Player Matchup

Ymir
Ymir
DatBoiCharlie69
Ymir
Level 16
God Stats
4W - 5L
1,518 SR
Queue Stats
10W - 15L
1,381 Elo+
Party 1
Olorun
Olorun
JovemSix
Olorun
Level 105
God Stats
9W - 16L
1,323 SR
Queue Stats
231W - 223L
1,568 Elo+
Party 1
Lancelot
Lancelot
RogueiXiWizard
Lancelot
Level 129
God Stats
8W - 7L
1,642 SR
Queue Stats
264W - 231L
1,478 Elo+
Solo
Team Averages
Level 83
1,494 SR
1,476 Elo+

VS

Team Averages
Level 91
1,674 SR
1,625 Elo+
Vamana
Vamana
ArnietheMenace
Vamana
Level 26
God Stats
124W - 38L
1,836 SR
Queue Stats
255W - 95L
1,718 Elo+
Party 2
Ishtar
Ishtar
MisterIceMan
Ishtar
Level 127
God Stats
2W - 2L
1,583 SR
Queue Stats
75W - 63L
1,447 Elo+
Solo
Baron Samedi
Baron Samedi
Neu89
Baron Samedi
Level 119
God Stats
9W - 5L
1,605 SR
Queue Stats
325W - 138L
1,711 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
2 / 2 / 1
7,884
657
7,506
15,828
17,414
Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Olorun
JovemSix
Olorun
12
1 / 4 / 4
7,547
629
11,121
13,348
6,401
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Lancelot
11
3 / 6 / 1
7,796
650
10,776
12,781
5,600
Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
1 / 2 / 9
8,941
745
10,238
15,923
12,578
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Ishtar
11
2 / 4 / 5
8,038
670
8,719
9,827
4,142
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Baron Samedi
Neu89
Baron Samedi
16
9 / 0 / 3
10,059
838
17,172
11,320
6,343
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
29
6
Kills
12
12
Deaths
6
6
Assists
17
Player
Kills
Deaths
Assists
KDA
W
1
2
9
2.75
L
2
2
1
1.25
L
Olorun
JovemSix
Olorun
1
4
4
0.75
W
Ishtar
2
4
5
1.13
W
Baron Samedi
Neu89
Baron Samedi
9
0
3
10.5
L
Lancelot
3
6
1
0.58

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,403
Damage
36,129
41,957
Taken
37,070
29,415
Mitigated
23,063
6,495
Healing
17,885
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
10,238
5,885
1,846
7,202
15,923
12,578
426
7,846
8,077
0
21,059
L
7,506
1,760
0
1,497
15,828
17,414
0
4,303
11,525
11,960
0
L
Olorun
JovemSix
Olorun
11,121
4,408
358
4,640
13,348
6,401
0
7,669
5,679
29,109
2,732
W
Ishtar
8,719
5,794
0
702
9,827
4,142
1,352
4,468
5,359
0
23,545
W
Baron Samedi
Neu89
Baron Samedi
17,172
2,851
1,635
6,500
11,320
6,343
219
5,195
6,125
51,900
0
L
Lancelot
10,776
997
0
0
12,781
5,600
0
5,818
6,963
0
27,780

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,227
Gold Earned
27,038
91
Minions Killed
147
4
Camps Cleared
7
619,745
Distance Traveled
640,774
10
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Vamana
8,941
745
23
2
0
231,827
5
L
Ymir
7,884
657
6
1
0
209,597
2
L
Olorun
7,547
629
50
4
1
181,840
4
W
Ishtar
8,038
670
33
3
3
180,285
3
W
Baron Samedi
10,059
838
91
8
4
228,662
3
L
Lancelot
7,796
650
35
3
3
228,308
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role