Player Matchup

Shiva
Shiva
BoiRadley
Shiva
Level 127
God Stats
10W - 8L
1,634 SR
Queue Stats
278W - 254L
1,548 Elo+
Party 1
Raijin
Raijin
ItalianDefense
Raijin
Level 122
God Stats
1W - 1L
1,800 SR
Queue Stats
192W - 162L
1,577 Elo+
Party 1
Danzaburou
Danzaburou
KS Sayless
Danzaburou
Level 158
God Stats
14W - 18L
1,499 SR
Queue Stats
132W - 124L
1,562 Elo+
Party 3
Hades
Hades
WICKED3578377
Hades
Level 44
God Stats
55W - 34L
1,618 SR
Queue Stats
173W - 203L
1,498 Elo+
Party 3
Cernunnos
Cernunnos
gprichmond
Cernunnos
Level 38
God Stats
50W - 28L
1,567 SR
Queue Stats
101W - 82L
1,537 Elo+
Party 1
Team Averages
Level 98
1,624 SR
1,544 Elo+

VS

Team Averages
Level 118
1,580 SR
1,446 Elo+
Cthulhu
Cthulhu
DjDraa
Cthulhu
Level 154
God Stats
0W - 1L
1,841 SR
Queue Stats
68W - 72L
1,488 Elo+
Party 2
Neith
Neith
Hittheyugyeom
Neith
Level 19
God Stats
7W - 12L
1,382 SR
Queue Stats
12W - 23L
1,367 Elo+
Party 2
Zeus
Zeus
HyDRAAchRoniC
Zeus
Level 160
God Stats
2W - 3L
1,538 SR
Queue Stats
202W - 215L
1,473 Elo+
Party 2
Vamana
Vamana
LaLaDevilLuke
Vamana
Level 157
God Stats
0W - 1L
1,500 SR
Queue Stats
105W - 95L
1,481 Elo+
Party 2
Hachiman
Hachiman
LeHaVoC16
Hachiman
Level 99
God Stats
0W - 1L
1,638 SR
Queue Stats
26W - 39L
1,420 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Shiva
BoiRadley
Shiva
20
8 / 2 / 20
14,234
791
18,124
25,867
33,754
Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

20
8 / 1 / 16
14,451
803
28,748
22,682
11,766
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Perfected Rod of Tahuti

Perfected Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 6s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Danzaburou
KS Sayless
Danzaburou
20
12 / 3 / 18
15,228
846
35,433
23,136
12,531
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

20
4 / 3 / 19
14,107
784
16,080
19,243
13,421
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Cernunnos
gprichmond
Cernunnos
20
4 / 2 / 7
13,162
731
12,366
17,317
10,147
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
DjDraa
Cthulhu
20
2 / 10 / 6
12,809
712
18,889
31,300
40,861
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

19
2 / 4 / 6
12,115
673
7,612
13,843
7,250
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

19
2 / 12 / 4
12,852
714
19,777
21,890
9,639
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

20
2 / 4 / 4
13,844
769
22,440
41,779
56,037
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Hachiman
LeHaVoC16
Hachiman
20
3 / 6 / 4
12,914
717
17,198
19,493
9,825
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

116
Kill Participation
35
36
Kills
11
11
Deaths
36
80
Assists
24
Player
Kills
Deaths
Assists
KDA
W
Shiva
BoiRadley
Shiva
8
2
20
9
L
Cthulhu
DjDraa
Cthulhu
2
10
6
0.5
L
2
4
6
1.25
L
2
12
4
0.33
W
8
1
16
16
W
Danzaburou
KS Sayless
Danzaburou
12
3
18
7
L
2
4
4
1
L
Hachiman
LeHaVoC16
Hachiman
3
6
4
0.83
W
4
3
19
4.5
W
Cernunnos
gprichmond
Cernunnos
4
2
7
3.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

110,751
Damage
85,916
108,245
Taken
128,305
81,619
Mitigated
123,612
29,935
Healing
19,034
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Shiva
BoiRadley
Shiva
18,124
2,937
2,881
4,790
25,867
33,754
1,210
9,440
16,427
0
42,016
L
Cthulhu
DjDraa
Cthulhu
18,889
554
1,725
3,188
31,300
40,861
310
15,692
15,314
47,259
0
L
7,612
4,610
0
1,873
13,843
7,250
791
3,552
10,089
0
25,452
L
19,777
2,086
0
1,453
21,890
9,639
848
7,861
13,893
55,459
0
W
28,748
4,966
0
2,072
22,682
11,766
301
9,112
13,570
64,662
0
W
Danzaburou
KS Sayless
Danzaburou
35,433
17,592
0
6,385
23,136
12,531
4,084
10,730
12,406
0
69,375
L
22,440
7,928
2,311
6,656
41,779
56,037
3,173
11,985
29,227
2,074
57,288
L
Hachiman
LeHaVoC16
Hachiman
17,198
8,899
0
1,828
19,493
9,825
0
5,738
13,634
0
55,905
W
16,080
1,568
436
7,517
19,243
13,421
1,965
6,718
12,525
67,576
0
W
Cernunnos
gprichmond
Cernunnos
12,366
9,068
0
5,854
17,317
10,147
5,183
3,643
13,674
0
46,349

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

71,182
Gold Earned
64,534
365
Minions Killed
333
0
Camps Cleared
0
1,814,160
Distance Traveled
1,595,435
5
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Shiva
14,234
791
41
2
0
388,342
1
L
Cthulhu
12,809
712
72
4
0
332,691
3
L
Neith
12,115
673
32
2
0
272,527
0
L
Zeus
12,852
714
69
4
0
286,000
2
W
Raijin
14,451
803
75
4
0
366,610
0
W
Danzaburou
15,228
846
75
4
0
360,105
3
L
Vamana
13,844
769
67
4
0
389,190
2
L
Hachiman
12,914
717
93
5
0
315,027
4
W
Hades
14,107
784
89
5
0
376,185
1
W
Cernunnos
13,162
731
85
5
0
322,918
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role