Player Matchup

Sol
Sol
Bronze V
 
Sol
Bronze V
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 2
Shiva
Shiva
Bronze III
SONNECA
Shiva
Bronze III
Level 160
God Stats
1W - 0L
1,901 SR
Queue Stats
3W - 5L
1,523 MMR
Party 2
Ymir
Ymir
Bronze III
Samurai_Iz_Sick
Ymir
Bronze III
Level 32
God Stats
1W - 1L
1,612 SR
Queue Stats
3W - 12L
1,500 MMR
Solo
Team Averages
Bronze IV
Bronze IV
Average Tier
Level 117
1,671 SR
1,508 MMR

VS

Team Averages
Bronze III
Bronze III
Average Tier
Level 73
1,650 SR
1,500 MMR
Arachne
Arachne
Bronze III
PastorBoon
Arachne
Bronze III
Level 65
God Stats
0W - 1L
1,635 SR
Queue Stats
0W - 2L
1,500 MMR
Party 1
Atlas
Atlas
Bronze III
Simply_CallMeD
Atlas
Bronze III
Level 83
God Stats
0W - 1L
1,616 SR
Queue Stats
0W - 2L
1,500 MMR
Party 1
Charybdis
Charybdis
Bronze III
mushroom_-_head-
Charybdis
Bronze III
Level 70
God Stats
0W - 1L
1,697 SR
Queue Stats
0W - 2L
1,500 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
 
Sol
15
13 / 3 / 2
10,898
838
16,414
12,078
6,508
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Shiva
SONNECA
Shiva
12
2 / 3 / 10
8,816
678
9,878
15,325
13,602
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Breastplate

Breastplate

+20
Physical Protection

13
0 / 3 / 15
9,632
741
6,696
15,906
15,953
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Bans
Ah Muzen CabZhong KuiBaba YagaHadesChaac

VS

Bans
Baron SamediOdinKing ArthurAthenaMercury
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
PastorBoon
Arachne
12
2 / 3 / 4
8,334
641
8,533
14,355
7,215
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

11
1 / 7 / 7
8,449
650
10,665
15,559
15,356
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Charybdis
13
4 / 5 / 4
9,289
715
9,562
12,110
5,393
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
22
15
Kills
7
9
Deaths
15
27
Assists
15
Player
Kills
Deaths
Assists
KDA
W
Sol
 
Sol
13
3
2
4.67
L
Arachne
PastorBoon
Arachne
2
3
4
1.33
W
Shiva
SONNECA
Shiva
2
3
10
2.33
W
0
3
15
2.5
L
1
7
7
0.64
L
Charybdis
4
5
4
1.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,988
Damage
28,760
43,309
Taken
42,024
36,063
Mitigated
27,964
13,228
Healing
6,467
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sol
 
Sol
16,414
5,195
0
6,546
12,078
6,508
2,515
3,725
7,964
46,381
3,953
L
Arachne
PastorBoon
Arachne
8,533
4,907
0
2,861
14,355
7,215
0
5,436
8,919
0
28,438
W
Shiva
SONNECA
Shiva
9,878
1,457
272
2,878
15,325
13,602
485
2,716
12,194
0
22,795
W
6,696
1,386
0
3,532
15,906
15,953
631
3,577
11,703
20,048
0
L
10,665
2,973
0
1,150
15,559
15,356
0
9,683
5,876
22,760
0
L
Charybdis
9,562
6,002
577
1,879
12,110
5,393
0
7,358
4,752
0
27,073

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,346
Gold Earned
26,072
141
Minions Killed
105
5
Camps Cleared
6
723,501
Distance Traveled
658,401
11
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sol
10,898
838
75
6
3
228,664
6
L
Arachne
8,334
641
38
3
2
227,045
4
W
Shiva
8,816
678
36
3
0
257,360
5
W
Ymir
9,632
741
30
2
2
237,477
0
L
Atlas
8,449
650
20
2
1
213,742
2
L
Charybdis
9,289
715
47
4
3
217,614
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role