Player Matchup

Chronos
Chronos
Arrondiep300
Chronos
Level 103
God Stats
10W - 9L
1,438 SR
Queue Stats
406W - 420L
1,407 Elo+
Party 3
Neith
Neith
BigCrack96
Neith
Level 15
God Stats
1W - 1L
1,500 SR
Queue Stats
31W - 53L
1,322 Elo+
Solo
Chaac
Chaac
DbillzRV
Chaac
Level 126
God Stats
13W - 5L
1,711 SR
Queue Stats
250W - 287L
1,342 Elo+
Party 3
Sobek
Sobek
Xodax124
Sobek
Level 20
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 7L
1,483 Elo+
Solo
He Bo
He Bo
joedadestroyer
He Bo
Level 29
God Stats
3W - 3L
1,410 SR
Queue Stats
114W - 135L
1,489 Elo+
Solo
Team Averages
Level 59
1,512 SR
1,408 Elo+

VS

Team Averages
Level 64
1,437 SR
1,417 Elo+
Freya
Freya
Flyx Swrv 1k
Freya
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Party 2
Lancelot
Lancelot
LeonidusThe2
Lancelot
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 6L
1,432 Elo+
Party 2
Gilgamesh
Gilgamesh
SS11KKAASSK00
Gilgamesh
Level 126
God Stats
0W - 1L
1,296 SR
Queue Stats
184W - 221L
1,416 Elo+
Party 1
Mercury
Mercury
XxEpicSniper8xX
Mercury
Level 25
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,269 Elo+
Party 2
Agni
Agni
onaicarg
Agni
Level 138
God Stats
3W - 6L
1,391 SR
Queue Stats
344W - 364L
1,467 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chronos
Arrondiep300
Chronos
17
12 / 2 / 17
10,597
1,060
18,055
13,092
7,810
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Neith
16
6 / 3 / 15
9,393
939
13,936
8,782
5,044
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Mace

Mace

+10
Physical Power

Chaac
DbillzRV
Chaac
17
8 / 1 / 18
9,536
954
10,919
17,077
18,780
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Heavy Mace

Heavy Mace

+30
Physical Power

Sobek
Xodax124
Sobek
12
1 / 2 / 18
8,311
831
3,374
12,832
11,183
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

17
7 / 2 / 20
9,788
979
16,660
7,778
4,123
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
2 / 7 / 3
7,838
784
5,163
12,589
6,295
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Lancelot
LeonidusThe2
Lancelot
14
4 / 9 / 0
7,697
770
4,478
15,838
10,754
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gilgamesh
SS11KKAASSK00
Gilgamesh
16
3 / 3 / 6
9,687
969
10,880
20,928
17,311
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Short Bow

Short Bow

+15%
Attack Speed

12
0 / 9 / 4
6,777
678
5,300
11,409
5,097
Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Agni
13
1 / 6 / 4
7,534
753
6,387
10,230
4,594
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

122
Kill Participation
27
34
Kills
10
10
Deaths
34
88
Assists
17
Player
Kills
Deaths
Assists
KDA
W
Chronos
Arrondiep300
Chronos
12
2
17
10.25
W
Neith
6
3
15
4.5
W
Chaac
DbillzRV
Chaac
8
1
18
17
L
2
7
3
0.5
L
Lancelot
LeonidusThe2
Lancelot
4
9
0
0.44
L
Gilgamesh
SS11KKAASSK00
Gilgamesh
3
3
6
2
W
Sobek
Xodax124
Sobek
1
2
18
5
L
0
9
4
0.22
W
7
2
20
8.5
L
Agni
1
6
4
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

62,944
Damage
32,208
59,561
Taken
70,994
46,940
Mitigated
44,051
21,048
Healing
16,273
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chronos
Arrondiep300
Chronos
18,055
5,117
1,145
2,807
13,092
7,810
1,656
2,550
10,542
32,758
0
W
Neith
13,936
5,629
608
1,868
8,782
5,044
2,576
1,358
7,424
0
25,255
W
Chaac
DbillzRV
Chaac
10,919
1,009
502
5,753
17,077
18,780
408
4,237
12,840
0
20,972
L
5,163
1,568
0
1,821
12,589
6,295
0
7,775
4,814
9,965
0
L
Lancelot
LeonidusThe2
Lancelot
4,478
1,440
0
1,092
15,838
10,754
0
7,002
8,836
0
11,884
L
Gilgamesh
SS11KKAASSK00
Gilgamesh
10,880
1,066
2,135
8,982
20,928
17,311
0
11,758
9,170
0
18,045
W
Sobek
Xodax124
Sobek
3,374
455
962
4,028
12,832
11,183
192
2,115
10,717
4,791
0
L
5,300
1,979
0
130
11,409
5,097
0
6,248
5,161
0
8,153
W
16,660
521
1,578
1,797
7,778
4,123
690
1,290
6,488
27,100
0
L
Agni
6,387
313
482
1,631
10,230
4,594
0
5,306
4,924
16,534
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,625
Gold Earned
39,533
107
Minions Killed
66
0
Camps Cleared
0
973,331
Distance Traveled
900,701
5
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chronos
10,597
1,060
23
2
0
192,895
3
W
Neith
9,393
939
38
4
0
166,340
0
W
Chaac
9,536
954
16
2
0
222,880
0
L
Freya
7,838
784
12
1
0
197,189
0
L
Lancelot
7,697
770
8
1
0
177,618
0
L
Gilgamesh
9,687
969
13
1
0
220,494
4
W
Sobek
8,311
831
5
1
0
205,366
2
L
Mercury
6,777
678
9
1
0
153,223
0
W
He Bo
9,788
979
25
3
0
185,850
0
L
Agni
7,534
753
24
2
0
152,177
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role