Player Matchup

Vamana
Vamana
 
Vamana
Level 147
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hera
Hera
HighDiamond
Hera
Level 106
God Stats
54W - 25L
1,682 SR
Queue Stats
545W - 466L
1,629 Elo+
Solo
Ishtar
Ishtar
LIONORDER
Ishtar
Level 151
God Stats
14W - 12L
1,443 SR
Queue Stats
77W - 100L
1,552 Elo+
Solo
Cthulhu
Cthulhu
Redeyes
Cthulhu
Level 128
God Stats
0W - 2L
1,500 SR
Queue Stats
71W - 58L
1,645 Elo+
Solo
Merlin
Merlin
STP MadD
Merlin
Level 126
God Stats
8W - 11L
1,726 SR
Queue Stats
507W - 487L
1,619 Elo+
Solo
Team Averages
Level 132
1,570 SR
1,589 Elo+

VS

Team Averages
Level 114
1,615 SR
1,640 Elo+
Morgan Le Fay
Morgan Le Fay
DangelSonicOC
Morgan Le Fay
Level 119
God Stats
5W - 2L
1,747 SR
Queue Stats
87W - 43L
1,658 Elo+
Party 1
Loki
Loki
DrHumilde
Loki
Level 149
God Stats
10W - 2L
1,698 SR
Queue Stats
115W - 102L
1,634 Elo+
Solo
Jormungandr
Jormungandr
IlluminartyDew
Jormungandr
Level 149
God Stats
1W - 0L
1,757 SR
Queue Stats
74W - 77L
1,616 Elo+
Party 1
Apollo
Apollo
JerbiesDad
Apollo
Level 66
God Stats
3W - 3L
1,469 SR
Queue Stats
82W - 55L
1,682 Elo+
Solo
Rama
Rama
MrInsuffiecient
Rama
Level 89
God Stats
1W - 0L
1,403 SR
Queue Stats
97W - 55L
1,609 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vamana
 
Vamana
12
2 / 2 / 1
7,236
482
5,646
12,555
6,068
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

12
0 / 3 / 0
7,387
492
4,666
7,025
3,076
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Ishtar
LIONORDER
Ishtar
12
0 / 3 / 2
6,928
462
3,613
9,868
3,282
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Cthulhu
Redeyes
Cthulhu
11
1 / 3 / 1
7,010
467
8,534
15,030
11,543
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Merlin
STP MadD
Merlin
13
0 / 3 / 0
7,066
471
2,454
7,605
3,158
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
DangelSonicOC
Morgan Le Fay
13
0 / 1 / 2
7,756
517
5,623
6,933
3,181
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Loki
15
6 / 0 / 3
9,214
614
9,030
11,126
4,497
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jormungandr
IlluminartyDew
Jormungandr
12
0 / 0 / 6
7,661
511
8,083
10,310
8,444
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Apollo
JerbiesDad
Apollo
15
3 / 0 / 1
9,612
641
6,408
9,901
4,305
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

15
5 / 3 / 1
9,196
613
6,911
10,695
4,120
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Mystical Earring

Mystical Earring

+15
Mp 5

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
27
3
Kills
14
14
Deaths
4
4
Assists
13
Player
Kills
Deaths
Assists
KDA
L
Vamana
 
Vamana
2
2
1
1.25
W
Morgan Le Fay
DangelSonicOC
Morgan Le Fay
0
1
2
1
W
Loki
6
0
3
7.5
L
0
3
0
0
W
Jormungandr
IlluminartyDew
Jormungandr
0
0
6
3
W
Apollo
JerbiesDad
Apollo
3
0
1
3.5
L
Ishtar
LIONORDER
Ishtar
0
3
2
0.33
W
5
3
1
1.83
L
Cthulhu
Redeyes
Cthulhu
1
3
1
0.5
L
Merlin
STP MadD
Merlin
0
3
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,913
Damage
36,055
52,083
Taken
48,965
27,127
Mitigated
24,547
10,786
Healing
25,368
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Vamana
 
Vamana
5,646
3,146
0
1,903
12,555
6,068
0
1,825
10,730
0
53,725
W
Morgan Le Fay
DangelSonicOC
Morgan Le Fay
5,623
761
0
1,056
6,933
3,181
0
3,376
3,557
75,470
0
W
Loki
9,030
2,949
0
7,968
11,126
4,497
0
1,148
9,938
0
78,186
L
4,666
1,299
0
630
7,025
3,076
0
329
6,696
57,304
0
W
Jormungandr
IlluminartyDew
Jormungandr
8,083
2,689
472
3,267
10,310
8,444
0
4,671
5,617
28,802
0
W
Apollo
JerbiesDad
Apollo
6,408
3,424
0
6,630
9,901
4,305
280
4,480
5,241
0
80,018
L
Ishtar
LIONORDER
Ishtar
3,613
2,094
0
2,995
9,868
3,282
0
2,153
7,715
0
51,311
W
6,911
5,621
0
5,975
10,695
4,120
599
1,737
8,958
0
72,577
L
Cthulhu
Redeyes
Cthulhu
8,534
1,326
421
4,282
15,030
11,543
0
7,405
7,625
29,026
0
L
Merlin
STP MadD
Merlin
2,454
152
0
555
7,605
3,158
0
1,994
5,611
65,441
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,627
Gold Earned
43,439
467
Minions Killed
575
0
Camps Cleared
0
1,462,439
Distance Traveled
1,550,632
13
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Vamana
7,236
482
94
6
0
324,091
3
W
Morgan Le Fay
7,756
517
134
9
0
320,845
4
W
Loki
9,214
614
121
8
0
341,645
5
L
Hera
7,387
492
127
8
0
282,834
1
W
Jormungandr
7,661
511
45
3
0
312,543
6
W
Apollo
9,612
641
138
9
0
298,685
2
L
Ishtar
6,928
462
94
6
0
278,584
1
W
Rama
9,196
613
137
9
0
276,914
0
L
Cthulhu
7,010
467
33
2
0
313,114
7
L
Merlin
7,066
471
119
8
0
263,816
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role