Player Matchup

Achilles
Achilles
Covert Coupe
Achilles
Level 159
God Stats
24W - 25L
1,684 SR
Queue Stats
704W - 603L
1,633 Elo+
Party 1
Olorun
Olorun
Dr0pMoFFV O I D
Olorun
Level 29
God Stats
6W - 2L
1,864 SR
Queue Stats
28W - 19L
1,574 Elo+
Party 1
Gilgamesh
Gilgamesh
Dynecio
Gilgamesh
Level 34
God Stats
30W - 15L
1,792 SR
Queue Stats
45W - 39L
1,509 Elo+
Party 1
Team Averages
Level 74
1,780 SR
1,572 Elo+

VS

Team Averages
Level 47
1,557 SR
1,556 Elo+
Ymir
Ymir
AQVexed
Ymir
Level 18
God Stats
1W - 1L
1,300 SR
Queue Stats
77W - 47L
1,624 Elo+
Party 2
Baron Samedi
Baron Samedi
WeShiesty
Baron Samedi
Level 36
God Stats
18W - 2L
1,972 SR
Queue Stats
127W - 69L
1,648 Elo+
Party 2
Heimdallr
Heimdallr
biigtra
Heimdallr
Level 87
God Stats
2W - 0L
1,400 SR
Queue Stats
85W - 84L
1,396 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
Covert Coupe
Achilles
15
3 / 7 / 2
11,883
699
19,301
28,823
28,906
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Magi's Revenge

Magi's Revenge

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity. <n>GLYPH - If an enemy God consumes your passive, they become Marked for Revenge for 5s, causing them to receive 10% more damage and granting allied Gods within 40 units 20% increased Movement Speed towards them.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

14
0 / 9 / 2
9,730
572
8,732
20,524
8,871
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Gilgamesh
Dynecio
Gilgamesh
15
1 / 5 / 2
10,787
635
15,512
29,268
32,497
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
AQVexed
Ymir
17
7 / 3 / 12
12,325
725
23,386
19,543
12,261
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Baron Samedi
WeShiesty
Baron Samedi
16
4 / 1 / 15
13,107
771
15,014
22,720
24,306
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Heimdallr
biigtra
Heimdallr
17
10 / 1 / 9
12,870
757
26,729
17,009
10,556
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
57
4
Kills
21
21
Deaths
5
6
Assists
36
Player
Kills
Deaths
Assists
KDA
W
Ymir
AQVexed
Ymir
7
3
12
4.33
L
Achilles
Covert Coupe
Achilles
3
7
2
0.57
L
0
9
2
0.11
L
Gilgamesh
Dynecio
Gilgamesh
1
5
2
0.4
W
Baron Samedi
WeShiesty
Baron Samedi
4
1
15
11.5
W
Heimdallr
biigtra
Heimdallr
10
1
9
14.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,545
Damage
65,129
78,615
Taken
59,272
70,274
Mitigated
47,123
18,749
Healing
26,664
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ymir
AQVexed
Ymir
23,386
2,815
0
3,523
19,543
12,261
35
3,534
15,459
50,050
0
L
Achilles
Covert Coupe
Achilles
19,301
3,940
0
6,434
28,823
28,906
0
13,943
14,246
432
41,839
L
8,732
2,897
489
3,521
20,524
8,871
0
13,186
6,946
36,571
5,074
L
Gilgamesh
Dynecio
Gilgamesh
15,512
2,218
2,402
5,903
29,268
32,497
0
10,508
18,475
267
32,317
W
Baron Samedi
WeShiesty
Baron Samedi
15,014
2,852
5,485
13,626
22,720
24,306
315
3,393
19,070
34,392
0
W
Heimdallr
biigtra
Heimdallr
26,729
11,951
0
4,030
17,009
10,556
2,122
2,145
14,445
0
63,924

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,400
Gold Earned
38,302
120
Minions Killed
160
5
Camps Cleared
8
988,348
Distance Traveled
901,088
2
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ymir
12,325
725
63
4
4
296,631
4
L
Achilles
11,883
699
40
2
1
361,906
0
L
Olorun
9,730
572
50
3
4
245,325
2
L
Gilgamesh
10,787
635
30
2
0
381,117
0
W
Baron Samedi
13,107
771
22
1
2
306,072
1
W
Heimdallr
12,870
757
75
4
2
298,385
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role