Player Matchup

Bellona
Bellona
 
Bellona
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Yu Huang
Yu Huang
AfroSergeant
Yu Huang
Level 93
God Stats
3W - 5L
1,473 SR
Queue Stats
33W - 41L
1,478 Elo+
Party 1
Khepri
Khepri
SirBaconhawk
Khepri
Level 98
God Stats
3W - 1L
1,911 SR
Queue Stats
27W - 21L
1,576 Elo+
Party 1
Ao Kuang
Ao Kuang
lvOxl
Ao Kuang
Level 108
God Stats
0W - 2L
1,297 SR
Queue Stats
70W - 80L
1,471 Elo+
Party 1
Charybdis
Charybdis
nnamoh
Charybdis
Level 75
God Stats
3W - 8L
1,385 SR
Queue Stats
76W - 79L
1,480 Elo+
Party 1
Team Averages
Level 100
1,513 SR
1,501 Elo+

VS

Team Averages
Level 89
1,416 SR
1,537 Elo+
Baron Samedi
Baron Samedi
Slickzy
Baron Samedi
Level 50
God Stats
14W - 14L
1,317 SR
Queue Stats
313W - 347L
1,517 Elo+
Solo
Sylvanus
Sylvanus
TonkaDoosh
Sylvanus
Level 136
God Stats
13W - 7L
1,551 SR
Queue Stats
116W - 94L
1,579 Elo+
Solo
Fenrir
Fenrir
firststory
Fenrir
Level 85
God Stats
7W - 0L
1,500 SR
Queue Stats
62W - 31L
1,545 Elo+
Solo
Chernobog
Chernobog
skwerrul
Chernobog
Level 63
God Stats
28W - 24L
1,445 SR
Queue Stats
168W - 179L
1,502 Elo+
Party 2
Nike
Nike
vaughna
Nike
Level 109
God Stats
6W - 4L
1,267 SR
Queue Stats
214W - 216L
1,543 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
 
Bellona
13
1 / 2 / 0
8,005
572
6,198
14,662
11,898
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Yu Huang
AfroSergeant
Yu Huang
11
1 / 3 / 0
6,793
485
8,726
8,107
3,408
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Khepri
10
0 / 3 / 2
6,464
462
6,031
11,482
8,978
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Ao Kuang
lvOxl
Ao Kuang
10
1 / 3 / 0
6,245
446
3,599
13,029
4,732
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Charybdis
nnamoh
Charybdis
12
0 / 2 / 0
6,825
488
3,254
7,018
1,786
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
Slickzy
Baron Samedi
12
2 / 1 / 2
7,251
518
4,348
7,763
3,878
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Sylvanus
TonkaDoosh
Sylvanus
14
1 / 0 / 2
8,537
610
9,442
11,364
7,912
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Magic Focus

Magic Focus

+20
Magical Power

Fenrir
firststory
Fenrir
16
7 / 1 / 3
8,862
633
9,851
14,538
7,083
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Chernobog
skwerrul
Chernobog
13
2 / 0 / 3
8,138
581
4,814
6,761
2,623
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Nike
vaughna
Nike
11
1 / 1 / 7
7,310
522
4,736
13,798
9,518
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Talisman

Talisman

+75
Health
+15
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
30
3
Kills
13
13
Deaths
3
2
Assists
17
Player
Kills
Deaths
Assists
KDA
L
Bellona
 
Bellona
1
2
0
0.5
L
Yu Huang
AfroSergeant
Yu Huang
1
3
0
0.33
L
Khepri
0
3
2
0.33
W
Baron Samedi
Slickzy
Baron Samedi
2
1
2
3
W
Sylvanus
TonkaDoosh
Sylvanus
1
0
2
2
W
Fenrir
firststory
Fenrir
7
1
3
8.5
L
Ao Kuang
lvOxl
Ao Kuang
1
3
0
0.33
L
Charybdis
nnamoh
Charybdis
0
2
0
0
W
Chernobog
skwerrul
Chernobog
2
0
3
3.5
W
Nike
vaughna
Nike
1
1
7
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,808
Damage
33,191
54,298
Taken
54,224
30,802
Mitigated
31,014
15,585
Healing
25,458
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bellona
 
Bellona
6,198
2,346
0
6,048
14,662
11,898
0
7,232
7,430
0
65,175
L
Yu Huang
AfroSergeant
Yu Huang
8,726
1,287
75
1,895
8,107
3,408
0
1,026
7,081
48,212
0
L
Khepri
6,031
600
0
1,959
11,482
8,978
0
2,040
9,442
25,451
0
W
Baron Samedi
Slickzy
Baron Samedi
4,348
208
693
2,067
7,763
3,878
0
4,700
3,063
49,696
0
W
Sylvanus
TonkaDoosh
Sylvanus
9,442
3,886
0
6,602
11,364
7,912
18
427
10,937
64,111
13,803
W
Fenrir
firststory
Fenrir
9,851
4,497
0
9,742
14,538
7,083
92
4,831
9,707
0
81,261
L
Ao Kuang
lvOxl
Ao Kuang
3,599
617
0
4,828
13,029
4,732
0
1,563
11,466
37,959
0
L
Charybdis
nnamoh
Charybdis
3,254
876
0
780
7,018
1,786
0
0
7,018
0
52,218
W
Chernobog
skwerrul
Chernobog
4,814
3,028
272
2,060
6,761
2,623
1,104
1,756
5,005
0
65,935
W
Nike
vaughna
Nike
4,736
844
416
3,606
13,798
9,518
22
6,642
7,156
0
25,894

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,332
Gold Earned
40,098
428
Minions Killed
519
0
Camps Cleared
0
1,361,506
Distance Traveled
1,375,487
14
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bellona
8,005
572
140
10
0
282,973
2
L
Yu Huang
6,793
485
94
7
0
243,385
4
L
Khepri
6,464
462
26
2
0
271,286
3
W
Baron Samedi
7,251
518
90
6
0
253,475
5
W
Sylvanus
8,537
610
144
10
0
223,819
0
W
Fenrir
8,862
633
134
10
0
312,235
3
L
Ao Kuang
6,245
446
68
5
0
306,907
2
L
Charybdis
6,825
488
100
7
0
256,955
3
W
Chernobog
8,138
581
115
8
0
283,795
2
W
Nike
7,310
522
36
3
0
302,163
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role