Player Matchup

Pele
Pele
 
Pele
Level 136
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Sobek
Sobek
 
Sobek
Level 26
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Nox
Nox
Stoobs
Nox
Level 121
God Stats
0W - 1L
1,578 SR
Queue Stats
0W - 2L
1,230 Elo+
Party 2
Chaac
Chaac
Whambambalam
Chaac
Level 5
God Stats
0W - 1L
1,169 SR
Queue Stats
0W - 3L
1,230 Elo+
Party 2
Neith
Neith
squince17
Neith
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
Team Averages
Level 58
1,449 SR
1,392 Elo+

VS

Team Averages
Level 69
1,493 SR
1,481 Elo+
Mercury
Mercury
CaptainMcStabbn
Mercury
Level 149
God Stats
49W - 23L
1,423 SR
Queue Stats
174W - 133L
1,483 Elo+
Party 1
Janus
Janus
ToeGargler
Janus
Level 88
God Stats
8W - 4L
1,504 SR
Queue Stats
144W - 107L
1,469 Elo+
Party 1
Artio
Artio
TwitchDeanFlashz
Artio
Level 26
God Stats
9W - 4L
1,500 SR
Queue Stats
170W - 118L
1,534 Elo+
Party 1
Horus
Horus
norwhalonasofa
Horus
Level 66
God Stats
21W - 19L
1,539 SR
Queue Stats
81W - 87L
1,437 Elo+
Solo
Izanami
Izanami
ttvcodfan
Izanami
Level 16
God Stats
1W - 0L
1,500 SR
Queue Stats
15W - 16L
1,483 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Pele
 
Pele
14
1 / 4 / 0
7,105
711
9,576
11,228
4,535
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Sobek
 
Sobek
11
0 / 0 / 1
6,527
653
976
9,230
7,396
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Nox
Stoobs
Nox
11
0 / 1 / 0
6,191
619
1,395
1,465
662
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

13
0 / 4 / 1
6,582
658
7,219
10,319
7,143
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Neith
squince17
Neith
12
0 / 4 / 0
6,253
625
1,943
6,383
3,465
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
8 / 0 / 4
8,581
858
7,867
8,725
4,327
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Janus
14
1 / 0 / 3
7,368
737
8,055
2,432
914
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

15
3 / 0 / 8
8,631
863
5,671
9,078
9,243
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

13
0 / 0 / 6
7,024
702
6,239
6,748
4,893
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Izanami
ttvcodfan
Izanami
12
1 / 1 / 6
6,917
692
4,904
6,890
2,791
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
40
1
Kills
13
13
Deaths
1
2
Assists
27
Player
Kills
Deaths
Assists
KDA
L
Pele
 
Pele
1
4
0
0.25
L
Sobek
 
Sobek
0
0
1
0.5
W
8
0
4
10
L
Nox
Stoobs
Nox
0
1
0
0
W
Janus
1
0
3
2.5
W
3
0
8
7
L
0
4
1
0.13
W
0
0
6
3
L
Neith
squince17
Neith
0
4
0
0
W
Izanami
ttvcodfan
Izanami
1
1
6
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,109
Damage
32,736
38,625
Taken
33,873
23,201
Mitigated
22,168
5,198
Healing
8,424
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Pele
 
Pele
9,576
1,040
0
2,828
11,228
4,535
0
3,274
7,954
0
29,310
L
Sobek
 
Sobek
976
0
0
901
9,230
7,396
0
4,109
5,121
4,958
0
W
7,867
5,128
0
740
8,725
4,327
684
365
8,360
0
25,383
L
Nox
Stoobs
Nox
1,395
284
39
36
1,465
662
0
476
989
7,887
0
W
Janus
8,055
631
0
644
2,432
914
171
55
2,377
28,283
0
W
5,671
1,120
1,540
3,311
9,078
9,243
105
308
8,770
21,358
0
L
7,219
1,255
0
1,192
10,319
7,143
0
4,335
5,984
0
15,677
W
6,239
2,728
625
1,270
6,748
4,893
96
1,132
5,616
0
23,103
L
Neith
squince17
Neith
1,943
1,458
0
202
6,383
3,465
0
1,532
4,851
0
6,028
W
Izanami
ttvcodfan
Izanami
4,904
3,479
0
294
6,890
2,791
94
511
6,379
0
13,691

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,658
Gold Earned
38,521
106
Minions Killed
183
0
Camps Cleared
0
756,242
Distance Traveled
1,089,223
2
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Pele
7,105
711
47
5
0
202,196
2
L
Sobek
6,527
653
12
1
0
120,838
0
W
Mercury
8,581
858
43
4
0
233,469
1
L
Nox
6,191
619
16
2
0
81,811
0
W
Janus
7,368
737
49
5
0
203,026
0
W
Artio
8,631
863
43
4
0
223,764
1
L
Chaac
6,582
658
21
2
0
191,078
0
W
Horus
7,024
702
26
3
0
213,887
1
L
Neith
6,253
625
10
1
0
160,319
0
W
Izanami
6,917
692
22
2
0
215,077
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role