Player Matchup

Ymir
Ymir
Fizzi-Tipsy
Ymir
Level 31
God Stats
0W - 2L
1,500 SR
Queue Stats
25W - 30L
1,392 Elo+
Party 1
Jormungandr
Jormungandr
Hime-Arikawa101
Jormungandr
Level 15
God Stats
9W - 7L
1,485 SR
Queue Stats
42W - 51L
1,392 Elo+
Party 1
Gilgamesh
Gilgamesh
MightYEagle7
Gilgamesh
Level 49
God Stats
5W - 5L
1,670 SR
Queue Stats
367W - 469L
1,351 Elo+
Solo
Team Averages
Level 32
1,552 SR
1,378 Elo+

VS

Team Averages
Level 72
1,511 SR
1,371 Elo+
Mercury
Mercury
MrShiq
Mercury
Level 27
God Stats
4W - 0L
1,719 SR
Queue Stats
14W - 7L
1,560 Elo+
Party 2
Sylvanus
Sylvanus
SleekUnknown
Sylvanus
Level 124
God Stats
2W - 0L
1,315 SR
Queue Stats
22W - 22L
1,077 Elo+
Solo
Hades
Hades
temp-474341
Hades
Level 65
God Stats
1W - 0L
1,500 SR
Queue Stats
20W - 14L
1,475 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
8 / 5 / 10
15,464
736
20,080
38,696
31,162
Gem of Focus

Gem of Focus

+70
Magical Power
+100
Health
+15
Mp 5

PASSIVE - Every time you cast an ability that costs mana you gain a stack of Focus for 10s, providing 5% Movement Speed and 5% Damage Increase, stacking up to 3 times.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Jormungandr
Hime-Arikawa101
Jormungandr
18
4 / 6 / 13
13,563
646
26,903
34,506
38,950
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Gilgamesh
MightYEagle7
Gilgamesh
18
8 / 11 / 11
14,692
700
25,707
30,429
26,795
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
MrShiq
Mercury
20
9 / 9 / 8
15,796
752
26,319
26,754
15,528
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Sylvanus
SleekUnknown
Sylvanus
17
4 / 7 / 12
13,978
666
25,649
32,205
23,344
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

20
9 / 4 / 11
16,496
786
42,317
29,881
22,069
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Match Insights

Player Kills, Deaths, and Assists

54
Kill Participation
53
20
Kills
22
22
Deaths
20
34
Assists
31
Player
Kills
Deaths
Assists
KDA
L
8
5
10
2.6
L
Jormungandr
Hime-Arikawa101
Jormungandr
4
6
13
1.75
L
Gilgamesh
MightYEagle7
Gilgamesh
8
11
11
1.23
W
Mercury
MrShiq
Mercury
9
9
8
1.44
W
Sylvanus
SleekUnknown
Sylvanus
4
7
12
1.43
W
9
4
11
3.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

72,690
Damage
94,285
103,631
Taken
88,840
96,907
Mitigated
60,941
9,973
Healing
33,761
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
20,080
5,025
0
5,064
38,696
31,162
315
25,338
13,358
60,072
0
L
Jormungandr
Hime-Arikawa101
Jormungandr
26,903
5,932
0
2,306
34,506
38,950
0
20,313
14,193
57,673
0
L
Gilgamesh
MightYEagle7
Gilgamesh
25,707
7,020
0
2,603
30,429
26,795
0
19,682
10,747
38
47,965
W
Mercury
MrShiq
Mercury
26,319
18,456
739
2,200
26,754
15,528
951
12,047
14,471
0
46,005
W
Sylvanus
SleekUnknown
Sylvanus
25,649
9,859
4,888
10,388
32,205
23,344
350
17,673
14,054
46,114
8,189
W
42,317
4,161
1,882
13,664
29,881
22,069
505
16,929
12,381
113,130
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,719
Gold Earned
46,270
216
Minions Killed
235
6
Camps Cleared
12
983,353
Distance Traveled
1,001,000
5
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ymir
15,464
736
111
5
1
319,142
0
L
Jormungandr
13,563
646
57
3
0
346,529
2
L
Gilgamesh
14,692
700
48
2
5
317,682
3
W
Mercury
15,796
752
35
2
4
352,780
2
W
Sylvanus
13,978
666
55
3
4
278,520
0
W
Hades
16,496
786
145
7
4
369,700
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role