Player Matchup

Hera
Hera
Diamond IV
DakSucksA552022
Hera
Diamond IV
Level 141
God Stats
22W - 17L
1,882 SR
Queue Stats
184W - 180L
2,230 MMR
Party 2
Nike
Nike
Platinum I
Difficult ok
Nike
Platinum I
Level 160
God Stats
1W - 3L
1,564 SR
Queue Stats
92W - 95L
2,063 MMR
Solo
Fenrir
Fenrir
Diamond IV
Siepher72
Fenrir
Diamond IV
Level 127
God Stats
37W - 39L
1,558 SR
Queue Stats
336W - 376L
1,955 MMR
Party 2
Team Averages
Diamond V
Diamond V
Average Tier
Level 143
1,668 SR
2,083 MMR

VS

Team Averages
Platinum III
Platinum III
Average Tier
Level 116
1,558 SR
1,955 MMR
Artio
Artio
Platinum IV
 
Artio
Platinum IV
Level 103
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Sun Wukong
Sun Wukong
Platinum II
Simplytg
Sun Wukong
Platinum II
Level 100
God Stats
4W - 2L
1,631 SR
Queue Stats
39W - 36L
2,167 MMR
Party 1
Baba Yaga
Baba Yaga
Platinum II
gackevdog
Baba Yaga
Platinum II
Level 145
God Stats
1W - 0L
1,542 SR
Queue Stats
37W - 34L
2,198 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
1 / 3 / 5
11,288
627
17,011
14,476
7,779
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

15
3 / 2 / 2
10,610
589
13,674
26,956
19,249
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Fenrir
Siepher72
Fenrir
16
2 / 2 / 4
10,962
609
7,689
18,477
23,870
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Heavy Mace

Heavy Mace

+30
Physical Power

Bans
AtlasGebAh Muzen CabShivaCabrakan

VS

Bans
AchillesAresThothGilgameshSol
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artio
 
Artio
16
2 / 2 / 5
11,127
618
9,620
23,523
25,476
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Sun Wukong
Simplytg
Sun Wukong
17
3 / 2 / 4
11,512
640
20,672
18,140
16,261
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Baba Yaga
gackevdog
Baba Yaga
18
2 / 2 / 5
11,545
641
20,601
12,482
6,318
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
21
6
Kills
7
7
Deaths
6
11
Assists
14
Player
Kills
Deaths
Assists
KDA
W
Artio
 
Artio
2
2
5
2.25
L
1
3
5
1.17
L
3
2
2
2
L
Fenrir
Siepher72
Fenrir
2
2
4
2
W
Sun Wukong
Simplytg
Sun Wukong
3
2
4
2.5
W
Baba Yaga
gackevdog
Baba Yaga
2
2
5
2.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,374
Damage
50,893
59,909
Taken
54,145
50,898
Mitigated
48,055
12,736
Healing
15,908
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Artio
 
Artio
9,620
870
2,112
6,692
23,523
25,476
544
8,722
14,350
22,055
0
L
17,011
4,590
0
960
14,476
7,779
615
10,208
4,268
70,639
0
L
13,674
2,827
0
5,827
26,956
19,249
457
10,314
16,642
0
43,144
L
Fenrir
Siepher72
Fenrir
7,689
2,215
851
5,098
18,477
23,870
459
10,285
8,192
0
15,518
W
Sun Wukong
Simplytg
Sun Wukong
20,672
3,894
1,022
3,067
18,140
16,261
550
6,904
10,980
110
51,677
W
Baba Yaga
gackevdog
Baba Yaga
20,601
1,666
0
3,015
12,482
6,318
1,326
1,862
10,191
83,012
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,860
Gold Earned
34,184
191
Minions Killed
205
4
Camps Cleared
11
951,114
Distance Traveled
998,475
7
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Artio
11,127
618
19
1
1
346,778
4
L
Hera
11,288
627
116
6
0
309,013
1
L
Nike
10,610
589
51
3
1
315,038
4
L
Fenrir
10,962
609
24
1
3
327,063
2
W
Sun Wukong
11,512
640
49
3
2
338,550
4
W
Baba Yaga
11,545
641
137
8
8
313,147
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role