Player Matchup

Bakasura
Bakasura
Bowserruler
Bakasura
Level 102
God Stats
0W - 2L
1,502 SR
Queue Stats
192W - 164L
1,464 Elo+
Party 3
Fenrir
Fenrir
Kagarman
Fenrir
Level 64
God Stats
0W - 5L
1,500 SR
Queue Stats
173W - 146L
1,478 Elo+
Party 3
Geb
Geb
NateJohnSon217
Geb
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 14L
1,368 Elo+
Party 1
Awilix
Awilix
RaztisDaStoner
Awilix
Level 29
God Stats
0W - 2L
1,500 SR
Queue Stats
36W - 57L
1,357 Elo+
Party 1
Ares
Ares
Stressedoutmom75
Ares
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 11L
1,376 Elo+
Party 1
Team Averages
Level 46
1,500 SR
1,409 Elo+

VS

Team Averages
Level 109
1,605 SR
1,411 Elo+
Thoth
Thoth
Gloryspren94
Thoth
Level 73
God Stats
2W - 2L
1,454 SR
Queue Stats
109W - 133L
1,425 Elo+
Party 2
Geb
Geb
GonzalezSierra1
Geb
Level 124
God Stats
13W - 15L
1,588 SR
Queue Stats
297W - 370L
1,445 Elo+
Party 4
Morgan Le Fay
Morgan Le Fay
Lefty Teft
Morgan Le Fay
Level 119
God Stats
4W - 4L
1,766 SR
Queue Stats
118W - 121L
1,415 Elo+
Party 2
Cu Chulainn
Cu Chulainn
PandasGHOSTx
Cu Chulainn
Level 106
God Stats
3W - 0L
1,715 SR
Queue Stats
126W - 143L
1,355 Elo+
Party 4
Jing Wei
Jing Wei
Soul Reaper AP
Jing Wei
Level 122
God Stats
2W - 3L
1,500 SR
Queue Stats
214W - 231L
1,412 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
Bowserruler
Bakasura
20
8 / 6 / 9
11,019
848
14,090
19,069
15,900
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Fenrir
Kagarman
Fenrir
16
9 / 8 / 3
10,595
815
14,525
17,903
11,372
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

16
1 / 6 / 9
9,575
737
9,184
17,798
18,700
Amulet of Silence

Amulet of Silence

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - Gain a stack each time an enemy within 55 units casts an ability. At 3 stacks, your next basic attack against an enemy god will silence them for 1.5s. This effect can only occur every 8s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

12
0 / 10 / 5
7,864
605
4,926
17,972
9,930
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

15
0 / 8 / 8
8,679
668
6,183
20,064
17,916
Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
10 / 3 / 15
11,326
871
19,128
9,271
3,644
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

17
1 / 5 / 27
10,049
773
9,549
17,796
18,115
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Morgan Le Fay
Lefty Teft
Morgan Le Fay
19
8 / 2 / 22
11,285
868
14,777
7,034
3,295
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Cu Chulainn
PandasGHOSTx
Cu Chulainn
19
7 / 4 / 20
11,530
887
15,760
18,523
19,788
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Jing Wei
19
12 / 4 / 16
11,771
905
23,161
16,230
7,893
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

52
Kill Participation
138
18
Kills
38
38
Deaths
18
34
Assists
100
Player
Kills
Deaths
Assists
KDA
L
Bakasura
Bowserruler
Bakasura
8
6
9
2.08
W
10
3
15
5.83
W
1
5
27
2.9
L
Fenrir
Kagarman
Fenrir
9
8
3
1.31
W
Morgan Le Fay
Lefty Teft
Morgan Le Fay
8
2
22
9.5
L
1
6
9
0.92
W
Cu Chulainn
PandasGHOSTx
Cu Chulainn
7
4
20
4.25
L
0
10
5
0.25
W
Jing Wei
12
4
16
5
L
0
8
8
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,908
Damage
82,375
92,806
Taken
68,854
73,818
Mitigated
52,735
18,897
Healing
15,737
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bakasura
Bowserruler
Bakasura
14,090
9,069
1,696
5,803
19,069
15,900
558
8,563
10,174
0
19,946
W
19,128
1,161
234
843
9,271
3,644
1,357
3,006
5,705
27,805
0
W
9,549
1,028
2,763
2,880
17,796
18,115
545
3,137
13,532
18,622
677
L
Fenrir
Kagarman
Fenrir
14,525
4,031
381
2,471
17,903
11,372
0
6,679
10,996
0
20,735
W
Morgan Le Fay
Lefty Teft
Morgan Le Fay
14,777
2,682
866
506
7,034
3,295
767
1,450
5,248
33,497
0
L
9,184
779
921
2,371
17,798
18,700
202
7,641
9,989
18,768
0
W
Cu Chulainn
PandasGHOSTx
Cu Chulainn
15,760
4,087
958
906
18,523
19,788
858
5,205
11,570
0
32,777
L
4,926
2,127
1,937
2,029
17,972
9,930
772
9,413
8,367
0
11,275
W
Jing Wei
23,161
17,930
1,106
4,675
16,230
7,893
3,963
2,569
13,119
0
44,562
L
6,183
388
295
993
20,064
17,916
358
9,700
10,230
12,457
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,732
Gold Earned
55,961
88
Minions Killed
158
0
Camps Cleared
0
1,120,768
Distance Traveled
1,180,072
5
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bakasura
11,019
848
43
3
0
247,702
2
W
Thoth
11,326
871
24
2
0
217,333
0
W
Geb
10,049
773
18
1
0
249,870
0
L
Fenrir
10,595
815
13
1
0
197,071
0
W
Morgan Le Fay
11,285
868
41
3
0
260,231
0
L
Geb
9,575
737
11
1
0
232,268
3
W
Cu Chulainn
11,530
887
30
2
0
229,115
2
L
Awilix
7,864
605
16
1
0
225,556
0
W
Jing Wei
11,771
905
45
3
0
223,523
2
L
Ares
8,679
668
5
0
0
218,171
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role