Player Matchup

Charybdis
Charybdis
BringOutZaGunn
Charybdis
Level 160
God Stats
12W - 1L
1,768 SR
Queue Stats
251W - 212L
1,561 Elo+
Party 2
Horus
Horus
IAmSlade
Horus
Level 66
God Stats
5W - 2L
1,615 SR
Queue Stats
177W - 132L
1,574 Elo+
Party 2
Chronos
Chronos
Trenticussleeish
Chronos
Level 47
God Stats
11W - 8L
1,943 SR
Queue Stats
135W - 116L
1,551 Elo+
Party 2
Mulan
Mulan
billy22112
Mulan
Level 41
God Stats
10W - 5L
1,538 SR
Queue Stats
94W - 105L
1,479 Elo+
Solo
Olorun
Olorun
yennikcmnai
Olorun
Level 67
God Stats
1W - 0L
1,500 SR
Queue Stats
144W - 109L
1,573 Elo+
Party 2
Team Averages
Level 76
1,673 SR
1,548 Elo+

VS

Team Averages
Level 62
1,478 SR
1,559 Elo+
Loki
Loki
Graspinghands77
Loki
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 9L
1,656 Elo+
Party 3
Ishtar
Ishtar
HollowWRLD
Ishtar
Level 129
God Stats
5W - 6L
1,322 SR
Queue Stats
103W - 93L
1,533 Elo+
Party 1
King Arthur
King Arthur
SlothCuckington
King Arthur
Level 48
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 8L
1,500 Elo+
Party 3
Atlas
Atlas
diiWRLD
Atlas
Level 80
God Stats
1W - 6L
1,255 SR
Queue Stats
175W - 178L
1,514 Elo+
Party 1
Athena
Athena
mikimbito
Athena
Level 23
God Stats
3W - 1L
1,812 SR
Queue Stats
37W - 39L
1,594 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
BringOutZaGunn
Charybdis
13
4 / 0 / 6
8,457
529
10,654
10,381
4,133
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Horus
IAmSlade
Horus
13
1 / 0 / 8
8,564
535
6,777
13,373
10,529
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

13
3 / 3 / 6
8,539
534
7,291
13,512
6,330
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Mulan
14
6 / 2 / 2
9,248
578
9,175
14,187
10,786
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Olorun
16
4 / 1 / 3
10,025
627
9,738
14,435
6,515
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
2 / 3 / 3
7,757
485
9,700
12,015
4,390
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Ishtar
HollowWRLD
Ishtar
11
0 / 3 / 2
6,935
433
8,234
9,847
4,082
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

King Arthur
SlothCuckington
King Arthur
11
1 / 6 / 0
6,993
437
3,670
11,079
7,681
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Atlas
diiWRLD
Atlas
14
2 / 1 / 2
8,326
520
10,136
11,371
5,977
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Athena
mikimbito
Athena
8
0 / 5 / 2
6,364
398
3,613
17,956
9,422
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
14
18
Kills
5
6
Deaths
18
25
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Charybdis
BringOutZaGunn
Charybdis
4
0
6
7
L
2
3
3
1.17
L
Ishtar
HollowWRLD
Ishtar
0
3
2
0.33
W
Horus
IAmSlade
Horus
1
0
8
5
L
King Arthur
SlothCuckington
King Arthur
1
6
0
0.17
W
3
3
6
2
W
Mulan
6
2
2
3.5
L
Atlas
diiWRLD
Atlas
2
1
2
3
L
Athena
mikimbito
Athena
0
5
2
0.2
W
Olorun
4
1
3
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,635
Damage
35,353
65,888
Taken
62,268
38,293
Mitigated
31,552
34,742
Healing
12,270
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Charybdis
BringOutZaGunn
Charybdis
10,654
5,365
0
6,388
10,381
4,133
304
3,455
6,494
35
73,152
L
9,700
1,593
0
3,372
12,015
4,390
0
1,549
10,466
0
46,511
L
Ishtar
HollowWRLD
Ishtar
8,234
5,018
0
1,585
9,847
4,082
224
6,051
3,796
0
54,551
W
Horus
IAmSlade
Horus
6,777
2,708
2,495
6,244
13,373
10,529
0
5,128
7,885
110
26,876
L
King Arthur
SlothCuckington
King Arthur
3,670
652
0
1,575
11,079
7,681
0
1,342
9,737
0
28,831
W
7,291
3,181
0
3,356
13,512
6,330
0
2,313
11,023
65,999
9,762
W
Mulan
9,175
1,180
160
4,302
14,187
10,786
343
1,404
12,749
0
60,563
L
Atlas
diiWRLD
Atlas
10,136
3,417
83
2,402
11,371
5,977
0
2,153
9,218
58,152
0
L
Athena
mikimbito
Athena
3,613
1,095
1,557
1,696
17,956
9,422
0
5,690
12,266
21,270
0
W
Olorun
9,738
4,829
827
10,970
14,435
6,515
1,512
2,866
11,515
94,436
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,833
Gold Earned
36,375
481
Minions Killed
359
0
Camps Cleared
0
1,476,625
Distance Traveled
1,464,155
27
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Charybdis
8,457
529
97
6
0
287,669
5
L
Loki
7,757
485
82
5
0
334,735
0
L
Ishtar
6,935
433
91
6
0
269,436
8
W
Horus
8,564
535
34
2
0
316,606
8
L
King Arthur
6,993
437
48
3
0
282,765
0
W
Chronos
8,539
534
111
7
0
320,785
4
W
Mulan
9,248
578
88
6
0
281,943
7
L
Atlas
8,326
520
109
7
0
293,069
4
L
Athena
6,364
398
29
2
0
284,150
1
W
Olorun
10,025
627
151
9
0
269,622
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role