Player Matchup

Loki
Loki
FrankGuGodly
Loki
Level 157
God Stats
12W - 5L
1,665 SR
Queue Stats
926W - 690L
1,597 Elo+
Party 1
Ravana
Ravana
Killamachine999
Ravana
Level 148
God Stats
4W - 2L
1,702 SR
Queue Stats
196W - 128L
1,590 Elo+
Party 1
Nox
Nox
SnaggyMage
Nox
Level 124
God Stats
2W - 4L
1,322 SR
Queue Stats
243W - 255L
1,525 Elo+
Party 1
Hel
Hel
smitebot1234567
Hel
Level 63
God Stats
2W - 3L
1,593 SR
Queue Stats
397W - 258L
1,595 Elo+
Party 1
Xing Tian
Xing Tian
zaeProGamer
Xing Tian
Level 126
God Stats
1W - 1L
1,772 SR
Queue Stats
200W - 140L
1,598 Elo+
Party 1
Team Averages
Level 124
1,611 SR
1,581 Elo+

VS

Team Averages
Level 97
1,473 SR
1,481 Elo+
Hel
Hel
AlejandriaHollow
Hel
Level 24
God Stats
2W - 0L
1,700 SR
Queue Stats
51W - 46L
1,632 Elo+
Solo
Zhong Kui
Zhong Kui
Aěrgia
Zhong Kui
Level 155
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 6L
1,270 Elo+
Solo
Cthulhu
Cthulhu
Hectoru98
Cthulhu
Level 126
God Stats
1W - 1L
1,446 SR
Queue Stats
62W - 65L
1,396 Elo+
Solo
Mercury
Mercury
SuperiorSkill
Mercury
Level 21
God Stats
5W - 3L
1,278 SR
Queue Stats
111W - 86L
1,570 Elo+
Solo
Medusa
Medusa
luisillo05
Medusa
Level 158
God Stats
14W - 9L
1,442 SR
Queue Stats
400W - 436L
1,536 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
4 / 8 / 2
9,246
660
13,185
22,792
18,216
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

14
0 / 2 / 6
8,414
601
5,800
9,338
6,429
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

15
0 / 8 / 4
8,626
616
9,365
14,606
8,114
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

16
3 / 6 / 1
9,371
669
18,592
21,619
21,168
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Xing Tian
zaeProGamer
Xing Tian
16
0 / 3 / 4
8,422
602
12,659
30,838
27,411
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
1 / 1 / 16
9,955
711
12,290
18,026
13,943
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Zhong Kui
Aěrgia
Zhong Kui
18
8 / 2 / 16
11,436
817
24,829
22,651
25,873
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Cthulhu
Hectoru98
Cthulhu
17
1 / 1 / 18
10,080
720
10,863
21,736
26,982
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Mercury
17
10 / 4 / 9
11,153
797
19,255
17,153
7,301
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Medusa
luisillo05
Medusa
19
7 / 1 / 17
11,580
827
22,042
12,386
6,583
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
103
7
Kills
27
27
Deaths
9
17
Assists
76
Player
Kills
Deaths
Assists
KDA
W
1
1
16
9
W
Zhong Kui
Aěrgia
Zhong Kui
8
2
16
8
L
4
8
2
0.63
W
Cthulhu
Hectoru98
Cthulhu
1
1
18
10
L
0
2
6
1.5
L
0
8
4
0.25
W
Mercury
10
4
9
3.63
W
Medusa
luisillo05
Medusa
7
1
17
15.5
L
3
6
1
0.58
L
Xing Tian
zaeProGamer
Xing Tian
0
3
4
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

59,601
Damage
89,279
99,193
Taken
91,952
81,338
Mitigated
80,682
40,946
Healing
62,293
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
12,290
665
20,617
11,896
18,026
13,943
525
7,316
10,321
28,501
0
W
Zhong Kui
Aěrgia
Zhong Kui
24,829
1,621
2,457
7,907
22,651
25,873
1,889
10,450
11,824
39,317
0
L
13,185
1,374
1,826
4,412
22,792
18,216
0
8,815
13,977
0
24,963
W
Cthulhu
Hectoru98
Cthulhu
10,863
795
2,768
4,230
21,736
26,982
597
9,259
12,154
18,532
0
L
5,800
910
1,348
2,675
9,338
6,429
0
3,641
5,697
0
11,977
L
9,365
124
1,198
480
14,606
8,114
0
8,131
6,475
24,144
0
W
Mercury
19,255
9,279
1,561
1,915
17,153
7,301
1,088
6,702
8,381
0
27,846
W
Medusa
luisillo05
Medusa
22,042
9,071
4,946
3,996
12,386
6,583
2,605
5,709
6,496
0
47,765
L
18,592
1,209
9,717
9,353
21,619
21,168
0
12,324
9,295
32,707
0
L
Xing Tian
zaeProGamer
Xing Tian
12,659
1,228
701
9,236
30,838
27,411
0
15,071
15,767
21,975
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,079
Gold Earned
54,204
121
Minions Killed
145
0
Camps Cleared
0
1,123,148
Distance Traveled
1,511,084
4
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hel
9,955
711
34
2
0
311,784
1
W
Zhong Kui
11,436
817
25
2
0
273,802
1
L
Loki
9,246
660
11
1
0
211,299
4
W
Cthulhu
10,080
720
14
1
0
317,602
0
L
Ravana
8,414
601
23
2
0
180,260
0
L
Nox
8,626
616
43
3
0
200,380
0
W
Mercury
11,153
797
10
1
0
295,309
1
W
Medusa
11,580
827
62
4
0
312,587
0
L
Hel
9,371
669
35
3
0
255,513
0
L
Xing Tian
8,422
602
9
1
0
275,696
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role