Player Matchup

Ra
Ra
Bigbenzbeard
Ra
Level 82
God Stats
0W - 2L
1,305 SR
Queue Stats
390W - 375L
1,478 Elo+
Party 1
Thor
Thor
GSE TrippyZAY
Thor
Level 72
God Stats
0W - 1L
1,297 SR
Queue Stats
244W - 215L
1,469 Elo+
Party 2
Neith
Neith
ManMan5626820
Neith
Level 86
God Stats
11W - 12L
1,562 SR
Queue Stats
517W - 516L
1,505 Elo+
Party 2
He Bo
He Bo
U Alight
He Bo
Level 158
God Stats
6W - 12L
1,376 SR
Queue Stats
478W - 509L
1,490 Elo+
Party 1
Raijin
Raijin
zsdk
Raijin
Level 69
God Stats
1W - 1L
1,709 SR
Queue Stats
219W - 274L
1,471 Elo+
Party 1
Team Averages
Level 93
1,450 SR
1,483 Elo+

VS

Team Averages
Level 134
1,603 SR
1,467 Elo+
Kukulkan
Kukulkan
Camsteave
Kukulkan
Level 129
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 4L
1,481 Elo+
Party 3
Ares
Ares
J_JG99
Ares
Level 155
God Stats
2W - 1L
1,675 SR
Queue Stats
20W - 20L
1,511 Elo+
Party 3
Sylvanus
Sylvanus
TheEarly007
Sylvanus
Level 160
God Stats
5W - 1L
1,540 SR
Queue Stats
499W - 508L
1,477 Elo+
Solo
The Morrigan
The Morrigan
ToxicNightmoney5
The Morrigan
Level 78
God Stats
2W - 1L
1,799 SR
Queue Stats
10W - 15L
1,464 Elo+
Party 3
Atlas
Atlas
skullrunna23330
Atlas
Level 146
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 6L
1,405 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
1 / 2 / 3
9,859
758
6,410
6,484
2,752
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

14
2 / 6 / 3
8,244
634
6,147
11,733
5,331
Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

18
3 / 1 / 3
9,815
755
20,993
10,393
5,215
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

He Bo
U Alight
He Bo
12
1 / 3 / 3
7,419
571
6,627
6,017
2,791
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Raijin
zsdk
Raijin
5
0 / 0 / 0
6,156
474
0
0
0

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
Camsteave
Kukulkan
19
4 / 0 / 7
10,249
788
7,947
3,040
1,668
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Ares
J_JG99
Ares
17
4 / 1 / 7
10,209
785
9,081
16,822
21,398
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Sylvanus
TheEarly007
Sylvanus
14
1 / 4 / 7
8,982
691
4,926
18,533
19,902
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

The Morrigan
ToxicNightmoney5
The Morrigan
14
1 / 1 / 8
8,581
660
3,007
6,507
3,580
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

16
2 / 1 / 9
8,875
683
6,638
12,087
8,548
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
50
7
Kills
12
12
Deaths
7
12
Assists
38
Player
Kills
Deaths
Assists
KDA
L
1
2
3
1.25
W
Kukulkan
Camsteave
Kukulkan
4
0
7
7.5
L
2
6
3
0.58
W
Ares
J_JG99
Ares
4
1
7
7.5
L
3
1
3
4.5
W
Sylvanus
TheEarly007
Sylvanus
1
4
7
1.13
W
The Morrigan
ToxicNightmoney5
The Morrigan
1
1
8
5
L
He Bo
U Alight
He Bo
1
3
3
0.83
W
2
1
9
6.5
L
Raijin
zsdk
Raijin
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,177
Damage
31,599
34,627
Taken
56,989
16,089
Mitigated
55,096
13,311
Healing
27,992
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
6,410
289
3,872
2,530
6,484
2,752
0
6,337
147
36,206
0
W
Kukulkan
Camsteave
Kukulkan
7,947
781
1,614
578
3,040
1,668
1,210
679
2,361
42,291
0
L
6,147
812
0
388
11,733
5,331
0
9,990
1,743
0
9,884
W
Ares
J_JG99
Ares
9,081
281
2,023
2,970
16,822
21,398
180
3,143
13,679
11,349
0
L
20,993
6,908
185
5,521
10,393
5,215
0
9,282
1,111
0
53,879
W
Sylvanus
TheEarly007
Sylvanus
4,926
447
8,610
5,924
18,533
19,902
378
3,947
14,586
7,986
0
W
The Morrigan
ToxicNightmoney5
The Morrigan
3,007
251
1,108
1,417
6,507
3,580
213
2,208
4,299
14,768
1,953
L
He Bo
U Alight
He Bo
6,627
178
549
266
6,017
2,791
0
5,610
407
21,094
0
W
6,638
1,164
1,673
2,075
12,087
8,548
985
3,060
9,027
14,978
0
L
Raijin
zsdk
Raijin
0
0
0
0
0
0
0
0
0
0
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,493
Gold Earned
46,896
162
Minions Killed
143
0
Camps Cleared
0
868,272
Distance Traveled
1,164,604
4
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ra
9,859
758
72
6
0
225,061
0
W
Kukulkan
10,249
788
79
6
0
273,752
0
L
Thor
8,244
634
9
1
0
206,992
4
W
Ares
10,209
785
9
1
0
267,778
1
L
Neith
9,815
755
55
4
0
258,138
0
W
Sylvanus
8,982
691
13
1
0
178,149
2
W
The Morrigan
8,581
660
35
3
0
215,587
0
L
He Bo
7,419
571
26
2
0
178,081
0
W
Atlas
8,875
683
7
1
0
229,338
0
L
Raijin
6,156
474
0
0
0
0
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role