Player Matchup

Kukulkan
Kukulkan
 
Kukulkan
Level 135
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Fenrir
Fenrir
Adrick 0
Fenrir
Level 69
God Stats
1W - 4L
1,111 SR
Queue Stats
51W - 87L
1,353 Elo+
Party 2
Cu Chulainn
Cu Chulainn
KillerBlue3258
Cu Chulainn
Level 90
God Stats
2W - 5L
1,247 SR
Queue Stats
267W - 325L
1,357 Elo+
Party 2
Chiron
Chiron
PlaidEmperor98
Chiron
Level 127
God Stats
1W - 4L
1,084 SR
Queue Stats
103W - 142L
1,363 Elo+
Party 2
Jormungandr
Jormungandr
l1IceBox1l
Jormungandr
Level 103
God Stats
1W - 3L
1,229 SR
Queue Stats
67W - 102L
1,345 Elo+
Party 2
Team Averages
Level 105
1,234 SR
1,384 Elo+

VS

Team Averages
Level 77
1,455 SR
1,404 Elo+
Persephone
Persephone
 
Persephone
Level 86
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Tyr
Tyr
Arccangel
Tyr
Level 108
God Stats
3W - 7L
1,358 SR
Queue Stats
123W - 127L
1,349 Elo+
Party 1
Cthulhu
Cthulhu
Ikigair
Cthulhu
Level 66
God Stats
8W - 13L
1,397 SR
Queue Stats
114W - 121L
1,390 Elo+
Party 1
Skadi
Skadi
SilentToonz
Skadi
Level 64
God Stats
26W - 18L
1,550 SR
Queue Stats
149W - 151L
1,388 Elo+
Party 1
Loki
Loki
zHDz Prime
Loki
Level 63
God Stats
1W - 6L
1,471 SR
Queue Stats
62W - 76L
1,394 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
 
Kukulkan
11
4 / 1 / 0
6,872
625
2,969
3,396
1,667
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Fenrir
Adrick 0
Fenrir
7
0 / 1 / 1
4,953
450
2,249
8,524
3,210
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

Cu Chulainn
KillerBlue3258
Cu Chulainn
12
0 / 0 / 0
6,757
614
4,739
5,532
5,140
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

9
3 / 2 / 2
6,156
560
7,272
9,165
3,302
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

Jormungandr
l1IceBox1l
Jormungandr
8
2 / 2 / 2
5,509
501
3,320
7,951
5,772
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Persephone
 
Persephone
6
0 / 1 / 0
4,690
426
736
2,923
976
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

11
1 / 0 / 0
6,536
594
2,254
7,726
6,389
Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Cthulhu
Ikigair
Cthulhu
9
2 / 2 / 2
5,628
512
6,784
8,890
5,505
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

8
2 / 4 / 2
5,310
483
6,767
7,658
2,520
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

9
1 / 2 / 0
4,938
449
3,276
6,332
2,306
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
10
9
Kills
6
6
Deaths
9
5
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Kukulkan
 
Kukulkan
4
1
0
4
L
Persephone
 
Persephone
0
1
0
0
W
Fenrir
Adrick 0
Fenrir
0
1
1
0.5
L
1
0
0
1
L
Cthulhu
Ikigair
Cthulhu
2
2
2
1.5
W
Cu Chulainn
KillerBlue3258
Cu Chulainn
0
0
0
0
W
3
2
2
2
L
2
4
2
0.75
W
Jormungandr
l1IceBox1l
Jormungandr
2
2
2
1.5
L
1
2
0
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,549
Damage
19,817
34,568
Taken
33,529
19,091
Mitigated
17,696
10,514
Healing
7,346
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kukulkan
 
Kukulkan
2,969
387
0
375
3,396
1,667
1,416
800
2,596
44,511
0
L
Persephone
 
Persephone
736
73
0
807
2,923
976
0
1,006
1,773
20,663
0
W
Fenrir
Adrick 0
Fenrir
2,249
450
0
3,454
8,524
3,210
255
826
7,698
0
21,174
L
2,254
152
0
1,454
7,726
6,389
0
0
7,726
0
50,570
L
Cthulhu
Ikigair
Cthulhu
6,784
478
279
2,586
8,890
5,505
0
1,925
6,965
20,685
0
W
Cu Chulainn
KillerBlue3258
Cu Chulainn
4,739
582
0
1,018
5,532
5,140
0
0
5,532
0
56,002
W
7,272
3,445
558
3,545
9,165
3,302
1,040
2,910
6,255
0
30,900
L
6,767
2,879
0
620
7,658
2,520
27
1,889
5,741
0
30,636
W
Jormungandr
l1IceBox1l
Jormungandr
3,320
990
326
1,238
7,951
5,772
20
2,984
4,967
14,579
0
L
3,276
740
0
1,600
6,332
2,306
0
1,243
5,035
0
26,058

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,247
Gold Earned
27,102
340
Minions Killed
244
0
Camps Cleared
0
1,033,385
Distance Traveled
972,564
9
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kukulkan
6,872
625
103
9
0
209,505
3
L
Persephone
4,690
426
42
4
0
118,983
2
W
Fenrir
4,953
450
38
3
0
228,340
3
L
Tyr
6,536
594
102
9
0
173,372
1
L
Cthulhu
5,628
512
17
2
0
244,569
0
W
Cu Chulainn
6,757
614
119
11
0
209,703
0
W
Chiron
6,156
560
64
6
0
195,401
3
L
Skadi
5,310
483
43
4
0
197,881
0
W
Jormungandr
5,509
501
16
1
0
190,436
0
L
Loki
4,938
449
40
4
0
237,759
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role