Player Matchup

Odin
Odin
DATnwordRAMBRO
Odin
Level 153
God Stats
16W - 17L
1,606 SR
Queue Stats
184W - 182L
1,531 Elo+
Solo
Cupid
Cupid
MehLuhDee
Cupid
Level 129
God Stats
6W - 4L
1,508 SR
Queue Stats
415W - 363L
1,588 Elo+
Party 1
Nemesis
Nemesis
PandOni
Nemesis
Level 123
God Stats
16W - 10L
1,619 SR
Queue Stats
201W - 206L
1,538 Elo+
Party 1
The Morrigan
The Morrigan
pepperoooni
The Morrigan
Level 131
God Stats
2W - 1L
1,567 SR
Queue Stats
146W - 134L
1,592 Elo+
Solo
Yu Huang
Yu Huang
xM0RT3 3T DAB0x
Yu Huang
Level 142
God Stats
7W - 8L
1,557 SR
Queue Stats
299W - 299L
1,609 Elo+
Solo
Team Averages
Level 136
1,572 SR
1,572 Elo+

VS

Team Averages
Level 114
1,502 SR
1,565 Elo+
Amaterasu
Amaterasu
 
Amaterasu
Level 90
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Charybdis
Charybdis
Calam1tey
Charybdis
Level 70
God Stats
3W - 5L
1,464 SR
Queue Stats
227W - 232L
1,584 Elo+
Solo
Loki
Loki
CrescentMoon22
Loki
Level 160
God Stats
4W - 11L
1,550 SR
Queue Stats
172W - 166L
1,532 Elo+
Party 2
Thoth
Thoth
MCNASTYfeeds
Thoth
Level 88
God Stats
1W - 1L
1,510 SR
Queue Stats
272W - 226L
1,622 Elo+
Party 2
Sobek
Sobek
Papa Voltz2032
Sobek
Level 160
God Stats
0W - 3L
1,484 SR
Queue Stats
258W - 210L
1,586 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
0 / 3 / 7
7,931
467
4,157
13,188
12,110
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Cupid
MehLuhDee
Cupid
15
5 / 3 / 2
9,524
560
10,471
9,679
3,831
Gleaming Ear Cuffs

Gleaming Ear Cuffs

+20
Physical Power
+30
Magical Power
+15%
Attack Speed
+15
Mp 5

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Nemesis
PandOni
Nemesis
16
3 / 1 / 7
10,581
622
10,337
15,946
9,895
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

The Morrigan
pepperoooni
The Morrigan
16
8 / 1 / 4
9,871
581
10,390
6,630
3,424
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Yu Huang
15
4 / 2 / 3
9,836
579
7,999
7,328
2,910
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
 
Amaterasu
13
1 / 5 / 0
7,666
451
4,879
16,962
17,488
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Charybdis
Calam1tey
Charybdis
13
4 / 4 / 2
8,151
479
6,083
12,442
4,612
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

13
1 / 6 / 3
7,905
465
5,571
15,146
6,182
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

13
3 / 4 / 2
7,873
463
5,298
8,514
3,456
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

12
1 / 2 / 6
7,293
429
4,635
10,531
11,071
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
23
20
Kills
10
10
Deaths
21
23
Assists
13
Player
Kills
Deaths
Assists
KDA
L
Amaterasu
 
Amaterasu
1
5
0
0.2
L
Charybdis
Calam1tey
Charybdis
4
4
2
1.25
L
1
6
3
0.42
W
0
3
7
1.17
L
3
4
2
1
W
Cupid
MehLuhDee
Cupid
5
3
2
2
W
Nemesis
PandOni
Nemesis
3
1
7
6.5
L
1
2
6
2
W
The Morrigan
pepperoooni
The Morrigan
8
1
4
10
W
Yu Huang
4
2
3
2.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,354
Damage
26,466
52,771
Taken
63,595
32,170
Mitigated
42,809
21,893
Healing
19,163
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Amaterasu
 
Amaterasu
4,879
1,518
0
3,784
16,962
17,488
22
1,956
15,006
0
48,953
L
Charybdis
Calam1tey
Charybdis
6,083
3,279
0
5,127
12,442
4,612
1,005
2,150
10,292
1,296
65,343
L
5,571
2,166
0
4,444
15,146
6,182
0
7,004
8,142
0
57,225
W
4,157
644
0
6,036
13,188
12,110
0
4,005
9,183
0
38,193
L
5,298
202
0
1,919
8,514
3,456
0
2,212
6,302
58,340
0
W
Cupid
MehLuhDee
Cupid
10,471
6,612
235
2,562
9,679
3,831
1,220
3,076
6,603
0
70,294
W
Nemesis
PandOni
Nemesis
10,337
4,510
0
8,651
15,946
9,895
642
1,932
14,014
0
78,832
L
4,635
392
443
3,446
10,531
11,071
0
3,074
7,457
22,754
0
W
The Morrigan
pepperoooni
The Morrigan
10,390
2,829
0
2,986
6,630
3,424
0
1,340
5,290
64,787
9,589
W
Yu Huang
7,999
780
0
1,423
7,328
2,910
0
2,054
5,274
73,742
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,743
Gold Earned
38,888
553
Minions Killed
416
0
Camps Cleared
0
1,675,248
Distance Traveled
1,569,980
21
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Amaterasu
7,666
451
81
5
0
280,282
0
L
Charybdis
8,151
479
102
6
0
281,811
6
L
Loki
7,905
465
94
6
0
338,162
2
W
Odin
7,931
467
48
3
0
376,339
4
L
Thoth
7,873
463
114
7
0
320,526
4
W
Cupid
9,524
560
116
7
0
311,728
5
W
Nemesis
10,581
622
152
9
0
341,539
3
L
Sobek
7,293
429
25
1
0
349,199
6
W
The Morrigan
9,871
581
110
6
0
334,643
4
W
Yu Huang
9,836
579
127
7
0
310,999
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role