Player Matchup

Nike
Nike
FitBit426
Nike
Level 89
God Stats
0W - 1L
1,500 SR
Queue Stats
31W - 24L
1,528 Elo+
Party 2
Gilgamesh
Gilgamesh
RabidRabs
Gilgamesh
Level 125
God Stats
0W - 2L
1,239 SR
Queue Stats
97W - 125L
1,328 Elo+
Party 3
Hercules
Hercules
ShotgunHuntsMan
Hercules
Level 27
God Stats
0W - 1L
1,275 SR
Queue Stats
1W - 8L
1,203 Elo+
Party 3
Ganesha
Ganesha
shooterwise69
Ganesha
Level 124
God Stats
0W - 2L
1,231 SR
Queue Stats
126W - 133L
1,547 Elo+
Party 2
Anhur
Anhur
xxVontae_xx
Anhur
Level 45
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 17L
1,271 Elo+
Solo
Team Averages
Level 82
1,349 SR
1,375 Elo+

VS

Team Averages
Level 80
1,499 SR
1,396 Elo+
Achilles
Achilles
AJWATERBOIII
Achilles
Level 75
God Stats
6W - 2L
1,268 SR
Queue Stats
255W - 253L
1,382 Elo+
Party 1
Danzaburou
Danzaburou
DatBoiM0
Danzaburou
Level 26
God Stats
15W - 8L
1,536 SR
Queue Stats
310W - 349L
1,358 Elo+
Party 1
Cernunnos
Cernunnos
Hirohige
Cernunnos
Level 148
God Stats
2W - 0L
1,794 SR
Queue Stats
38W - 36L
1,462 Elo+
Solo
Vamana
Vamana
ViolentSmile872
Vamana
Level 21
God Stats
3W - 4L
1,500 SR
Queue Stats
286W - 298L
1,388 Elo+
Party 1
Cthulhu
Cthulhu
YamiWalkeR
Cthulhu
Level 128
God Stats
3W - 3L
1,399 SR
Queue Stats
48W - 66L
1,389 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nike
20
16 / 7 / 3
14,220
790
27,459
27,478
35,773
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Gilgamesh
RabidRabs
Gilgamesh
20
5 / 10 / 10
12,783
710
17,631
26,942
27,550
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Hercules
17
0 / 8 / 13
11,005
611
6,082
28,638
31,498
Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Ganesha
18
0 / 9 / 16
10,390
577
26,143
36,837
27,785
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

15
0 / 7 / 11
9,613
534
10,819
16,342
7,250
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
AJWATERBOIII
Achilles
20
14 / 5 / 17
14,841
825
23,736
22,418
18,374
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Danzaburou
DatBoiM0
Danzaburou
20
7 / 7 / 20
14,856
825
27,934
21,978
9,873
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Cernunnos
Hirohige
Cernunnos
12
1 / 1 / 10
9,799
544
9,373
5,947
2,373
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

20
6 / 5 / 22
13,163
731
20,226
24,527
20,949
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Cthulhu
YamiWalkeR
Cthulhu
20
13 / 3 / 18
14,811
823
35,428
30,670
30,553
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Match Insights

Player Kills, Deaths, and Assists

74
Kill Participation
128
21
Kills
41
41
Deaths
21
53
Assists
87
Player
Kills
Deaths
Assists
KDA
W
Achilles
AJWATERBOIII
Achilles
14
5
17
4.5
W
Danzaburou
DatBoiM0
Danzaburou
7
7
20
2.43
L
Nike
16
7
3
2.5
W
Cernunnos
Hirohige
Cernunnos
1
1
10
6
L
Gilgamesh
RabidRabs
Gilgamesh
5
10
10
1
L
Hercules
0
8
13
0.81
W
6
5
22
3.4
W
Cthulhu
YamiWalkeR
Cthulhu
13
3
18
7.33
L
Ganesha
0
9
16
0.89
L
0
7
11
0.79

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

88,134
Damage
116,697
136,237
Taken
105,540
129,856
Mitigated
82,122
35,784
Healing
43,638
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Achilles
AJWATERBOIII
Achilles
23,736
9,872
2,995
6,835
22,418
18,374
2,030
4,775
17,643
0
32,860
W
Danzaburou
DatBoiM0
Danzaburou
27,934
16,414
856
7,374
21,978
9,873
2,763
6,567
15,411
0
53,092
L
Nike
27,459
1,908
1,743
7,921
27,478
35,773
0
5,685
21,793
0
49,576
W
Cernunnos
Hirohige
Cernunnos
9,373
4,332
645
1,239
5,947
2,373
222
1,025
4,922
0
19,428
L
Gilgamesh
RabidRabs
Gilgamesh
17,631
4,137
1,832
2,273
26,942
27,550
0
8,262
18,680
603
27,362
L
Hercules
6,082
1,080
271
8,717
28,638
31,498
0
5,376
23,262
257
14,388
W
20,226
9,430
1,976
5,194
24,527
20,949
1,017
6,507
18,020
0
34,796
W
Cthulhu
YamiWalkeR
Cthulhu
35,428
4,443
3,175
13,349
30,670
30,553
1,661
8,071
22,599
58,993
0
L
Ganesha
26,143
1,595
822
8,822
36,837
27,785
0
10,549
26,288
36,209
0
L
10,819
5,205
516
2,867
16,342
7,250
0
5,556
10,786
0
23,574

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,011
Gold Earned
67,470
130
Minions Killed
169
0
Camps Cleared
0
1,423,013
Distance Traveled
1,544,732
7
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Achilles
14,841
825
17
1
0
375,388
0
W
Danzaburou
14,856
825
53
3
0
313,292
0
L
Nike
14,220
790
45
3
0
317,805
0
W
Cernunnos
9,799
544
21
1
0
128,390
0
L
Gilgamesh
12,783
710
21
1
0
297,208
2
L
Hercules
11,005
611
17
1
0
300,759
5
W
Vamana
13,163
731
19
1
0
392,610
0
W
Cthulhu
14,811
823
59
3
0
335,052
0
L
Ganesha
10,390
577
2
0
0
279,578
0
L
Anhur
9,613
534
45
3
0
227,663
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role