Player Matchup

Zhong Kui
Zhong Kui
HeisenbergBlue31
Zhong Kui
Level 103
God Stats
14W - 16L
1,525 SR
Queue Stats
162W - 163L
1,473 Elo+
Party 1
Scylla
Scylla
MountainDew25
Scylla
Level 81
God Stats
4W - 0L
1,942 SR
Queue Stats
97W - 89L
1,500 Elo+
Party 1
King Arthur
King Arthur
Paragon03
King Arthur
Level 65
God Stats
10W - 7L
1,552 SR
Queue Stats
78W - 88L
1,427 Elo+
Party 1
Pele
Pele
benzilla15
Pele
Level 113
God Stats
8W - 1L
1,813 SR
Queue Stats
207W - 200L
1,446 Elo+
Party 1
Cupid
Cupid
xXAssassin2799Xx
Cupid
Level 122
God Stats
5W - 3L
1,779 SR
Queue Stats
178W - 167L
1,529 Elo+
Party 1
Team Averages
Level 97
1,722 SR
1,475 Elo+

VS

Team Averages
Level 89
1,573 SR
1,435 Elo+
Xbalanque
Xbalanque
 
Xbalanque
Level 89
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Osiris
Osiris
BigGucciSosa666
Osiris
Level 118
God Stats
0W - 1L
1,500 SR
Queue Stats
123W - 119L
1,424 Elo+
Solo
Tyr
Tyr
Doobiedoo_Z
Tyr
Level 115
God Stats
1W - 1L
1,758 SR
Queue Stats
135W - 149L
1,429 Elo+
Solo
Ra
Ra
No_Vaseline04
Ra
Level 54
God Stats
0W - 1L
1,500 SR
Queue Stats
157W - 177L
1,407 Elo+
Party 2
Mulan
Mulan
grizoulefou1
Mulan
Level 68
God Stats
8W - 5L
1,609 SR
Queue Stats
215W - 248L
1,416 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
15
5 / 2 / 3
10,054
591
15,361
13,019
9,822
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

15
8 / 1 / 5
9,431
555
10,369
8,776
3,419
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

King Arthur
Paragon03
King Arthur
14
5 / 1 / 7
8,373
493
11,367
14,818
13,233
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

17
6 / 0 / 5
9,871
581
9,420
15,851
6,868
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Mace

Mace

+10
Physical Power

17
4 / 1 / 1
9,804
577
10,029
10,864
5,361
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xbalanque
 
Xbalanque
13
1 / 6 / 0
8,331
490
9,253
13,347
4,480
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

12
1 / 3 / 1
7,392
435
6,087
15,458
11,980
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

11
0 / 9 / 0
7,513
442
6,544
22,772
14,320
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

13
1 / 5 / 1
8,050
474
4,910
9,625
4,035
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

13
2 / 5 / 2
8,317
489
10,658
17,353
9,208
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

49
Kill Participation
9
28
Kills
5
5
Deaths
28
21
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Xbalanque
 
Xbalanque
1
6
0
0.17
L
1
3
1
0.5
L
0
9
0
0
W
Zhong Kui
5
2
3
3.25
W
8
1
5
10.5
L
1
5
1
0.3
W
King Arthur
Paragon03
King Arthur
5
1
7
8.5
W
6
0
5
8.5
L
2
5
2
0.6
W
4
1
1
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

56,546
Damage
37,452
63,328
Taken
78,555
38,703
Mitigated
44,023
24,313
Healing
24,214
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Xbalanque
 
Xbalanque
9,253
4,449
0
3,796
13,347
4,480
1,923
649
12,698
0
69,007
L
6,087
3,089
216
5,450
15,458
11,980
0
3,247
12,211
0
43,866
L
6,544
717
0
7,938
22,772
14,320
0
12,965
9,061
0
48,187
W
Zhong Kui
15,361
2,006
0
5,910
13,019
9,822
1,806
868
12,151
68,178
0
W
10,369
1,399
0
2,688
8,776
3,419
225
1,383
7,393
54,687
0
L
4,910
451
186
503
9,625
4,035
285
3,735
5,890
48,135
0
W
King Arthur
Paragon03
King Arthur
11,367
1,484
0
2,564
14,818
13,233
58
2,305
12,513
467
45,974
W
9,420
3,051
0
7,750
15,851
6,868
1,705
354
15,497
0
94,071
L
10,658
2,663
0
6,125
17,353
9,208
0
4,733
12,498
0
53,158
W
10,029
5,617
327
5,074
10,864
5,361
1,017
0
10,864
0
84,148

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,533
Gold Earned
39,603
560
Minions Killed
448
0
Camps Cleared
0
1,687,815
Distance Traveled
1,519,415
20
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Xbalanque
8,331
490
120
7
0
247,792
0
L
Osiris
7,392
435
62
4
0
345,880
7
L
Tyr
7,513
442
89
5
0
286,919
0
W
Zhong Kui
10,054
591
129
8
0
286,052
4
W
Scylla
9,431
555
91
5
0
312,354
4
L
Ra
8,050
474
75
4
0
311,833
1
W
King Arthur
8,373
493
55
3
0
372,189
5
W
Pele
9,871
581
137
8
0
396,351
4
L
Mulan
8,317
489
102
6
0
326,991
1
W
Cupid
9,804
577
148
9
0
320,869
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role