Player Matchup

Agni
Agni
Platinum V
ICantBearThisD
Agni
Platinum V
Level 149
God Stats
11W - 2L
1,937 SR
Queue Stats
64W - 46L
1,792 MMR
Solo
Arachne
Arachne
Gold II
RoyalT2400
Arachne
Gold II
Level 153
God Stats
113W - 69L
1,651 SR
Queue Stats
846W - 851L
1,656 MMR
Party 3
Fafnir
Fafnir
Platinum II
Searlin
Fafnir
Platinum II
Level 109
God Stats
3W - 3L
1,287 SR
Queue Stats
79W - 76L
1,778 MMR
Solo
Achilles
Achilles
Platinum I
Zσmb
Achilles
Platinum I
Level 143
God Stats
8W - 14L
1,601 SR
Queue Stats
237W - 238L
2,006 MMR
Party 3
Medusa
Medusa
Platinum IV
tut0ne
Medusa
Platinum IV
Level 156
God Stats
6W - 2L
1,982 SR
Queue Stats
305W - 297L
1,784 MMR
Solo
Team Averages
Platinum IV
Platinum IV
Average Tier
Level 142
1,692 SR
1,803 MMR

VS

Team Averages
Platinum V
Platinum V
Average Tier
Level 131
1,713 SR
1,803 MMR
Neith
Neith
Gold I
DingusPingus69
Neith
Gold I
Level 128
God Stats
0W - 1L
1,857 SR
Queue Stats
34W - 28L
1,847 MMR
Party 1
Persephone
Persephone
Gold II
ProletariatBoi
Persephone
Gold II
Level 114
God Stats
1W - 3L
1,636 SR
Queue Stats
34W - 29L
1,765 MMR
Party 1
Hun Batz
Hun Batz
Platinum II
RealCanadianEh
Hun Batz
Platinum II
Level 101
God Stats
4W - 4L
1,654 SR
Queue Stats
136W - 117L
1,807 MMR
Party 2
Chaac
Chaac
Platinum I
SecondoW
Chaac
Platinum I
Level 157
God Stats
1W - 1L
1,765 SR
Queue Stats
119W - 108L
1,819 MMR
Party 2
Hercules
Hercules
Gold V
strewtalistico
Hercules
Gold V
Level 157
God Stats
1W - 2L
1,651 SR
Queue Stats
57W - 45L
1,774 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
5 / 0 / 9
15,310
589
21,427
13,238
6,411
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Arachne
RoyalT2400
Arachne
20
5 / 6 / 8
15,221
585
20,397
30,991
19,708
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Fafnir
Searlin
Fafnir
19
3 / 1 / 14
14,768
568
10,070
33,119
57,600
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Achilles
Zσmb
Achilles
20
6 / 2 / 11
16,116
620
20,797
24,410
25,453
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Medusa
tut0ne
Medusa
20
6 / 1 / 10
16,776
645
21,491
24,523
13,062
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Bans
KaliDa JiLancelotCabrakan

VS

Bans
King ArthurPeleRavanaYu Huang
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
0 / 5 / 4
12,761
491
15,626
18,272
10,271
Manikin Hidden Blade

Manikin Hidden Blade

+70
Physical Power
+95
Magical Power
+15%
Attack Speed

PASSIVE - If you have not taken or dealt damage in the last 5s and hit an enemy god, Jungle Monster, or Jungle Boss, they immediately take 20% of their Current Health as Physical Damage and are slowed by 25% for 3s.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Persephone
ProletariatBoi
Persephone
18
3 / 3 / 1
12,521
482
16,199
15,746
7,820
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Hun Batz
19
3 / 5 / 3
12,038
463
12,168
23,539
11,922
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Chaac
SecondoW
Chaac
18
2 / 7 / 3
12,275
472
12,645
27,976
29,227
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Hercules
16
2 / 5 / 2
11,648
448
9,882
35,042
48,780
Compassion

Compassion

+50
Magical Protection
+250
Health
+45
Hp 5
+15
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Damage taken by allied gods within 70 units of you is reduced by 12%, up to a maximum of 100 damage. The reduced damage is redirected to you as Magical Damage. If you would die from this damage it does not get reduced or redirected.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

77
Kill Participation
23
25
Kills
10
10
Deaths
25
52
Assists
13
Player
Kills
Deaths
Assists
KDA
L
0
5
4
0.4
W
5
0
9
9.5
L
Persephone
ProletariatBoi
Persephone
3
3
1
1.17
L
Hun Batz
3
5
3
0.9
W
Arachne
RoyalT2400
Arachne
5
6
8
1.5
W
Fafnir
Searlin
Fafnir
3
1
14
10
L
Chaac
SecondoW
Chaac
2
7
3
0.5
W
Achilles
Zσmb
Achilles
6
2
11
5.75
L
Hercules
2
5
2
0.6
W
Medusa
tut0ne
Medusa
6
1
10
11

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

94,182
Damage
66,520
126,281
Taken
120,575
122,234
Mitigated
108,020
49,678
Healing
37,532
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
15,626
4,392
0
4,983
18,272
10,271
0
5,482
12,790
0
140,792
W
21,427
996
827
5,711
13,238
6,411
3,575
3,808
9,256
158,871
0
L
Persephone
ProletariatBoi
Persephone
16,199
612
0
4,952
15,746
7,820
0
5,483
10,260
92,542
0
L
Hun Batz
12,168
4,338
0
6,847
23,539
11,922
0
5,451
18,088
0
127,374
W
Arachne
RoyalT2400
Arachne
20,397
12,846
0
9,618
30,991
19,708
815
2,540
28,285
0
161,857
W
Fafnir
Searlin
Fafnir
10,070
2,456
900
12,399
33,119
57,600
920
6,908
25,715
29,582
0
L
Chaac
SecondoW
Chaac
12,645
3,413
0
6,707
27,976
29,227
222
5,626
22,350
0
94,198
W
Achilles
Zσmb
Achilles
20,797
4,551
0
7,157
24,410
25,453
1,699
1,289
21,739
0
111,647
L
Hercules
9,882
2,776
3,232
10,811
35,042
48,780
0
9,454
25,588
0
35,436
W
Medusa
tut0ne
Medusa
21,491
11,066
0
13,066
24,523
13,062
8,766
3,553
20,788
0
192,465

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

78,191
Gold Earned
61,243
848
Minions Killed
792
0
Camps Cleared
0
2,696,874
Distance Traveled
2,520,334
24
Wards Purchased
24
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
12,761
491
220
8
0
451,704
6
W
Agni
15,310
589
245
9
0
551,560
6
L
Persephone
12,521
482
168
6
0
500,982
5
L
Hun Batz
12,038
463
173
7
0
566,900
5
W
Arachne
15,221
585
157
6
0
549,436
1
W
Fafnir
14,768
568
18
1
0
517,954
6
L
Chaac
12,275
472
191
7
0
486,809
0
W
Achilles
16,116
620
186
7
0
554,911
2
L
Hercules
11,648
448
40
2
0
513,939
8
W
Medusa
16,776
645
242
9
0
523,013
9

Distance Traveled

Minion Kills by Role

Gold Earned by Role