Player Matchup

Atlas
Atlas
REpTilIaNsQid51
Atlas
Level 127
God Stats
50W - 17L
1,659 SR
Queue Stats
112W - 72L
1,690 Elo+
Party 1
Artemis
Artemis
moregamethanSEGA
Artemis
Level 62
God Stats
4W - 3L
1,567 SR
Queue Stats
67W - 40L
1,567 Elo+
Party 1
Anubis
Anubis
sinister12299
Anubis
Level 144
God Stats
2W - 1L
1,302 SR
Queue Stats
312W - 215L
1,730 Elo+
Party 1
Team Averages
Level 111
1,509 SR
1,662 Elo+

VS

Team Averages
Level 109
1,537 SR
1,625 Elo+
Nemesis
Nemesis
ItzNamelesss
Nemesis
Level 63
God Stats
0W - 3L
1,491 SR
Queue Stats
28W - 18L
1,638 Elo+
Party 2
Hercules
Hercules
SYNdicate__94
Hercules
Level 150
God Stats
1W - 3L
1,300 SR
Queue Stats
26W - 24L
1,568 Elo+
Party 2
Ishtar
Ishtar
ultimatepwner12
Ishtar
Level 113
God Stats
10W - 3L
1,821 SR
Queue Stats
29W - 15L
1,668 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
2 / 1 / 7
7,860
715
11,594
8,211
9,758
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

11
2 / 3 / 4
7,237
658
5,195
6,884
2,802
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

13
5 / 0 / 4
8,478
771
14,113
10,448
5,468
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
ItzNamelesss
Nemesis
11
2 / 3 / 2
7,306
664
6,109
10,312
7,077
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Heavy Mace

Heavy Mace

+30
Physical Power

Hercules
SYNdicate__94
Hercules
11
0 / 4 / 3
7,160
651
7,361
15,906
9,007
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Mace

Mace

+10
Physical Power

11
2 / 2 / 2
7,219
656
7,585
10,122
3,594
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
11
9
Kills
4
4
Deaths
9
15
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Nemesis
ItzNamelesss
Nemesis
2
3
2
1
W
2
1
7
5.5
L
Hercules
SYNdicate__94
Hercules
0
4
3
0.38
W
2
3
4
1.33
W
5
0
4
7
L
2
2
2
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,902
Damage
21,055
25,543
Taken
36,340
18,028
Mitigated
19,678
9,731
Healing
8,547
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nemesis
ItzNamelesss
Nemesis
6,109
2,620
0
1,640
10,312
7,077
57
7,445
2,867
0
18,301
W
11,594
4,125
0
737
8,211
9,758
0
0
8,211
25,476
0
L
Hercules
SYNdicate__94
Hercules
7,361
2,548
585
3,975
15,906
9,007
0
11,754
4,152
0
14,888
W
5,195
2,370
0
1,266
6,884
2,802
0
0
6,884
0
16,364
W
14,113
1,895
0
7,728
10,448
5,468
212
196
10,252
36,774
0
L
7,585
5,024
0
2,347
10,122
3,594
183
6,702
3,420
0
27,360

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,575
Gold Earned
21,685
109
Minions Killed
93
4
Camps Cleared
5
591,415
Distance Traveled
609,046
8
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nemesis
7,306
664
26
2
2
202,980
4
W
Atlas
7,860
715
31
3
1
214,564
1
L
Hercules
7,160
651
16
1
1
217,821
3
W
Artemis
7,237
658
29
3
1
183,767
2
W
Anubis
8,478
771
49
4
2
193,084
5
L
Ishtar
7,219
656
51
5
2
188,245
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role