Player Matchup

Mercury
Mercury
BoostFlik
Mercury
Level 103
God Stats
58W - 50L
1,612 SR
Queue Stats
389W - 385L
1,462 Elo+
Party 2
Cerberus
Cerberus
BootyThief
Cerberus
Level 105
God Stats
4W - 1L
1,500 SR
Queue Stats
38W - 35L
1,467 Elo+
Party 2
Izanami
Izanami
CaptainB3AR
Izanami
Level 23
God Stats
4W - 3L
1,381 SR
Queue Stats
20W - 14L
1,578 Elo+
Party 2
Olorun
Olorun
ThanatosOlorun
Olorun
Level 115
God Stats
28W - 17L
1,590 SR
Queue Stats
141W - 131L
1,473 Elo+
Party 2
Ymir
Ymir
sunchips9799
Ymir
Level 66
God Stats
103W - 86L
1,576 SR
Queue Stats
145W - 153L
1,451 Elo+
Party 2
Team Averages
Level 82
1,532 SR
1,486 Elo+

VS

Team Averages
Level 34
1,478 SR
1,343 Elo+
Scylla
Scylla
Budda7
Scylla
Level 48
God Stats
2W - 4L
1,380 SR
Queue Stats
102W - 102L
1,465 Elo+
Party 3
Nemesis
Nemesis
DbagHero
Nemesis
Level 58
God Stats
11W - 13L
1,509 SR
Queue Stats
154W - 157L
1,475 Elo+
Party 3
Hercules
Hercules
DieselBessette
Hercules
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 6L
1,233 Elo+
Party 1
Danzaburou
Danzaburou
IceStriiker
Danzaburou
Level 10
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 7L
1,190 Elo+
Party 1
Atlas
Atlas
Skadley
Atlas
Level 45
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 7L
1,352 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
BoostFlik
Mercury
8
4 / 0 / 5
5,429
679
4,005
4,676
1,507
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Cerberus
BootyThief
Cerberus
9
2 / 1 / 0
5,417
677
2,017
6,718
3,652
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Izanami
CaptainB3AR
Izanami
9
2 / 0 / 5
5,201
650
4,962
4,477
1,382
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

10
4 / 0 / 6
6,126
766
5,071
3,053
1,367
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

6
2 / 0 / 3
4,678
585
1,410
4,012
2,208
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
Budda7
Scylla
5
0 / 1 / 0
3,580
448
327
1,482
377
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Nemesis
DbagHero
Nemesis
6
0 / 4 / 0
4,216
527
1,472
8,410
2,757
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hercules
6
0 / 2 / 1
3,910
489
1,817
4,914
2,036
Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Danzaburou
IceStriiker
Danzaburou
6
0 / 4 / 0
3,953
494
1,988
4,989
1,409
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Atlas
Skadley
Atlas
6
0 / 3 / 0
4,154
519
3,010
8,194
3,979
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
1
14
Kills
0
1
Deaths
14
19
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Mercury
BoostFlik
Mercury
4
0
5
6.5
W
Cerberus
BootyThief
Cerberus
2
1
0
2
L
Scylla
Budda7
Scylla
0
1
0
0
W
Izanami
CaptainB3AR
Izanami
2
0
5
4.5
L
Nemesis
DbagHero
Nemesis
0
4
0
0
L
Hercules
0
2
1
0.25
L
Danzaburou
IceStriiker
Danzaburou
0
4
0
0
L
Atlas
Skadley
Atlas
0
3
0
0
W
4
0
6
7
W
2
0
3
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,465
Damage
8,614
22,936
Taken
27,989
10,116
Mitigated
10,558
6,428
Healing
5,553
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Mercury
BoostFlik
Mercury
4,005
2,806
0
750
4,676
1,507
0
406
4,270
0
32,115
W
Cerberus
BootyThief
Cerberus
2,017
458
0
1,487
6,718
3,652
0
0
6,718
30,068
0
L
Scylla
Budda7
Scylla
327
219
0
370
1,482
377
0
493
989
10,446
0
W
Izanami
CaptainB3AR
Izanami
4,962
3,376
0
1,856
4,477
1,382
88
972
3,505
0
33,383
L
Nemesis
DbagHero
Nemesis
1,472
642
0
2,586
8,410
2,757
0
1,639
6,771
0
19,966
L
Hercules
1,817
1,350
0
299
4,914
2,036
0
2,079
2,835
0
9,846
L
Danzaburou
IceStriiker
Danzaburou
1,988
1,120
0
714
4,989
1,409
99
1,524
3,465
0
19,562
L
Atlas
Skadley
Atlas
3,010
1,289
0
1,584
8,194
3,979
0
2,223
5,971
12,672
0
W
5,071
2,550
141
1,351
3,053
1,367
858
848
2,205
34,671
4,774
W
1,410
766
0
843
4,012
2,208
0
1,111
2,901
6,565
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,851
Gold Earned
19,813
294
Minions Killed
124
0
Camps Cleared
0
861,347
Distance Traveled
729,203
12
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Mercury
5,429
679
64
8
0
199,051
2
W
Cerberus
5,417
677
77
10
0
158,563
5
L
Scylla
3,580
448
10
1
0
80,619
0
W
Izanami
5,201
650
61
8
0
156,850
0
L
Nemesis
4,216
527
44
6
0
181,351
2
L
Hercules
3,910
489
14
2
0
157,259
0
L
Danzaburou
3,953
494
38
5
0
159,358
1
L
Atlas
4,154
519
18
2
0
150,616
1
W
Olorun
6,126
766
78
10
0
171,672
4
W
Ymir
4,678
585
14
2
0
175,211
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role