Player Matchup

Kukulkan
Kukulkan
Platinum I
 
Kukulkan
Platinum I
Level 146
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Neith
Neith
Gold II
 
Neith
Gold II
Level 124
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Fenrir
Fenrir
Grandmaster
Dutsher
Fenrir
Grandmaster
Level 160
God Stats
5W - 7L
1,743 SR
Queue Stats
599W - 464L
3,499 MMR
Solo
Arachne
Arachne
Gold IV
TmanIsOver9000
Arachne
Gold IV
Level 61
God Stats
9W - 8L
1,660 SR
Queue Stats
43W - 40L
1,559 MMR
Solo
Chronos
Chronos
Gold I
Wellsyy
Chronos
Gold I
Level 56
God Stats
0W - 1L
1,500 SR
Queue Stats
102W - 106L
1,649 MMR
Solo
Team Averages
Platinum III
Platinum III
Average Tier
Level 109
1,581 SR
1,941 MMR

VS

Team Averages
Diamond V
Diamond V
Average Tier
Level 124
1,622 SR
2,117 MMR
Ne Zha
Ne Zha
Masters
BigBriffa
Ne Zha
Masters
Level 129
God Stats
20W - 19L
1,547 SR
Queue Stats
946W - 917L
2,534 MMR
Solo
Apollo
Apollo
Masters
EUisAlive
Apollo
Masters
Level 101
God Stats
2W - 0L
1,758 SR
Queue Stats
119W - 82L
2,660 MMR
Solo
Eset
Eset
Diamond V
GGSupportDiff
Eset
Diamond V
Level 123
God Stats
2W - 2L
1,667 SR
Queue Stats
62W - 47L
2,140 MMR
Solo
Chang'e
Chang'e
Gold II
Karrameli
Chang'e
Gold II
Level 108
God Stats
18W - 22L
1,489 SR
Queue Stats
492W - 501L
1,483 MMR
Solo
Nu Wa
Nu Wa
Platinum IV
茎候佳阴
Nu Wa
Platinum IV
Level 160
God Stats
8W - 8L
1,647 SR
Queue Stats
352W - 367L
1,767 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
 
Kukulkan
12
1 / 7 / 4
7,639
509
8,196
10,629
4,254
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Neith
 
Neith
8
0 / 4 / 1
5,958
397
4,037
6,763
1,905
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Fenrir
Dutsher
Fenrir
11
2 / 5 / 0
6,861
457
5,109
16,261
11,510
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

14
4 / 5 / 2
8,890
593
5,621
15,835
7,645
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Chronos
Wellsyy
Chronos
15
0 / 0 / 0
8,546
570
3,592
7,270
3,831
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Bans
RatatoskrKaliLancelotYu Huang

VS

Bans
MercuryAh PuchTsukuyomiKhepri
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
BigBriffa
Ne Zha
15
6 / 4 / 6
8,948
597
8,978
14,439
6,854
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Apollo
EUisAlive
Apollo
15
5 / 1 / 6
9,438
629
13,270
11,460
5,571
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

11
3 / 1 / 10
8,039
536
5,756
7,734
7,912
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Chang'e
Karrameli
Chang'e
14
4 / 1 / 6
8,090
539
5,745
9,371
4,069
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

15
3 / 0 / 7
8,924
595
8,649
6,958
2,866
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
56
7
Kills
21
21
Deaths
7
7
Assists
35
Player
Kills
Deaths
Assists
KDA
L
Kukulkan
 
Kukulkan
1
7
4
0.43
L
Neith
 
Neith
0
4
1
0.13
W
Ne Zha
BigBriffa
Ne Zha
6
4
6
2.25
L
Fenrir
Dutsher
Fenrir
2
5
0
0.4
W
Apollo
EUisAlive
Apollo
5
1
6
8
W
3
1
10
8
W
Chang'e
Karrameli
Chang'e
4
1
6
7
L
4
5
2
1
L
Chronos
Wellsyy
Chronos
0
0
0
0
W
3
0
7
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,555
Damage
42,398
56,758
Taken
49,962
29,145
Mitigated
27,272
11,955
Healing
15,815
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kukulkan
 
Kukulkan
8,196
663
0
360
10,629
4,254
0
4,641
5,988
67,513
0
L
Neith
 
Neith
4,037
2,060
0
980
6,763
1,905
0
1,588
5,175
0
30,984
W
Ne Zha
BigBriffa
Ne Zha
8,978
3,705
0
2,989
14,439
6,854
30
2,191
12,248
0
83,887
L
Fenrir
Dutsher
Fenrir
5,109
2,196
201
3,818
16,261
11,510
0
6,865
9,396
0
17,050
W
Apollo
EUisAlive
Apollo
13,270
8,976
0
4,175
11,460
5,571
1,681
1,141
10,319
0
89,173
W
5,756
1,091
386
1,846
7,734
7,912
26
1,884
5,850
19,259
0
W
Chang'e
Karrameli
Chang'e
5,745
588
1,673
3,785
9,371
4,069
120
2,537
6,834
56,970
0
L
5,621
3,273
0
5,116
15,835
7,645
0
2,665
13,170
0
63,168
L
Chronos
Wellsyy
Chronos
3,592
1,288
0
1,480
7,270
3,831
0
4,391
2,879
79,526
0
W
8,649
1,749
0
961
6,958
2,866
1,206
4,099
2,859
70,659
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,894
Gold Earned
43,439
429
Minions Killed
549
0
Camps Cleared
0
1,276,538
Distance Traveled
1,519,390
14
Wards Purchased
22
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kukulkan
7,639
509
113
8
0
261,071
1
L
Neith
5,958
397
49
3
0
149,305
2
W
Ne Zha
8,948
597
133
9
0
319,843
3
L
Fenrir
6,861
457
17
1
0
286,440
3
W
Apollo
9,438
629
159
11
0
303,880
3
W
Eset
8,039
536
20
1
0
284,382
10
W
Chang'e
8,090
539
106
7
0
338,931
2
L
Arachne
8,890
593
103
7
0
286,536
3
L
Chronos
8,546
570
147
10
0
293,186
5
W
Nu Wa
8,924
595
131
9
0
272,354
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role