Player Matchup

Danzaburou
Danzaburou
FancyDays
Danzaburou
Level 41
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 10L
1,500 Elo+
Party 2
Chang'e
Chang'e
GodTierThreat
Chang'e
Level 52
God Stats
1W - 3L
1,490 SR
Queue Stats
6W - 20L
1,170 Elo+
Party 2
Chaac
Chaac
SonOfAzazel
Chaac
Level 60
God Stats
0W - 4L
1,163 SR
Queue Stats
6W - 22L
1,137 Elo+
Party 2
Team Averages
Level 51
1,384 SR
1,269 Elo+

VS

Team Averages
Level 118
1,422 SR
1,318 Elo+
Hades
Hades
Fearlife550
Hades
Level 112
God Stats
4W - 3L
1,429 SR
Queue Stats
95W - 131L
1,310 Elo+
Party 1
Scylla
Scylla
Mr partyman216
Scylla
Level 135
God Stats
1W - 0L
1,324 SR
Queue Stats
148W - 193L
1,318 Elo+
Party 1
Baron Samedi
Baron Samedi
johnnybravo7777
Baron Samedi
Level 106
God Stats
90W - 79L
1,512 SR
Queue Stats
224W - 290L
1,326 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
FancyDays
Danzaburou
13
1 / 3 / 2
8,394
600
4,733
12,047
4,396
Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Chang'e
13
0 / 4 / 3
8,100
579
5,182
15,749
6,834
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

13
2 / 5 / 1
8,854
632
8,868
15,645
15,577
Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
3 / 1 / 8
9,801
700
7,400
12,366
11,315
Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

16
6 / 1 / 5
10,705
765
17,090
9,488
3,771
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Baron Samedi
johnnybravo7777
Baron Samedi
14
3 / 1 / 8
10,038
717
12,000
6,894
3,494
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
33
3
Kills
12
12
Deaths
3
6
Assists
21
Player
Kills
Deaths
Assists
KDA
L
Danzaburou
FancyDays
Danzaburou
1
3
2
0.67
W
3
1
8
7
L
Chang'e
0
4
3
0.38
W
6
1
5
8.5
L
2
5
1
0.5
W
Baron Samedi
johnnybravo7777
Baron Samedi
3
1
8
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,783
Damage
36,490
43,441
Taken
28,748
26,807
Mitigated
18,580
10,533
Healing
12,511
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Danzaburou
FancyDays
Danzaburou
4,733
2,276
0
2,096
12,047
4,396
0
10,365
1,270
0
28,609
W
7,400
926
680
3,528
12,366
11,315
1,092
2,430
9,936
21,153
0
L
Chang'e
5,182
137
2,371
3,634
15,749
6,834
0
12,588
2,953
21,152
0
W
17,090
1,219
0
3,522
9,488
3,771
1,067
1,535
7,953
54,672
0
L
8,868
818
0
2,432
15,645
15,577
0
13,144
2,194
0
31,780
W
Baron Samedi
johnnybravo7777
Baron Samedi
12,000
1,105
2,520
2,261
6,894
3,494
618
1,733
5,161
35,729
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,348
Gold Earned
30,544
116
Minions Killed
178
5
Camps Cleared
7
656,721
Distance Traveled
692,156
2
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Danzaburou
8,394
600
52
4
2
213,513
0
W
Hades
9,801
700
35
3
4
234,174
0
L
Chang'e
8,100
579
27
2
0
235,847
0
W
Scylla
10,705
765
92
7
0
240,608
4
L
Chaac
8,854
632
37
3
3
207,361
2
W
Baron Samedi
10,038
717
51
4
3
217,374
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role