Player Matchup

Artio
Artio
CrowsVenomOwO
Artio
Level 124
God Stats
10W - 14L
1,452 SR
Queue Stats
245W - 349L
1,390 Elo+
Party 1
Thanatos
Thanatos
UnBaireAble
Thanatos
Level 59
God Stats
35W - 75L
1,283 SR
Queue Stats
146W - 246L
1,371 Elo+
Party 1
Chang'e
Chang'e
jcantu67
Chang'e
Level 103
God Stats
43W - 31L
1,572 SR
Queue Stats
120W - 154L
1,393 Elo+
Solo
Team Averages
Level 95
1,436 SR
1,384 Elo+

VS

Team Averages
Level 101
1,500 SR
1,454 Elo+
Charybdis
Charybdis
 
Charybdis
Level 123
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Bakasura
Bakasura
GusLivesOn
Bakasura
Level 39
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,500 Elo+
Solo
Scylla
Scylla
kev1365
Scylla
Level 141
God Stats
0W - 1L
1,500 SR
Queue Stats
90W - 118L
1,361 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
2 / 0 / 7
7,165
717
5,842
12,223
8,158
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Thanatos
UnBaireAble
Thanatos
11
3 / 0 / 5
7,167
717
6,186
8,777
3,914
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Chang'e
jcantu67
Chang'e
13
4 / 0 / 4
8,060
806
7,248
6,267
2,539
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
 
Charybdis
11
0 / 4 / 0
6,307
631
9,748
9,249
3,655
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Bakasura
GusLivesOn
Bakasura
8
0 / 5 / 0
5,829
583
2,085
10,058
5,742
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Scylla
kev1365
Scylla
11
0 / 0 / 0
6,391
639
8,074
3,004
1,261
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
0
9
Kills
0
0
Deaths
9
16
Assists
0
Player
Kills
Deaths
Assists
KDA
L
Charybdis
 
Charybdis
0
4
0
0
W
2
0
7
5.5
L
Bakasura
GusLivesOn
Bakasura
0
5
0
0
W
Thanatos
UnBaireAble
Thanatos
3
0
5
5.5
W
Chang'e
jcantu67
Chang'e
4
0
4
6
L
Scylla
kev1365
Scylla
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,276
Damage
19,907
27,267
Taken
22,311
14,611
Mitigated
10,658
19,367
Healing
2,748
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Charybdis
 
Charybdis
9,748
3,610
0
923
9,249
3,655
0
5,214
4,035
0
22,505
W
5,842
358
1,285
3,908
12,223
8,158
0
3,410
8,551
17,164
0
L
Bakasura
GusLivesOn
Bakasura
2,085
1,360
0
1,104
10,058
5,742
0
6,133
3,925
0
3,528
W
Thanatos
UnBaireAble
Thanatos
6,186
1,435
506
4,481
8,777
3,914
0
2,903
5,849
0
18,559
W
Chang'e
jcantu67
Chang'e
7,248
1,068
4,678
4,509
6,267
2,539
0
2,111
4,146
32,192
0
L
Scylla
kev1365
Scylla
8,074
785
0
721
3,004
1,261
0
2,211
793
32,900
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,392
Gold Earned
18,527
126
Minions Killed
98
5
Camps Cleared
4
572,466
Distance Traveled
522,064
3
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Charybdis
6,307
631
37
4
2
159,996
1
W
Artio
7,165
717
23
2
2
176,364
1
L
Bakasura
5,829
583
5
1
0
178,099
1
W
Thanatos
7,167
717
28
3
1
189,818
0
W
Chang'e
8,060
806
75
8
2
206,284
2
L
Scylla
6,391
639
56
6
2
183,969
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role