Player Matchup

Bellona
Bellona
Platinum II
Simplytg
Bellona
Platinum II
Level 100
God Stats
7W - 2L
1,870 SR
Queue Stats
39W - 36L
2,222 MMR
Party 1
Ra
Ra
Platinum I
gackevdog
Ra
Platinum I
Level 145
God Stats
1W - 0L
1,174 SR
Queue Stats
37W - 34L
2,254 MMR
Party 1
Vamana
Vamana
Diamond V
michmich66170
Vamana
Diamond V
Level 160
God Stats
10W - 14L
1,399 SR
Queue Stats
287W - 309L
2,097 MMR
Solo
Team Averages
Platinum I
Platinum I
Average Tier
Level 135
1,481 SR
2,191 MMR

VS

Team Averages
Diamond III
Diamond III
Average Tier
Level 114
1,644 SR
2,193 MMR
Xing Tian
Xing Tian
Masters
DonCilantro2526
Xing Tian
Masters
Level 151
God Stats
8W - 8L
1,713 SR
Queue Stats
119W - 96L
2,405 MMR
Party 2
Neith
Neith
Platinum V
TXXIlC
Neith
Platinum V
Level 42
God Stats
5W - 6L
1,657 SR
Queue Stats
107W - 89L
1,762 MMR
Solo
Thoth
Thoth
Masters
kiiba88
Thoth
Masters
Level 149
God Stats
1W - 1L
1,562 SR
Queue Stats
118W - 95L
2,412 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
Simplytg
Bellona
20
5 / 5 / 4
16,283
651
18,880
30,910
38,885
Sundering Axe

Sundering Axe

+30
Physical Power
+45
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - Damaging an enemy god steals 3% (+2% of your Protection from items) of their Current Health away from your target and restores it to you. This effect can only occur once every 10s.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

20
1 / 8 / 9
15,519
621
23,776
26,821
10,820
Pendulum of Ages

Pendulum of Ages

+60
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - This item grants 4 MP5 per 10% of your missing Mana. This item grants 7 Magical power per 10% of your available Mana.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

20
5 / 4 / 3
17,188
688
18,096
42,868
44,673
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Bans
AchillesAh Muzen CabGebBaba Yaga

VS

Bans
ShivaAtlasGilgameshHercules
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xing Tian
DonCilantro2526
Xing Tian
20
5 / 0 / 12
18,136
725
18,898
30,588
66,059
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Neith
TXXIlC
Neith
19
4 / 7 / 6
15,490
620
22,347
21,310
17,071
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Thoth
kiiba88
Thoth
20
7 / 4 / 9
16,879
675
36,498
16,428
10,485
Pendulum of Ages

Pendulum of Ages

+60
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - This item grants 4 MP5 per 10% of your missing Mana. This item grants 7 Magical power per 10% of your available Mana.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
43
11
Kills
16
17
Deaths
11
16
Assists
27
Player
Kills
Deaths
Assists
KDA
L
Xing Tian
DonCilantro2526
Xing Tian
5
0
12
11
W
Bellona
Simplytg
Bellona
5
5
4
1.4
L
Neith
TXXIlC
Neith
4
7
6
1
W
1
8
9
0.69
L
Thoth
kiiba88
Thoth
7
4
9
2.88
W
5
4
3
1.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

60,752
Damage
77,743
100,599
Taken
68,326
94,378
Mitigated
93,615
31,492
Healing
14,269
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Xing Tian
DonCilantro2526
Xing Tian
18,898
1,224
0
6,743
30,588
66,059
115
11,438
18,064
42,323
0
W
Bellona
Simplytg
Bellona
18,880
6,494
708
3,770
30,910
38,885
152
18,722
11,600
0
48,438
L
Neith
TXXIlC
Neith
22,347
7,794
0
5,927
21,310
17,071
1,181
6,974
13,848
0
71,326
W
23,776
1,362
6,014
6,860
26,821
10,820
628
18,435
8,114
91,282
0
L
Thoth
kiiba88
Thoth
36,498
1,177
0
1,599
16,428
10,485
516
7,859
8,244
116,821
0
W
18,096
7,489
2,094
12,046
42,868
44,673
2,435
18,511
23,639
6,070
68,915

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,990
Gold Earned
50,505
307
Minions Killed
276
12
Camps Cleared
10
1,318,796
Distance Traveled
1,310,491
6
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Xing Tian
18,136
725
28
1
1
476,447
0
W
Bellona
16,283
651
65
3
3
438,346
2
L
Neith
15,490
620
86
3
4
396,933
3
W
Ra
15,519
621
155
6
7
380,469
2
L
Thoth
16,879
675
162
6
5
437,111
4
W
Vamana
17,188
688
87
3
2
499,981
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role