Player Matchup

Yemoja
Yemoja
 
Yemoja
Level 126
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Tiamat
Tiamat
Fre925
Tiamat
Level 128
God Stats
8W - 10L
1,506 SR
Queue Stats
226W - 214L
1,496 Elo+
Solo
Hou Yi
Hou Yi
TheSherlockHound
Hou Yi
Level 123
God Stats
0W - 2L
1,451 SR
Queue Stats
19W - 28L
1,457 Elo+
Solo
Anubis
Anubis
bb52000bryan
Anubis
Level 81
God Stats
16W - 12L
1,715 SR
Queue Stats
26W - 23L
1,568 Elo+
Solo
Ratatoskr
Ratatoskr
jhick182
Ratatoskr
Level 147
God Stats
6W - 7L
1,480 SR
Queue Stats
291W - 321L
1,471 Elo+
Party 2
Team Averages
Level 121
1,530 SR
1,498 Elo+

VS

Team Averages
Level 115
1,595 SR
1,504 Elo+
Baron Samedi
Baron Samedi
AzraelNori
Baron Samedi
Level 107
God Stats
18W - 17L
1,578 SR
Queue Stats
207W - 202L
1,536 Elo+
Party 1
Neith
Neith
JordieBear1
Neith
Level 123
God Stats
2W - 2L
1,545 SR
Queue Stats
220W - 223L
1,541 Elo+
Party 1
Thor
Thor
Lilreaper151
Thor
Level 87
God Stats
9W - 11L
1,512 SR
Queue Stats
213W - 208L
1,475 Elo+
Party 3
King Arthur
King Arthur
TheDrunkenOnez
King Arthur
Level 127
God Stats
4W - 2L
1,605 SR
Queue Stats
233W - 235L
1,469 Elo+
Party 3
Cthulhu
Cthulhu
surgeon4booty
Cthulhu
Level 129
God Stats
2W - 1L
1,737 SR
Queue Stats
34W - 25L
1,500 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
 
Yemoja
9
0 / 2 / 1
5,896
454
2,781
7,178
4,391
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Tiamat
Fre925
Tiamat
11
0 / 1 / 0
6,458
497
5,271
9,008
10,537
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

9
0 / 4 / 0
5,329
410
6,218
9,414
3,082
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Anubis
10
1 / 0 / 0
6,092
469
4,819
4,969
2,589
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Ratatoskr
jhick182
Ratatoskr
10
0 / 2 / 0
5,904
454
2,648
9,276
3,544
Thistlethorn Acorn

Thistlethorn Acorn

+45
Physical Power
+6%
Movement Speed

PASSIVE: Enemies hit by Acorn Blast are debuffed, taking 5% additional damage from Ratatoskr's abilities, stacking up to 3 times. Acorn Blast now fires 5 Acorns.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
AzraelNori
Baron Samedi
11
2 / 0 / 3
6,700
515
5,982
4,859
2,198
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Magic Focus

Magic Focus

+20
Magical Power

13
6 / 0 / 1
7,616
586
8,480
8,933
4,156
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

11
1 / 0 / 1
6,431
495
1,931
7,050
2,661
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

King Arthur
TheDrunkenOnez
King Arthur
12
0 / 0 / 1
7,159
551
6,227
9,115
6,766
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Cthulhu
10
0 / 1 / 2
6,397
492
4,630
8,156
6,360
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
17
1
Kills
9
9
Deaths
1
1
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Yemoja
 
Yemoja
0
2
1
0.25
W
Baron Samedi
AzraelNori
Baron Samedi
2
0
3
3.5
L
Tiamat
Fre925
Tiamat
0
1
0
0
W
6
0
1
6.5
W
1
0
1
1.5
W
King Arthur
TheDrunkenOnez
King Arthur
0
0
1
0.5
L
0
4
0
0
L
Anubis
1
0
0
1
L
Ratatoskr
jhick182
Ratatoskr
0
2
0
0
W
Cthulhu
0
1
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,737
Damage
27,250
39,845
Taken
38,113
24,143
Mitigated
22,141
14,007
Healing
13,245
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Yemoja
 
Yemoja
2,781
639
2,158
1,766
7,178
4,391
0
3,511
3,667
16,621
0
W
Baron Samedi
AzraelNori
Baron Samedi
5,982
334
349
2,030
4,859
2,198
0
1,604
3,255
44,806
0
L
Tiamat
Fre925
Tiamat
5,271
710
0
2,191
9,008
10,537
28
515
8,493
39,440
0
W
8,480
3,546
0
4,122
8,933
4,156
1,246
1,108
7,825
0
61,400
W
1,931
172
0
1,526
7,050
2,661
0
1,448
5,602
0
47,672
W
King Arthur
TheDrunkenOnez
King Arthur
6,227
817
0
2,980
9,115
6,766
0
5,040
3,530
0
56,925
L
6,218
3,821
0
1,375
9,414
3,082
0
2,168
7,246
0
36,077
L
Anubis
4,819
487
0
3,028
4,969
2,589
0
3,131
1,838
40,909
0
L
Ratatoskr
jhick182
Ratatoskr
2,648
322
0
3,489
9,276
3,544
0
1,287
7,989
0
42,377
W
Cthulhu
4,630
79
326
1,912
8,156
6,360
0
3,107
5,030
27,358
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,679
Gold Earned
34,303
342
Minions Killed
424
0
Camps Cleared
0
1,210,255
Distance Traveled
1,310,154
14
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Yemoja
5,896
454
28
2
0
228,142
2
W
Baron Samedi
6,700
515
102
8
0
256,527
7
L
Tiamat
6,458
497
91
7
0
224,502
0
W
Neith
7,616
586
107
8
0
238,293
1
W
Thor
6,431
495
72
6
0
271,434
4
W
King Arthur
7,159
551
106
8
0
278,338
4
L
Hou Yi
5,329
410
54
4
0
208,951
1
L
Anubis
6,092
469
85
7
0
242,982
5
L
Ratatoskr
5,904
454
84
6
0
305,678
6
W
Cthulhu
6,397
492
37
3
0
265,562
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role