Player Matchup

Ah Muzen Cab
Ah Muzen Cab
DEADEYE3385
Ah Muzen Cab
Level 13
God Stats
3W - 5L
1,376 SR
Queue Stats
7W - 16L
1,240 Elo+
Party 1
Kali
Kali
Drostanarc
Kali
Level 30
God Stats
16W - 18L
1,351 SR
Queue Stats
19W - 26L
1,295 Elo+
Party 1
Poseidon
Poseidon
GhostPantScreams
Poseidon
Level 29
God Stats
0W - 2L
1,500 SR
Queue Stats
63W - 65L
1,466 Elo+
Party 3
Sylvanus
Sylvanus
LinusSegsTips
Sylvanus
Level 144
God Stats
6W - 4L
1,578 SR
Queue Stats
58W - 62L
1,491 Elo+
Party 3
Erlang Shen
Erlang Shen
MrMahulu
Erlang Shen
Level 42
God Stats
0W - 2L
1,261 SR
Queue Stats
11W - 11L
1,397 Elo+
Party 3
Team Averages
Level 52
1,413 SR
1,378 Elo+

VS

Team Averages
Level 64
1,549 SR
1,460 Elo+
Scylla
Scylla
DISTIC
Scylla
Level 142
God Stats
15W - 6L
1,749 SR
Queue Stats
138W - 88L
1,608 Elo+
Party 2
Hou Yi
Hou Yi
TrippieWalker
Hou Yi
Level 29
God Stats
10W - 11L
1,641 SR
Queue Stats
99W - 69L
1,584 Elo+
Party 2
Chaac
Chaac
Uh McChicken
Chaac
Level 64
God Stats
12W - 12L
1,452 SR
Queue Stats
30W - 35L
1,324 Elo+
Party 4
Tyr
Tyr
Voltman447
Tyr
Level 43
God Stats
2W - 4L
1,500 SR
Queue Stats
12W - 12L
1,446 Elo+
Party 4
He Bo
He Bo
blu balling
He Bo
Level 42
God Stats
4W - 6L
1,404 SR
Queue Stats
31W - 49L
1,337 Elo+
Party 4

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
DEADEYE3385
Ah Muzen Cab
15
0 / 1 / 0
7,723
702
7,060
6,225
2,658
Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

14
2 / 4 / 0
7,897
718
3,628
12,307
5,758
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

13
1 / 4 / 2
7,390
672
7,258
7,314
3,012
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Sylvanus
LinusSegsTips
Sylvanus
13
1 / 1 / 2
7,101
646
6,205
10,797
9,818
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman

Talisman

+75
Health
+15
Magical Protection

Erlang Shen
MrMahulu
Erlang Shen
12
0 / 4 / 2
6,757
614
4,127
14,074
7,568
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
DISTIC
Scylla
16
6 / 1 / 6
8,831
803
14,095
6,082
2,291
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

16
5 / 0 / 7
8,752
796
10,068
6,915
3,300
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

14
1 / 2 / 8
7,602
691
5,320
7,315
6,144
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

14
1 / 1 / 6
7,436
676
4,044
11,051
6,051
Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

14
1 / 0 / 3
7,378
671
5,023
6,637
2,502
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
44
4
Kills
14
14
Deaths
4
6
Assists
30
Player
Kills
Deaths
Assists
KDA
L
Ah Muzen Cab
DEADEYE3385
Ah Muzen Cab
0
1
0
0
W
Scylla
DISTIC
Scylla
6
1
6
9
L
2
4
0
0.5
L
1
4
2
0.5
L
Sylvanus
LinusSegsTips
Sylvanus
1
1
2
2
L
Erlang Shen
MrMahulu
Erlang Shen
0
4
2
0.25
W
5
0
7
8.5
W
1
2
8
2.5
W
1
1
6
4
W
1
0
3
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,278
Damage
38,550
50,717
Taken
38,000
28,814
Mitigated
20,288
13,853
Healing
4,637
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ah Muzen Cab
DEADEYE3385
Ah Muzen Cab
7,060
1,211
0
1,071
6,225
2,658
0
2,830
3,207
0
38,630
W
Scylla
DISTIC
Scylla
14,095
1,371
0
1,157
6,082
2,291
150
917
5,165
39,361
0
L
3,628
1,676
0
2,840
12,307
5,758
0
3,308
8,678
0
23,789
L
7,258
959
818
357
7,314
3,012
0
2,349
4,653
23,948
0
L
Sylvanus
LinusSegsTips
Sylvanus
6,205
1,684
1,823
3,360
10,797
9,818
0
4,569
5,848
15,694
2,726
L
Erlang Shen
MrMahulu
Erlang Shen
4,127
2,017
172
3,412
14,074
7,568
0
4,728
8,917
0
9,748
W
10,068
5,480
0
500
6,915
3,300
33
3,517
3,398
0
30,430
W
5,320
349
0
1,864
7,315
6,144
1,047
4,502
2,813
0
17,534
W
4,044
776
0
616
11,051
6,051
500
1,365
9,686
0
18,105
W
5,023
154
0
500
6,637
2,502
0
2,642
3,995
23,979
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,868
Gold Earned
39,999
178
Minions Killed
236
0
Camps Cleared
0
1,047,299
Distance Traveled
1,118,835
6
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ah Muzen Cab
7,723
702
71
6
0
218,550
1
W
Scylla
8,831
803
77
7
0
219,649
1
L
Kali
7,897
718
36
3
0
212,718
0
L
Poseidon
7,390
672
37
3
0
202,670
4
L
Sylvanus
7,101
646
25
2
0
205,026
0
L
Erlang Shen
6,757
614
9
1
0
208,335
1
W
Hou Yi
8,752
796
66
6
0
190,935
1
W
Chaac
7,602
691
37
3
0
240,773
0
W
Tyr
7,436
676
25
2
0
250,044
1
W
He Bo
7,378
671
31
3
0
217,434
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role