Player Matchup

Lancelot
Lancelot
Bronze III
PastorBoon
Lancelot
Bronze III
Level 65
God Stats
0W - 1L
1,327 SR
Queue Stats
0W - 2L
1,400 MMR
Party 1
Ao Kuang
Ao Kuang
Bronze III
Simply_CallMeD
Ao Kuang
Bronze III
Level 83
God Stats
0W - 1L
1,484 SR
Queue Stats
0W - 2L
1,400 MMR
Party 1
Amaterasu
Amaterasu
Bronze III
mushroom_-_head-
Amaterasu
Bronze III
Level 70
God Stats
0W - 1L
1,691 SR
Queue Stats
0W - 2L
1,400 MMR
Party 1
Team Averages
Bronze III
Bronze III
Average Tier
Level 73
1,500 SR
1,400 MMR

VS

Team Averages
Gold IV
Gold IV
Average Tier
Level 104
1,575 SR
1,356 MMR
Poseidon
Poseidon
Silver I
MajesticDisc
Poseidon
Silver I
Level 146
God Stats
5W - 4L
1,590 SR
Queue Stats
45W - 53L
1,280 MMR
Solo
Jormungandr
Jormungandr
Gold II
TH0UGHT S1AYER
Jormungandr
Gold II
Level 101
God Stats
7W - 4L
1,498 SR
Queue Stats
38W - 32L
1,582 MMR
Party 2
Ne Zha
Ne Zha
Gold III
TheWolff 74
Ne Zha
Gold III
Level 66
God Stats
16W - 13L
1,636 SR
Queue Stats
187W - 169L
1,208 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Lancelot
PastorBoon
Lancelot
11
1 / 8 / 2
8,195
585
6,631
16,178
8,042
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

Ao Kuang
14
2 / 8 / 2
9,168
655
10,448
17,755
9,086
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Amaterasu
13
1 / 4 / 3
9,091
649
6,155
17,168
12,796
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Bans
HadesAtlasBaba YagaAh Muzen CabMercury

VS

Bans
ShivaChaacEsetZhong KuiYu Huang
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Poseidon
MajesticDisc
Poseidon
14
6 / 3 / 13
10,601
757
14,488
8,868
4,156
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Jormungandr
TH0UGHT S1AYER
Jormungandr
16
5 / 1 / 13
10,793
771
16,052
12,664
11,271
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Ne Zha
16
9 / 1 / 10
11,421
816
14,080
10,641
7,965
Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
56
4
Kills
20
20
Deaths
5
7
Assists
36
Player
Kills
Deaths
Assists
KDA
W
Poseidon
MajesticDisc
Poseidon
6
3
13
4.17
L
Lancelot
PastorBoon
Lancelot
1
8
2
0.25
L
Ao Kuang
2
8
2
0.38
W
Jormungandr
TH0UGHT S1AYER
Jormungandr
5
1
13
11.5
W
Ne Zha
9
1
10
14
L
Amaterasu
1
4
3
0.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,234
Damage
44,620
51,101
Taken
32,173
29,924
Mitigated
23,392
8,743
Healing
5,718
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Poseidon
MajesticDisc
Poseidon
14,488
3,147
0
780
8,868
4,156
712
2,890
5,978
36,333
0
L
Lancelot
PastorBoon
Lancelot
6,631
1,022
0
500
16,178
8,042
0
9,522
6,656
0
25,681
L
Ao Kuang
10,448
2,056
0
4,556
17,755
9,086
0
12,611
5,144
16,096
0
W
Jormungandr
TH0UGHT S1AYER
Jormungandr
16,052
6,325
0
1,933
12,664
11,271
979
5,739
6,925
49,409
0
W
Ne Zha
14,080
3,776
0
3,005
10,641
7,965
1,125
3,182
7,459
0
33,460
L
Amaterasu
6,155
2,058
0
3,687
17,168
12,796
0
8,782
8,386
0
27,482

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,454
Gold Earned
32,815
109
Minions Killed
168
5
Camps Cleared
8
763,046
Distance Traveled
818,055
5
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Poseidon
10,601
757
57
4
4
272,182
3
L
Lancelot
8,195
585
39
3
3
250,083
3
L
Ao Kuang
9,168
655
12
1
2
214,620
1
W
Jormungandr
10,793
771
68
5
2
259,243
2
W
Ne Zha
11,421
816
43
3
2
286,630
1
L
Amaterasu
9,091
649
58
4
0
298,343
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role