Player Matchup

Sylvanus
Sylvanus
Born26
Sylvanus
Level 119
God Stats
4W - 2L
1,368 SR
Queue Stats
714W - 767L
1,374 Elo+
Solo
Kukulkan
Kukulkan
I XoW I 4Lv4rO
Kukulkan
Level 104
God Stats
6W - 6L
1,356 SR
Queue Stats
307W - 298L
1,430 Elo+
Solo
Rama
Rama
Oseff711
Rama
Level 79
God Stats
3W - 4L
1,390 SR
Queue Stats
144W - 161L
1,408 Elo+
Solo
Merlin
Merlin
TheFlamber14
Merlin
Level 100
God Stats
3W - 3L
1,305 SR
Queue Stats
304W - 278L
1,445 Elo+
Party 1
Khepri
Khepri
fermanmort4
Khepri
Level 87
God Stats
5W - 1L
1,598 SR
Queue Stats
150W - 130L
1,449 Elo+
Party 1
Team Averages
Level 98
1,403 SR
1,421 Elo+

VS

Team Averages
Level 89
1,468 SR
1,447 Elo+
Sol
Sol
 
Sol
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Horus
Horus
 
Horus
Level 124
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Mercury
Mercury
Onze2QI
Mercury
Level 18
God Stats
1W - 2L
1,500 SR
Queue Stats
186W - 120L
1,323 Elo+
Solo
Hachiman
Hachiman
TanksOP-
Hachiman
Level 28
God Stats
2W - 2L
1,570 SR
Queue Stats
158W - 147L
1,483 Elo+
Solo
Kukulkan
Kukulkan
Йoхан
Kukulkan
Level 147
God Stats
4W - 7L
1,272 SR
Queue Stats
254W - 274L
1,431 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
Born26
Sylvanus
19
1 / 1 / 5
10,473
582
6,934
18,450
19,593
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Kukulkan
19
6 / 2 / 6
11,818
657
21,731
12,946
9,139
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rama
17
2 / 3 / 5
10,227
568
11,507
16,127
9,163
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Merlin
18
1 / 2 / 5
10,400
578
17,046
13,315
8,660
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Perfected Rod of Tahuti

Perfected Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 6s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Khepri
18
1 / 1 / 8
11,466
637
8,054
29,020
32,923
Compassion

Compassion

+50
Magical Protection
+250
Health
+45
Hp 5
+15
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Damage taken by allied gods within 70 units of you is reduced by 12%, up to a maximum of 100 damage. The reduced damage is redirected to you as Magical Damage. If you would die from this damage it does not get reduced or redirected.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
 
Sol
17
2 / 1 / 3
10,199
567
9,621
8,925
4,271
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Magic Focus

Magic Focus

+20
Magical Power

Horus
 
Horus
14
0 / 4 / 5
9,720
540
5,354
23,590
25,962
Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Mercury
Onze2QI
Mercury
17
2 / 3 / 4
9,878
549
12,487
13,402
6,689
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Hachiman
TanksOP-
Hachiman
19
2 / 2 / 4
10,473
582
18,978
13,678
6,963
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Kukulkan
Йoхан
Kukulkan
19
2 / 2 / 5
11,216
623
36,053
13,354
8,995
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Perfected Rod of Tahuti

Perfected Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 6s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
29
11
Kills
8
9
Deaths
12
29
Assists
21
Player
Kills
Deaths
Assists
KDA
L
Sol
 
Sol
2
1
3
3.5
L
Horus
 
Horus
0
4
5
0.63
W
Sylvanus
Born26
Sylvanus
1
1
5
3.5
W
Kukulkan
6
2
6
4.5
L
Mercury
Onze2QI
Mercury
2
3
4
1.33
W
Rama
2
3
5
1.5
L
Hachiman
TanksOP-
Hachiman
2
2
4
2
W
Merlin
1
2
5
1.75
W
Khepri
1
1
8
5
L
Kukulkan
Йoхан
Kukulkan
2
2
5
2.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

65,272
Damage
82,493
89,858
Taken
72,949
79,478
Mitigated
52,880
56,710
Healing
38,743
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sol
 
Sol
9,621
637
1,200
3,664
8,925
4,271
60
8,043
882
25,330
0
L
Horus
 
Horus
5,354
1,743
9,824
10,771
23,590
25,962
0
15,241
8,349
0
7,994
W
Sylvanus
Born26
Sylvanus
6,934
2,583
18,039
8,010
18,450
19,593
190
10,163
8,287
17,525
0
W
Kukulkan
21,731
1,587
2,451
4,278
12,946
9,139
653
6,787
6,159
57,633
0
L
Mercury
Onze2QI
Mercury
12,487
2,703
2,197
2,837
13,402
6,689
47
7,182
6,220
0
23,590
W
Rama
11,507
7,537
2,811
3,292
16,127
9,163
488
9,517
6,610
0
20,033
L
Hachiman
TanksOP-
Hachiman
18,978
9,248
942
3,644
13,678
6,963
58
11,463
2,215
0
37,822
W
Merlin
17,046
1,490
2,855
1,909
13,315
8,660
810
5,643
7,672
34,961
0
W
Khepri
8,054
895
6,126
6,939
29,020
32,923
291
13,564
15,456
21,620
0
L
Kukulkan
Йoхан
Kukulkan
36,053
770
1,257
2,407
13,354
8,995
0
11,836
1,518
66,204
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,384
Gold Earned
51,486
191
Minions Killed
171
0
Camps Cleared
0
1,413,826
Distance Traveled
1,651,610
8
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sol
10,199
567
18
1
0
362,549
1
L
Horus
9,720
540
5
0
0
297,719
3
W
Sylvanus
10,473
582
28
2
0
253,985
0
W
Kukulkan
11,818
657
88
5
0
316,929
2
L
Mercury
9,878
549
24
1
0
352,918
7
W
Rama
10,227
568
26
1
0
276,626
0
L
Hachiman
10,473
582
54
3
0
306,292
0
W
Merlin
10,400
578
25
1
0
272,776
0
W
Khepri
11,466
637
24
1
0
293,510
6
L
Kukulkan
11,216
623
70
4
0
332,132
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role