Player Matchup

Hun Batz
Hun Batz
BIooTwo
Hun Batz
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
10W - 4L
1,693 Elo+
Party 2
Cerberus
Cerberus
Medyniak
Cerberus
Level 28
God Stats
11W - 6L
1,595 SR
Queue Stats
204W - 139L
1,516 Elo+
Party 1
Susano
Susano
Nxzim
Susano
Level 103
God Stats
6W - 13L
1,502 SR
Queue Stats
853W - 693L
1,540 Elo+
Party 1
Ymir
Ymir
loooother
Ymir
Level 29
God Stats
2W - 0L
1,500 SR
Queue Stats
7W - 7L
1,306 Elo+
Party 2
Anubis
Anubis
ytkuykjguykj
Anubis
Level 105
God Stats
8W - 3L
1,419 SR
Queue Stats
815W - 656L
1,509 Elo+
Party 1
Team Averages
Level 59
1,503 SR
1,513 Elo+

VS

Team Averages
Level 23
1,460 SR
1,525 Elo+
Odin
Odin
Arlaen
Odin
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,500 Elo+
Solo
Tyr
Tyr
NotHerdStupidity
Tyr
Level 29
God Stats
1W - 1L
1,526 SR
Queue Stats
30W - 16L
1,617 Elo+
Solo
Cernunnos
Cernunnos
Pilgor_th_Mighty
Cernunnos
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 24L
1,398 Elo+
Solo
Fafnir
Fafnir
SleepKills
Fafnir
Level 26
God Stats
1W - 3L
1,474 SR
Queue Stats
154W - 115L
1,584 Elo+
Solo
Bacchus
Bacchus
uwubaybee
Bacchus
Level 28
God Stats
1W - 3L
1,299 SR
Queue Stats
111W - 107L
1,524 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
BIooTwo
Hun Batz
20
13 / 5 / 20
14,274
840
34,357
22,599
16,031
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Breastplate

Breastplate

+20
Physical Protection

Cerberus
Medyniak
Cerberus
19
4 / 4 / 23
11,765
692
10,280
22,854
27,433
Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Susano
Nxzim
Susano
19
3 / 5 / 21
11,522
678
20,797
14,526
9,392
Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Ymir
20
6 / 5 / 22
13,249
779
10,036
20,450
34,218
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Anubis
20
8 / 7 / 18
12,867
757
22,138
16,780
13,018
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Odin
Arlaen
Odin
19
6 / 9 / 14
12,361
727
16,098
33,082
27,753
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

20
6 / 4 / 10
12,489
735
12,190
15,040
14,742
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Cernunnos
19
5 / 8 / 16
11,950
703
17,311
18,217
8,322
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Fafnir
SleepKills
Fafnir
20
1 / 5 / 19
13,009
765
11,028
20,328
26,581
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Bacchus
uwubaybee
Bacchus
19
7 / 9 / 13
12,503
735
15,117
26,556
30,226
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

138
Kill Participation
97
34
Kills
25
26
Deaths
35
104
Assists
72
Player
Kills
Deaths
Assists
KDA
L
Odin
Arlaen
Odin
6
9
14
1.44
W
Hun Batz
BIooTwo
Hun Batz
13
5
20
4.6
W
Cerberus
Medyniak
Cerberus
4
4
23
3.88
L
6
4
10
2.75
W
Susano
Nxzim
Susano
3
5
21
2.7
L
Cernunnos
5
8
16
1.63
L
Fafnir
SleepKills
Fafnir
1
5
19
2.1
W
Ymir
6
5
22
3.4
L
Bacchus
uwubaybee
Bacchus
7
9
13
1.5
W
Anubis
8
7
18
2.43

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

97,608
Damage
71,744
97,209
Taken
113,223
100,092
Mitigated
107,624
21,500
Healing
27,038
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Odin
Arlaen
Odin
16,098
5,165
102
6,147
33,082
27,753
433
14,088
18,994
0
23,891
W
Hun Batz
BIooTwo
Hun Batz
34,357
8,964
1,483
7,529
22,599
16,031
3,269
4,588
18,011
0
61,661
W
Cerberus
Medyniak
Cerberus
10,280
983
847
4,844
22,854
27,433
1,032
4,364
18,490
18,385
0
L
12,190
940
1,075
1,741
15,040
14,742
713
5,899
9,141
0
22,172
W
Susano
Nxzim
Susano
20,797
1,681
720
487
14,526
9,392
1,811
6,200
8,326
0
37,369
L
Cernunnos
17,311
7,112
480
1,786
18,217
8,322
2,984
5,391
12,826
0
44,655
L
Fafnir
SleepKills
Fafnir
11,028
3,981
4,304
5,834
20,328
26,581
882
8,224
12,104
22,906
0
W
Ymir
10,036
775
413
1,506
20,450
34,218
946
4,762
15,688
21,875
0
L
Bacchus
uwubaybee
Bacchus
15,117
2,400
2,288
3,281
26,556
30,226
768
8,852
17,704
23,056
0
W
Anubis
22,138
1,201
0
3,671
16,780
13,018
2,967
6,231
10,549
46,484
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

63,677
Gold Earned
62,312
187
Minions Killed
138
0
Camps Cleared
0
1,408,187
Distance Traveled
1,320,873
5
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Odin
12,361
727
17
1
0
261,779
0
W
Hun Batz
14,274
840
64
4
0
312,091
3
W
Cerberus
11,765
692
18
1
0
283,620
1
L
Tyr
12,489
735
24
1
0
306,595
6
W
Susano
11,522
678
27
2
0
300,407
0
L
Cernunnos
11,950
703
60
4
0
264,427
0
L
Fafnir
13,009
765
22
1
0
260,574
0
W
Ymir
13,249
779
22
1
0
255,731
0
L
Bacchus
12,503
735
15
1
0
227,498
0
W
Anubis
12,867
757
56
3
0
256,338
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role