Player Matchup

Kukulkan
Kukulkan
 
Kukulkan
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Baron Samedi
Baron Samedi
DepressionFF
Baron Samedi
Level 89
God Stats
48W - 28L
1,581 SR
Queue Stats
485W - 457L
1,498 Elo+
Solo
Ishtar
Ishtar
GroovyAsteria
Ishtar
Level 128
God Stats
4W - 5L
1,387 SR
Queue Stats
140W - 140L
1,473 Elo+
Solo
Cu Chulainn
Cu Chulainn
LoI_im_Adopted
Cu Chulainn
Level 149
God Stats
7W - 4L
1,567 SR
Queue Stats
523W - 551L
1,459 Elo+
Solo
Odin
Odin
thfacu1232
Odin
Level 128
God Stats
2W - 1L
1,905 SR
Queue Stats
78W - 71L
1,471 Elo+
Solo
Team Averages
Level 131
1,588 SR
1,480 Elo+

VS

Team Averages
Level 101
1,528 SR
1,517 Elo+
Hades
Hades
ADoornob09
Hades
Level 69
God Stats
8W - 4L
1,683 SR
Queue Stats
126W - 124L
1,484 Elo+
Party 1
Rama
Rama
DreadDuke231
Rama
Level 116
God Stats
6W - 11L
1,332 SR
Queue Stats
391W - 355L
1,563 Elo+
Party 1
Set
Set
JarGTI
Set
Level 152
God Stats
1W - 2L
1,500 SR
Queue Stats
64W - 76L
1,609 Elo+
Solo
Sol
Sol
Mephala2020
Sol
Level 105
God Stats
89W - 69L
1,527 SR
Queue Stats
801W - 741L
1,482 Elo+
Solo
Arachne
Arachne
joshduns
Arachne
Level 64
God Stats
55W - 45L
1,596 SR
Queue Stats
278W - 291L
1,448 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
 
Kukulkan
13
2 / 0 / 2
7,970
569
8,563
4,951
2,255
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Baron Samedi
DepressionFF
Baron Samedi
13
2 / 0 / 0
8,328
595
2,156
5,032
2,381
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

13
0 / 2 / 1
7,265
519
7,273
10,223
3,907
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Cu Chulainn
LoI_im_Adopted
Cu Chulainn
12
2 / 1 / 3
7,780
556
6,548
10,895
4,973
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

12
2 / 1 / 1
7,548
539
4,667
8,705
4,377
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hades
10
1 / 2 / 2
6,512
465
2,739
12,337
8,912
Protector's Mask

Protector's Mask

+125
Health
+100
Mana

PASSIVE - <font color='#F44242'>Decrease damage dealt by 6% + 0.25% per your god's level. <font color='#42F46E'>Decrease Damage Taken by 6% + 0.25% per your god's level. PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 bonus gold and restore 12 health and 15 mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. <n>Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

13
2 / 1 / 1
7,421
530
6,241
9,457
3,352
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Set
JarGTI
Set
6
0 / 2 / 0
5,338
381
605
3,125
1,641
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

12
1 / 2 / 1
7,085
506
5,711
10,283
4,579
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Arachne
joshduns
Arachne
11
0 / 1 / 1
6,476
463
2,862
10,891
4,003
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
9
8
Kills
4
4
Deaths
8
7
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Kukulkan
 
Kukulkan
2
0
2
3
L
Hades
1
2
2
1
W
Baron Samedi
DepressionFF
Baron Samedi
2
0
0
2
L
2
1
1
2.5
W
0
2
1
0.25
L
Set
JarGTI
Set
0
2
0
0
W
Cu Chulainn
LoI_im_Adopted
Cu Chulainn
2
1
3
3.5
L
1
2
1
0.75
L
Arachne
joshduns
Arachne
0
1
1
0.5
W
2
1
1
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,207
Damage
18,158
39,806
Taken
46,093
17,893
Mitigated
22,487
11,560
Healing
17,139
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kukulkan
 
Kukulkan
8,563
162
0
750
4,951
2,255
688
2,647
2,304
74,137
0
L
Hades
2,739
215
105
3,416
12,337
8,912
0
2,013
10,324
17,522
0
W
Baron Samedi
DepressionFF
Baron Samedi
2,156
126
188
2,161
5,032
2,381
0
0
4,939
47,713
0
L
6,241
5,755
0
4,832
9,457
3,352
0
305
9,152
0
55,057
W
7,273
4,434
0
4,135
10,223
3,907
669
724
9,499
0
63,019
L
Set
JarGTI
Set
605
95
0
595
3,125
1,641
0
1,518
1,607
0
18,899
W
Cu Chulainn
LoI_im_Adopted
Cu Chulainn
6,548
736
0
1,793
10,895
4,973
0
2,587
8,308
0
60,162
L
5,711
2,121
0
5,033
10,283
4,579
0
5,612
4,671
51,412
6,666
L
Arachne
joshduns
Arachne
2,862
1,707
0
3,158
10,891
4,003
0
1,271
9,620
0
46,865
W
4,667
676
0
2,533
8,705
4,377
153
1,786
6,919
0
23,532

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,891
Gold Earned
32,832
504
Minions Killed
344
0
Camps Cleared
0
1,382,523
Distance Traveled
1,147,015
11
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kukulkan
7,970
569
132
9
0
290,167
3
L
Hades
6,512
465
38
3
0
252,650
2
W
Baron Samedi
8,328
595
123
9
0
242,043
1
L
Rama
7,421
530
88
6
0
241,630
4
W
Ishtar
7,265
519
106
8
0
214,419
1
L
Set
5,338
381
39
3
0
87,794
1
W
Cu Chulainn
7,780
556
102
7
0
346,617
3
L
Sol
7,085
506
105
8
0
277,976
4
L
Arachne
6,476
463
74
5
0
286,965
3
W
Odin
7,548
539
41
3
0
289,277
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role