995
870
0
1,487
11,632
9,332
0
3,537
8,095
0
22,565
L
Anubis
BigEsmalls
Anubis
472
129
0
186
3,816
903
0
1,121
2,695
3,700
0
L
855
71
0
24
5,475
1,996
0
1,933
3,542
0
5,950
W
4,333
1,344
289
1,422
7,058
2,868
549
292
3,960
0
9,100
W
Baba Yaga
JayMan15
Baba Yaga
6,023
544
0
2,131
4,162
1,551
705
114
3,927
22,494
0
W
Charybdis
SilentGiggity
Charybdis
7,267
4,135
0
1,644
5,068
1,677
1,180
298
4,598
0
28,832

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

19,968
Gold Earned
15,271
99
Minions Killed
50
4
Camps Cleared
3
440,060
Distance Traveled
261,457
6
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
King Arthur
5,371
671
27
3
1
152,857
2
L
Anubis
4,902
613
6
1
1
29,625
0
L
Loki
4,998
625
17
2
1
78,975
1
W
Horus
6,445
806
5
1
0
143,829
1
W
Baba Yaga
6,631
829
34
4
0
156,243
2
W
Charybdis
6,892
862
60
8
4
139,988
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role