Player Matchup

Ymir
Ymir
AustGotKicks
Ymir
Level 99
God Stats
8W - 12L
1,412 SR
Queue Stats
89W - 108L
1,441 Elo+
Party 1
Ares
Ares
IslandBoy671GUAM
Ares
Level 35
God Stats
12W - 6L
1,892 SR
Queue Stats
50W - 79L
1,385 Elo+
Party 1
Guan Yu
Guan Yu
JERJER5716
Guan Yu
Level 24
God Stats
3W - 1L
1,508 SR
Queue Stats
14W - 27L
1,347 Elo+
Party 1
Anubis
Anubis
eli is pieman
Anubis
Level 109
God Stats
20W - 18L
1,455 SR
Queue Stats
57W - 66L
1,361 Elo+
Party 1
Neith
Neith
lijvi
Neith
Level 29
God Stats
2W - 1L
1,581 SR
Queue Stats
57W - 60L
1,389 Elo+
Party 1
Team Averages
Level 59
1,570 SR
1,385 Elo+

VS

Team Averages
Level 81
1,545 SR
1,433 Elo+
Skadi
Skadi
 
Skadi
Level 107
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Jormungandr
Jormungandr
Apollyon2552
Jormungandr
Level 106
God Stats
59W - 55L
1,453 SR
Queue Stats
272W - 304L
1,350 Elo+
Party 3
Discordia
Discordia
Blossom Skies
Discordia
Level 125
God Stats
3W - 2L
1,578 SR
Queue Stats
98W - 90L
1,477 Elo+
Party 2
Shiva
Shiva
PariahSkies
Shiva
Level 32
God Stats
6W - 3L
1,474 SR
Queue Stats
35W - 32L
1,458 Elo+
Party 2
Izanami
Izanami
Sirius994447
Izanami
Level 35
God Stats
0W - 1L
1,720 SR
Queue Stats
20W - 32L
1,381 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
6 / 3 / 8
11,376
517
12,739
19,854
11,396
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

16
2 / 3 / 10
10,600
482
9,113
22,374
28,877
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Guan Yu
JERJER5716
Guan Yu
16
1 / 2 / 5
10,375
472
9,956
16,088
21,523
Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

20
7 / 4 / 6
11,867
539
18,745
28,702
17,784
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Magic Focus

Magic Focus

+20
Magical Power

Neith
lijvi
Neith
16
5 / 3 / 7
10,060
457
16,105
16,963
9,740
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Skadi
 
Skadi
17
6 / 5 / 2
11,020
501
17,869
20,792
7,414
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Jormungandr
Apollyon2552
Jormungandr
15
3 / 6 / 4
10,165
462
20,796
27,417
23,650
Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Discordia
Blossom Skies
Discordia
16
1 / 4 / 5
10,621
483
15,792
12,542
4,797
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

16
1 / 3 / 2
9,697
441
8,533
22,628
11,722
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

Izanami
Sirius994447
Izanami
15
4 / 4 / 2
9,784
445
13,614
14,025
5,828
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

57
Kill Participation
30
21
Kills
15
15
Deaths
22
36
Assists
15
Player
Kills
Deaths
Assists
KDA
L
Skadi
 
Skadi
6
5
2
1.4
L
Jormungandr
Apollyon2552
Jormungandr
3
6
4
0.83
W
6
3
8
3.33
L
Discordia
Blossom Skies
Discordia
1
4
5
0.88
W
2
3
10
2.33
W
Guan Yu
JERJER5716
Guan Yu
1
2
5
1.75
L
1
3
2
0.67
L
Izanami
Sirius994447
Izanami
4
4
2
1.25
W
7
4
6
2.5
W
Neith
lijvi
Neith
5
3
7
2.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

66,658
Damage
76,604
103,981
Taken
97,404
89,320
Mitigated
53,411
33,013
Healing
20,110
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Skadi
 
Skadi
17,869
9,003
0
1,433
20,792
7,414
205
10,746
10,046
0
86,337
L
Jormungandr
Apollyon2552
Jormungandr
20,796
5,698
289
6,896
27,417
23,650
6
12,022
15,395
76,395
0
W
12,739
2,511
0
5,661
19,854
11,396
0
7,694
12,160
80,949
0
L
Discordia
Blossom Skies
Discordia
15,792
819
0
1,580
12,542
4,797
591
9,305
3,237
78,292
0
W
9,113
1,077
0
1,481
22,374
28,877
355
10,238
12,136
46,809
0
W
Guan Yu
JERJER5716
Guan Yu
9,956
721
813
1,784
16,088
21,523
944
543
15,545
0
58,835
L
8,533
1,158
316
8,323
22,628
11,722
731
3,641
18,987
0
63,252
L
Izanami
Sirius994447
Izanami
13,614
8,445
0
1,273
14,025
5,828
82
4,883
9,142
0
68,825
W
18,745
708
0
17,544
28,702
17,784
1,328
9,253
19,449
130,441
0
W
Neith
lijvi
Neith
16,105
6,378
0
5,730
16,963
9,740
1,188
8,860
8,103
0
79,073

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,278
Gold Earned
51,287
552
Minions Killed
534
0
Camps Cleared
0
1,938,865
Distance Traveled
1,972,022
2
Wards Purchased
22
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Skadi
11,020
501
113
5
0
391,920
4
L
Jormungandr
10,165
462
123
6
0
390,288
5
W
Ymir
11,376
517
114
5
0
414,151
0
L
Discordia
10,621
483
122
6
0
392,057
7
W
Ares
10,600
482
55
3
0
371,884
0
W
Guan Yu
10,375
472
101
5
0
420,426
0
L
Shiva
9,697
441
83
4
0
426,541
5
L
Izanami
9,784
445
93
4
0
371,216
1
W
Anubis
11,867
539
160
7
0
332,890
2
W
Neith
10,060
457
122
6
0
399,514
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role