Player Matchup

Rama
Rama
GoCheese
Rama
Level 1
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 2L
1,500 Elo+
Party 1
Odin
Odin
NutTrain
Odin
Level 7
God Stats
0W - 2L
1,326 SR
Queue Stats
2W - 4L
1,295 Elo+
Party 1
Jormungandr
Jormungandr
beauford
Jormungandr
Level 7
God Stats
9W - 7L
1,543 SR
Queue Stats
11W - 12L
1,295 Elo+
Party 1
Baba Yaga
Baba Yaga
faartii
Baba Yaga
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 4L
1,295 Elo+
Party 1
Thanatos
Thanatos
roxycottontailss
Thanatos
Level 20
God Stats
1W - 4L
1,500 SR
Queue Stats
50W - 86L
1,405 Elo+
Solo
Team Averages
Level 8
1,474 SR
1,358 Elo+

VS

Team Averages
Level 70
1,656 SR
1,533 Elo+
Charybdis
Charybdis
CappuccinoJack
Charybdis
Level 128
God Stats
3W - 3L
1,624 SR
Queue Stats
193W - 158L
1,530 Elo+
Party 3
Nu Wa
Nu Wa
Drannoc_du_14
Nu Wa
Level 68
God Stats
23W - 19L
1,555 SR
Queue Stats
63W - 66L
1,468 Elo+
Party 2
Chang'e
Chang'e
Family_Ferret
Chang'e
Level 36
God Stats
9W - 2L
1,736 SR
Queue Stats
151W - 88L
1,578 Elo+
Party 3
Kuzenbo
Kuzenbo
lopesoumise
Kuzenbo
Level 43
God Stats
3W - 0L
1,703 SR
Queue Stats
42W - 38L
1,516 Elo+
Party 2
Shiva
Shiva
ydorb11
Shiva
Level 76
God Stats
30W - 17L
1,659 SR
Queue Stats
255W - 190L
1,571 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Rama
16
1 / 2 / 1
9,078
648
9,473
12,646
4,910
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Odin
14
1 / 7 / 2
8,601
614
4,715
18,403
17,635
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Jormungandr
beauford
Jormungandr
16
1 / 3 / 1
8,973
641
8,829
16,067
11,721
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Baba Yaga
faartii
Baba Yaga
17
0 / 4 / 3
9,581
684
15,011
13,777
6,760
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

16
0 / 6 / 0
8,791
628
1,805
13,811
5,473
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
CappuccinoJack
Charybdis
17
2 / 1 / 6
10,433
745
10,687
14,497
7,681
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

19
5 / 1 / 10
11,532
824
15,719
10,302
5,083
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chang'e
20
10 / 0 / 3
12,386
885
12,538
8,232
4,110
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Kuzenbo
lopesoumise
Kuzenbo
16
0 / 1 / 10
10,150
725
9,045
15,468
25,889
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Shiva
ydorb11
Shiva
18
5 / 1 / 8
10,698
764
13,396
14,681
12,764
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
59
3
Kills
22
22
Deaths
4
7
Assists
37
Player
Kills
Deaths
Assists
KDA
W
Charybdis
CappuccinoJack
Charybdis
2
1
6
5
W
5
1
10
10
W
Chang'e
10
0
3
11.5
L
Rama
1
2
1
0.75
L
Odin
1
7
2
0.29
L
Jormungandr
beauford
Jormungandr
1
3
1
0.5
L
Baba Yaga
faartii
Baba Yaga
0
4
3
0.38
W
Kuzenbo
lopesoumise
Kuzenbo
0
1
10
5
L
0
6
0
0
W
Shiva
ydorb11
Shiva
5
1
8
9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,833
Damage
61,385
74,704
Taken
63,180
46,499
Mitigated
55,527
10,125
Healing
17,559
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Charybdis
CappuccinoJack
Charybdis
10,687
6,124
0
4,406
14,497
7,681
5,446
5,487
8,970
0
46,815
W
15,719
4,371
0
250
10,302
5,083
3,027
3,733
6,504
53,176
0
W
Chang'e
12,538
758
2,786
4,407
8,232
4,110
840
3,611
4,581
66,245
0
L
Rama
9,473
7,985
0
4,086
12,646
4,910
0
8,090
4,556
0
44,435
L
Odin
4,715
1,024
0
765
18,403
17,635
0
7,848
10,555
0
11,649
L
Jormungandr
beauford
Jormungandr
8,829
2,440
0
280
16,067
11,721
0
8,370
7,697
45,638
0
L
Baba Yaga
faartii
Baba Yaga
15,011
578
0
1,897
13,777
6,760
0
6,704
7,073
64,114
0
W
Kuzenbo
lopesoumise
Kuzenbo
9,045
3,142
0
1,040
15,468
25,889
933
5,368
9,857
21,018
0
L
1,805
750
0
3,097
13,811
5,473
1,158
6,290
7,521
0
19,039
W
Shiva
ydorb11
Shiva
13,396
1,396
865
3,805
14,681
12,764
105
5,641
8,810
0
31,223

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,024
Gold Earned
55,199
283
Minions Killed
328
0
Camps Cleared
0
1,243,615
Distance Traveled
1,541,296
2
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Charybdis
10,433
745
67
5
0
278,218
4
W
Nu Wa
11,532
824
74
5
0
314,256
1
W
Chang'e
12,386
885
133
10
0
307,658
1
L
Rama
9,078
648
66
5
0
235,292
0
L
Odin
8,601
614
15
1
0
246,619
0
L
Jormungandr
8,973
641
49
4
0
265,542
2
L
Baba Yaga
9,581
684
115
8
0
285,445
0
W
Kuzenbo
10,150
725
20
1
0
317,290
0
L
Thanatos
8,791
628
38
3
0
210,717
0
W
Shiva
10,698
764
34
2
0
323,874
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role