Player Matchup

Bakasura
Bakasura
FishInTheWater
Bakasura
Level 106
God Stats
1W - 0L
1,540 SR
Queue Stats
12W - 13L
1,248 Elo+
Solo
Khepri
Khepri
MoodLighting
Khepri
Level 89
God Stats
10W - 7L
1,591 SR
Queue Stats
138W - 154L
1,377 Elo+
Party 2
Baron Samedi
Baron Samedi
Nekohanta
Baron Samedi
Level 69
God Stats
1W - 0L
1,315 SR
Queue Stats
14W - 13L
1,294 Elo+
Solo
Cupid
Cupid
NickelFaucet
Cupid
Level 86
God Stats
7W - 5L
1,804 SR
Queue Stats
88W - 95L
1,390 Elo+
Party 2
Bacchus
Bacchus
TheGraySlayer25
Bacchus
Level 116
God Stats
14W - 24L
1,276 SR
Queue Stats
542W - 553L
1,376 Elo+
Solo
Team Averages
Level 93
1,505 SR
1,337 Elo+

VS

Team Averages
Level 66
1,446 SR
1,284 Elo+
Cthulhu
Cthulhu
BROTHERTURTLE19
Cthulhu
Level 14
God Stats
1W - 2L
1,149 SR
Queue Stats
8W - 23L
1,188 Elo+
Party 1
Bastet
Bastet
Didlywhomper420
Bastet
Level 60
God Stats
2W - 3L
1,389 SR
Queue Stats
137W - 153L
1,323 Elo+
Party 1
Kukulkan
Kukulkan
Scrub254
Kukulkan
Level 68
God Stats
1W - 3L
1,589 SR
Queue Stats
72W - 79L
1,338 Elo+
Solo
Ratatoskr
Ratatoskr
iFvSloth
Ratatoskr
Level 49
God Stats
10W - 12L
1,463 SR
Queue Stats
143W - 177L
1,297 Elo+
Party 1
Heimdallr
Heimdallr
zeerrox
Heimdallr
Level 139
God Stats
0W - 1L
1,642 SR
Queue Stats
11W - 9L
1,275 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
12
4 / 4 / 2
7,450
497
4,725
12,112
5,707
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Khepri
10
1 / 0 / 7
7,214
481
3,522
6,434
5,718
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Baron Samedi
Nekohanta
Baron Samedi
13
7 / 0 / 3
7,882
525
7,708
8,987
4,660
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

11
2 / 1 / 5
7,216
481
7,894
9,056
3,621
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

14
5 / 0 / 0
8,540
569
7,894
4,952
3,278
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 4 / 2
6,279
419
4,639
15,485
13,844
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman

Talisman

+75
Health
+15
Magical Protection

10
1 / 4 / 1
6,566
438
3,857
9,754
4,432
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Kukulkan
Scrub254
Kukulkan
12
0 / 3 / 0
7,139
476
4,644
6,705
3,060
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Magic Focus

Magic Focus

+20
Magical Power

Ratatoskr
iFvSloth
Ratatoskr
12
3 / 4 / 0
7,627
508
3,778
10,514
3,649
Thistlethorn Acorn

Thistlethorn Acorn

+45
Physical Power
+6%
Movement Speed

PASSIVE: Enemies hit by Acorn Blast are debuffed, taking 5% additional damage from Ratatoskr's abilities, stacking up to 3 times. Acorn Blast now fires 5 Acorns.

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Heimdallr
zeerrox
Heimdallr
11
1 / 4 / 1
6,764
451
6,202
9,629
3,955
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
9
19
Kills
5
5
Deaths
19
17
Assists
4
Player
Kills
Deaths
Assists
KDA
L
0
4
2
0.25
L
1
4
1
0.38
W
Bakasura
4
4
2
1.25
W
Khepri
1
0
7
4.5
W
Baron Samedi
Nekohanta
Baron Samedi
7
0
3
8.5
W
2
1
5
4.5
L
Kukulkan
Scrub254
Kukulkan
0
3
0
0
W
5
0
0
5
L
Ratatoskr
iFvSloth
Ratatoskr
3
4
0
0.75
L
Heimdallr
zeerrox
Heimdallr
1
4
1
0.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,743
Damage
23,120
41,541
Taken
52,087
22,984
Mitigated
28,940
16,436
Healing
5,671
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
4,639
487
0
584
15,485
13,844
0
4,250
11,235
20,302
0
L
3,857
1,175
179
2,635
9,754
4,432
0
3,623
5,930
0
37,146
W
Bakasura
4,725
3,440
0
4,435
12,112
5,707
0
480
11,632
0
41,874
W
Khepri
3,522
478
0
1,966
6,434
5,718
0
964
5,470
17,889
0
W
Baron Samedi
Nekohanta
Baron Samedi
7,708
1,325
351
3,896
8,987
4,660
92
5,453
3,534
39,680
0
W
7,894
4,978
60
4,454
9,056
3,621
144
2,049
7,004
0
45,615
L
Kukulkan
Scrub254
Kukulkan
4,644
766
0
651
6,705
3,060
570
3,252
3,343
56,193
0
W
7,894
932
0
1,274
4,952
3,278
318
337
4,615
45,712
0
L
Ratatoskr
iFvSloth
Ratatoskr
3,778
1,141
82
355
10,514
3,649
228
4,900
5,041
0
50,496
L
Heimdallr
zeerrox
Heimdallr
6,202
2,120
0
1,185
9,629
3,955
0
2,473
7,056
0
39,918

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,302
Gold Earned
34,375
324
Minions Killed
320
0
Camps Cleared
0
1,478,109
Distance Traveled
1,379,163
11
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cthulhu
6,279
419
17
1
0
286,385
0
L
Bastet
6,566
438
52
3
0
268,436
1
W
Bakasura
7,450
497
76
5
0
325,839
1
W
Khepri
7,214
481
12
1
0
319,927
3
W
Baron Samedi
7,882
525
52
3
0
272,805
1
W
Cupid
7,216
481
85
6
0
331,382
3
L
Kukulkan
7,139
476
93
6
0
235,192
1
W
Bacchus
8,540
569
99
7
0
228,156
3
L
Ratatoskr
7,627
508
95
6
0
332,876
0
L
Heimdallr
6,764
451
63
4
0
256,274
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role