Player Matchup

Sobek
Sobek
FactorFrodo2302
Sobek
Level 155
God Stats
1W - 1L
1,912 SR
Queue Stats
7W - 11L
1,414 Elo+
Party 3
Shiva
Shiva
LovelandFrog806
Shiva
Level 124
God Stats
10W - 6L
1,596 SR
Queue Stats
80W - 73L
1,434 Elo+
Party 1
Lancelot
Lancelot
Rizzle630
Lancelot
Level 61
God Stats
6W - 3L
1,673 SR
Queue Stats
103W - 115L
1,396 Elo+
Solo
Izanami
Izanami
TheKiller2902
Izanami
Level 48
God Stats
1W - 3L
1,143 SR
Queue Stats
1W - 4L
1,050 Elo+
Party 3
Agni
Agni
croja07
Agni
Level 66
God Stats
2W - 0L
1,496 SR
Queue Stats
83W - 77L
1,484 Elo+
Party 1
Team Averages
Level 91
1,564 SR
1,356 Elo+

VS

Team Averages
Level 50
1,340 SR
1,267 Elo+
Ah Muzen Cab
Ah Muzen Cab
Charles444
Ah Muzen Cab
Level 86
God Stats
22W - 21L
1,534 SR
Queue Stats
149W - 192L
1,397 Elo+
Solo
Pele
Pele
DiickRichards
Pele
Level 37
God Stats
2W - 1L
1,514 SR
Queue Stats
64W - 69L
1,300 Elo+
Party 2
Sun Wukong
Sun Wukong
Erison1
Sun Wukong
Level 35
God Stats
2W - 10L
1,119 SR
Queue Stats
77W - 109L
1,277 Elo+
Party 2
Chronos
Chronos
RufusTheDoofus
Chronos
Level 80
God Stats
2W - 5L
1,424 SR
Queue Stats
221W - 227L
1,328 Elo+
Party 2
Ymir
Ymir
bl4cksheeplive
Ymir
Level 11
God Stats
1W - 7L
1,111 SR
Queue Stats
8W - 23L
1,035 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
5 / 5 / 12
16,469
471
15,193
47,260
87,474
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

20
7 / 5 / 13
17,973
514
27,503
42,865
44,428
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Lancelot
Rizzle630
Lancelot
20
11 / 6 / 10
19,973
571
39,464
35,687
24,490
Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Izanami
20
4 / 5 / 6
16,988
485
12,546
27,340
15,228
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Agni
croja07
Agni
20
10 / 6 / 4
19,998
571
23,332
19,467
9,158
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
Charles444
Ah Muzen Cab
20
4 / 12 / 1
14,719
421
19,195
31,167
14,315
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

20
13 / 9 / 3
17,350
496
38,484
39,253
22,432
Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Sun Wukong
Erison1
Sun Wukong
20
6 / 11 / 5
16,090
460
24,855
47,164
53,367
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

2
0 / 0 / 0
8,559
245
0
0
0
20
0 / 5 / 4
13,461
385
8,331
28,496
44,234
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Match Insights

Player Kills, Deaths, and Assists

82
Kill Participation
36
37
Kills
23
27
Deaths
37
45
Assists
13
Player
Kills
Deaths
Assists
KDA
L
Ah Muzen Cab
Charles444
Ah Muzen Cab
4
12
1
0.38
L
13
9
3
1.61
L
Sun Wukong
Erison1
Sun Wukong
6
11
5
0.77
W
5
5
12
2.2
W
7
5
13
2.7
W
Lancelot
Rizzle630
Lancelot
11
6
10
2.67
L
0
0
0
0
W
Izanami
4
5
6
1.4
L
0
5
4
0.4
W
Agni
croja07
Agni
10
6
4
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

118,038
Damage
90,865
172,619
Taken
146,080
180,778
Mitigated
134,348
44,558
Healing
32,306
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ah Muzen Cab
Charles444
Ah Muzen Cab
19,195
10,081
260
4,850
31,167
14,315
3,099
12,205
18,962
0
102,199
L
38,484
10,119
0
10,732
39,253
22,432
3,540
10,917
28,336
0
177,056
L
Sun Wukong
Erison1
Sun Wukong
24,855
5,640
0
14,581
47,164
53,367
815
6,931
40,233
0
106,081
W
15,193
1,792
0
8,586
47,260
87,474
347
7,010
39,783
58,453
0
W
27,503
4,770
1,070
16,282
42,865
44,428
5,650
4,808
38,057
712
106,369
W
Lancelot
Rizzle630
Lancelot
39,464
12,170
0
6,546
35,687
24,490
3,025
3,124
32,563
0
185,596
L
0
0
0
0
0
0
0
0
0
0
0
W
Izanami
12,546
11,704
0
7,665
27,340
15,228
6,261
5,852
21,488
0
174,944
L
8,331
1,091
0
1,883
28,496
44,234
363
9,170
19,326
60,958
0
W
Agni
croja07
Agni
23,332
1,626
437
3,972
19,467
9,158
6,624
2,572
16,895
146,974
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

91,401
Gold Earned
70,179
827
Minions Killed
545
0
Camps Cleared
0
3,117,739
Distance Traveled
2,327,636
27
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ah Muzen Cab
14,719
421
137
4
0
501,614
0
L
Pele
17,350
496
197
6
0
649,046
0
L
Sun Wukong
16,090
460
133
4
0
571,762
0
W
Sobek
16,469
471
44
1
0
612,046
11
W
Shiva
17,973
514
99
3
0
591,667
2
W
Lancelot
19,973
571
233
7
0
678,209
5
L
Chronos
8,559
245
0
0
0
0
0
W
Izanami
16,988
485
207
6
0
584,462
4
L
Ymir
13,461
385
78
2
0
605,214
2
W
Agni
19,998
571
244
7
0
651,355
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role