Player Matchup

Neith
Neith
CDAWG999
Neith
Level 29
God Stats
2W - 0L
1,730 SR
Queue Stats
11W - 14L
1,473 Elo+
Party 4
Artio
Artio
MadBomr
Artio
Level 88
God Stats
4W - 3L
1,475 SR
Queue Stats
119W - 110L
1,485 Elo+
Party 1
Tsukuyomi
Tsukuyomi
StopTheCap
Tsukuyomi
Level 63
God Stats
4W - 1L
1,854 SR
Queue Stats
65W - 65L
1,518 Elo+
Party 4
King Arthur
King Arthur
TheWidestMan
King Arthur
Level 36
God Stats
76W - 64L
1,521 SR
Queue Stats
117W - 110L
1,482 Elo+
Party 1
Anubis
Anubis
godmanyes
Anubis
Level 85
God Stats
4W - 2L
1,505 SR
Queue Stats
65W - 65L
1,555 Elo+
Party 4
Team Averages
Level 60
1,617 SR
1,503 Elo+

VS

Team Averages
Level 58
1,473 SR
1,482 Elo+
Bellona
Bellona
BackupBilly
Bellona
Level 28
God Stats
1W - 2L
1,472 SR
Queue Stats
15W - 9L
1,548 Elo+
Party 3
Nike
Nike
ExtendoDawg
Nike
Level 35
God Stats
1W - 2L
1,282 SR
Queue Stats
19W - 25L
1,510 Elo+
Party 2
Skadi
Skadi
Fathyx
Skadi
Level 121
God Stats
11W - 2L
1,748 SR
Queue Stats
61W - 41L
1,512 Elo+
Party 3
He Bo
He Bo
SlickRick420X
He Bo
Level 68
God Stats
4W - 15L
1,318 SR
Queue Stats
43W - 69L
1,424 Elo+
Party 2
Nemesis
Nemesis
moonlitk1tty
Nemesis
Level 38
God Stats
1W - 2L
1,545 SR
Queue Stats
53W - 72L
1,419 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
CDAWG999
Neith
16
5 / 9 / 17
11,159
485
15,558
18,732
9,941
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Artio
MadBomr
Artio
16
5 / 2 / 17
11,200
487
7,283
23,085
29,341
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Tsukuyomi
StopTheCap
Tsukuyomi
19
9 / 7 / 15
12,580
547
23,050
24,872
13,224
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

King Arthur
TheWidestMan
King Arthur
20
8 / 3 / 9
13,386
582
17,789
21,224
27,073
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Anubis
godmanyes
Anubis
19
7 / 5 / 14
12,462
542
23,832
21,223
14,616
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
BackupBilly
Bellona
16
6 / 6 / 11
10,661
464
16,298
22,689
24,827
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

17
8 / 4 / 5
11,952
520
21,728
26,599
33,279
Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Skadi
Fathyx
Skadi
17
6 / 9 / 9
11,719
510
21,744
23,046
9,668
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

17
4 / 6 / 6
10,606
461
14,371
16,611
5,977
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Nemesis
moonlitk1tty
Nemesis
15
1 / 10 / 8
9,663
420
6,733
24,703
9,472
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Match Insights

Player Kills, Deaths, and Assists

106
Kill Participation
64
34
Kills
25
26
Deaths
35
72
Assists
39
Player
Kills
Deaths
Assists
KDA
L
Bellona
BackupBilly
Bellona
6
6
11
1.92
W
Neith
CDAWG999
Neith
5
9
17
1.5
L
8
4
5
2.63
L
Skadi
Fathyx
Skadi
6
9
9
1.17
W
Artio
MadBomr
Artio
5
2
17
6.75
L
4
6
6
1.17
W
Tsukuyomi
StopTheCap
Tsukuyomi
9
7
15
2.36
W
King Arthur
TheWidestMan
King Arthur
8
3
9
4.17
W
Anubis
godmanyes
Anubis
7
5
14
2.8
L
Nemesis
moonlitk1tty
Nemesis
1
10
8
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

87,512
Damage
80,874
109,136
Taken
113,648
94,195
Mitigated
83,223
29,154
Healing
15,002
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bellona
BackupBilly
Bellona
16,298
3,007
0
3,224
22,689
24,827
274
8,767
13,922
107
54,384
W
Neith
CDAWG999
Neith
15,558
5,683
0
1,504
18,732
9,941
1,880
1,357
17,313
0
63,641
L
21,728
2,464
0
4,604
26,599
33,279
126
4,854
21,745
474
85,840
L
Skadi
Fathyx
Skadi
21,744
10,890
532
3,195
23,046
9,668
3,104
7,547
15,499
0
98,396
W
Artio
MadBomr
Artio
7,283
678
1,892
5,598
23,085
29,341
240
2,337
20,578
23,265
0
L
14,371
980
0
250
16,611
5,977
0
6,975
9,636
78,395
0
W
Tsukuyomi
StopTheCap
Tsukuyomi
23,050
6,001
0
6,214
24,872
13,224
29
5,018
19,672
0
112,951
W
King Arthur
TheWidestMan
King Arthur
17,789
1,721
0
1,750
21,224
27,073
0
2,863
18,189
0
116,387
W
Anubis
godmanyes
Anubis
23,832
310
0
12,196
21,223
14,616
1,794
2,690
18,409
125,834
0
L
Nemesis
moonlitk1tty
Nemesis
6,733
2,515
0
3,197
24,703
9,472
0
5,410
19,293
35
60,872

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

60,787
Gold Earned
54,601
625
Minions Killed
528
0
Camps Cleared
0
2,169,260
Distance Traveled
2,195,908
19
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bellona
10,661
464
66
3
0
457,658
1
W
Neith
11,159
485
94
4
0
401,548
4
L
Nike
11,952
520
137
6
0
446,606
3
L
Skadi
11,719
510
126
5
0
389,466
0
W
Artio
11,200
487
23
1
0
457,942
8
L
He Bo
10,606
461
113
5
0
434,468
1
W
Tsukuyomi
12,580
547
128
6
0
493,723
1
W
King Arthur
13,386
582
206
9
0
449,627
3
W
Anubis
12,462
542
174
8
0
366,420
3
L
Nemesis
9,663
420
86
4
0
467,710
10

Distance Traveled

Minion Kills by Role

Gold Earned by Role