Player Matchup

Da Ji
Da Ji
JinxedLeague
Da Ji
Level 78
God Stats
1W - 2L
1,582 SR
Queue Stats
54W - 50L
1,549 Elo+
Party 3
Chronos
Chronos
NeutrinoFacts
Chronos
Level 21
God Stats
2W - 3L
1,747 SR
Queue Stats
35W - 22L
1,628 Elo+
Party 2
Anubis
Anubis
RepentingSoul
Anubis
Level 140
God Stats
1W - 2L
1,714 SR
Queue Stats
76W - 70L
1,564 Elo+
Party 3
Sun Wukong
Sun Wukong
Salt4Real
Sun Wukong
Level 48
God Stats
4W - 2L
1,746 SR
Queue Stats
44W - 46L
1,552 Elo+
Party 3
Horus
Horus
sligmaballz
Horus
Level 125
God Stats
3W - 1L
1,770 SR
Queue Stats
52W - 42L
1,587 Elo+
Party 2
Team Averages
Level 82
1,712 SR
1,576 Elo+

VS

Team Averages
Level 91
1,610 SR
1,680 Elo+
Tyr
Tyr
AlexTheGreat199
Tyr
Level 157
God Stats
2W - 1L
1,343 SR
Queue Stats
355W - 261L
1,672 Elo+
Party 1
Chiron
Chiron
BokuMon
Chiron
Level 64
God Stats
6W - 4L
2,058 SR
Queue Stats
171W - 79L
1,702 Elo+
Party 1
Heimdallr
Heimdallr
NockerHipple
Heimdallr
Level 26
God Stats
1W - 0L
1,284 SR
Queue Stats
41W - 18L
1,654 Elo+
Party 1
Da Ji
Da Ji
SevereDiss
Da Ji
Level 103
God Stats
4W - 5L
1,714 SR
Queue Stats
127W - 73L
1,668 Elo+
Party 1
Xing Tian
Xing Tian
radrobot
Xing Tian
Level 104
God Stats
4W - 1L
1,654 SR
Queue Stats
223W - 124L
1,704 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
3 / 9 / 2
10,730
429
13,773
26,942
14,003
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Chronos
20
6 / 5 / 0
12,792
512
17,442
28,202
13,877
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

18
2 / 6 / 4
11,723
469
15,845
22,635
15,634
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Sun Wukong
Salt4Real
Sun Wukong
16
0 / 4 / 3
10,023
401
13,692
26,445
26,175
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

15
0 / 4 / 4
10,005
400
4,092
27,429
36,765
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Mystical Earring

Mystical Earring

+15
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
3 / 2 / 15
14,058
562
16,602
29,470
33,909
Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Chiron
BokuMon
Chiron
20
6 / 1 / 12
14,104
564
22,108
18,584
9,366
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Heimdallr
NockerHipple
Heimdallr
20
3 / 4 / 10
12,893
516
13,405
16,016
7,938
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Da Ji
20
8 / 5 / 11
13,435
537
25,596
25,823
12,461
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Xing Tian
radrobot
Xing Tian
19
8 / 1 / 12
13,538
542
18,696
28,583
31,508
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
88
11
Kills
28
28
Deaths
13
13
Assists
60
Player
Kills
Deaths
Assists
KDA
W
3
2
15
5.25
W
Chiron
BokuMon
Chiron
6
1
12
12
L
3
9
2
0.44
L
Chronos
6
5
0
1.2
W
Heimdallr
NockerHipple
Heimdallr
3
4
10
2
L
2
6
4
0.67
L
Sun Wukong
Salt4Real
Sun Wukong
0
4
3
0.38
W
Da Ji
8
5
11
2.7
W
Xing Tian
radrobot
Xing Tian
8
1
12
14
L
0
4
4
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

64,844
Damage
96,407
131,653
Taken
118,476
106,454
Mitigated
95,182
42,819
Healing
45,290
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
16,602
1,667
0
13,795
29,470
33,909
1,613
7,559
21,911
518
105,343
W
Chiron
BokuMon
Chiron
22,108
9,456
1,626
7,056
18,584
9,366
2,583
6,383
12,201
42
133,844
L
13,773
4,505
0
7,290
26,942
14,003
0
1,749
25,193
0
95,727
L
Chronos
17,442
7,668
0
8,907
28,202
13,877
273
5,744
22,149
145,416
0
W
Heimdallr
NockerHipple
Heimdallr
13,405
6,520
0
2,957
16,016
7,938
7,947
7,082
8,934
0
115,908
L
15,845
667
0
8,574
22,635
15,634
0
4,204
18,431
109,330
0
L
Sun Wukong
Salt4Real
Sun Wukong
13,692
2,794
0
7,341
26,445
26,175
0
2,594
23,851
0
68,918
W
Da Ji
25,596
9,911
0
10,039
25,823
12,461
2,414
6,101
19,406
34
124,803
W
Xing Tian
radrobot
Xing Tian
18,696
1,137
0
9,817
28,583
31,508
1,189
8,952
19,631
57,523
0
L
4,092
2,265
3,137
7,570
27,429
36,765
0
4,999
22,430
0
16,017

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,273
Gold Earned
68,028
689
Minions Killed
668
0
Camps Cleared
0
2,127,439
Distance Traveled
2,463,001
17
Wards Purchased
32
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tyr
14,058
562
173
7
0
566,370
5
W
Chiron
14,104
564
162
6
0
466,569
5
L
Da Ji
10,730
429
142
6
0
395,280
0
L
Chronos
12,792
512
203
8
0
425,377
2
W
Heimdallr
12,893
516
153
6
0
442,029
4
L
Anubis
11,723
469
184
7
0
376,683
3
L
Sun Wukong
10,023
401
139
6
0
403,531
4
W
Da Ji
13,435
537
133
5
0
499,402
2
W
Xing Tian
13,538
542
47
2
0
488,631
16
L
Horus
10,005
400
21
1
0
526,568
8

Distance Traveled

Minion Kills by Role

Gold Earned by Role