Player Matchup

Ra
Ra
PapiGali
Ra
Level 89
God Stats
0W - 2L
1,584 SR
Queue Stats
69W - 65L
1,486 Elo+
Party 2
Cu Chulainn
Cu Chulainn
Pinatxo
Cu Chulainn
Level 124
God Stats
4W - 7L
1,429 SR
Queue Stats
153W - 157L
1,480 Elo+
Party 2
Artemis
Artemis
danixrush1
Artemis
Level 82
God Stats
10W - 12L
1,434 SR
Queue Stats
185W - 193L
1,368 Elo+
Solo
Cerberus
Cerberus
iiPurpleSkittle
Cerberus
Level 156
God Stats
5W - 7L
1,531 SR
Queue Stats
284W - 318L
1,376 Elo+
Solo
Thanatos
Thanatos
pipisuelto14
Thanatos
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Party 2
Team Averages
Level 91
1,495 SR
1,442 Elo+

VS

Team Averages
Level 93
1,595 SR
1,482 Elo+
Tiamat
Tiamat
 
Tiamat
Level 106
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Fenrir
Fenrir
ClockWorkX64
Fenrir
Level 147
God Stats
1W - 0L
1,746 SR
Queue Stats
275W - 285L
1,525 Elo+
Party 1
Neith
Neith
VixenSnow
Neith
Level 45
God Stats
18W - 16L
1,601 SR
Queue Stats
48W - 38L
1,540 Elo+
Party 1
Arachne
Arachne
XxcaptaincurlsXx
Arachne
Level 83
God Stats
6W - 2L
1,553 SR
Queue Stats
173W - 199L
1,405 Elo+
Solo
Sylvanus
Sylvanus
iLouRG
Sylvanus
Level 82
God Stats
12W - 7L
1,576 SR
Queue Stats
219W - 201L
1,442 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
0 / 4 / 4
7,058
588
3,752
8,374
3,364
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cu Chulainn
Pinatxo
Cu Chulainn
1
0 / 0 / 0
3,869
322
0
0
0
Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Artemis
danixrush1
Artemis
11
2 / 0 / 3
6,417
535
5,488
7,450
2,547
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Cerberus
10
0 / 3 / 3
6,118
510
5,176
12,728
6,452
Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Thanatos
pipisuelto14
Thanatos
12
11 / 1 / 1
7,623
635
11,789
12,502
4,914
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
 
Tiamat
11
1 / 1 / 0
6,620
552
5,378
6,652
2,655
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Fenrir
9
2 / 4 / 1
6,444
537
4,379
11,234
4,781
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Neith
VixenSnow
Neith
10
1 / 3 / 4
6,340
528
6,150
7,745
2,360
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

10
2 / 3 / 1
6,042
504
3,059
10,545
3,511
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Sylvanus
iLouRG
Sylvanus
13
2 / 2 / 1
7,937
661
8,191
9,404
5,201
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
15
13
Kills
8
8
Deaths
13
11
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Tiamat
 
Tiamat
1
1
0
1
W
Fenrir
2
4
1
0.63
L
0
4
4
0.5
L
Cu Chulainn
Pinatxo
Cu Chulainn
0
0
0
0
W
Neith
VixenSnow
Neith
1
3
4
1
W
2
3
1
0.83
L
Artemis
danixrush1
Artemis
2
0
3
3.5
W
Sylvanus
iLouRG
Sylvanus
2
2
1
1.25
L
Cerberus
0
3
3
0.5
L
Thanatos
pipisuelto14
Thanatos
11
1
1
11.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,205
Damage
27,157
41,054
Taken
45,580
17,277
Mitigated
18,508
23,015
Healing
15,761
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Tiamat
 
Tiamat
5,378
475
0
2,732
6,652
2,655
0
200
6,452
37,459
0
W
Fenrir
4,379
1,374
11
2,697
11,234
4,781
0
1,743
8,446
0
23,101
L
3,752
618
235
2,368
8,374
3,364
918
698
7,630
63,273
0
L
Cu Chulainn
Pinatxo
Cu Chulainn
0
0
0
0
0
0
0
0
0
0
0
W
Neith
VixenSnow
Neith
6,150
2,383
232
2,472
7,745
2,360
324
1,733
6,012
0
39,164
W
3,059
2,078
0
4,486
10,545
3,511
0
826
9,719
0
30,950
L
Artemis
danixrush1
Artemis
5,488
1,411
0
3,002
7,450
2,547
220
3,011
4,081
0
34,739
W
Sylvanus
iLouRG
Sylvanus
8,191
2,480
0
3,131
9,404
5,201
0
4,426
4,978
49,798
11,313
L
Cerberus
5,176
735
138
4,635
12,728
6,452
0
7,369
5,251
37,049
0
L
Thanatos
pipisuelto14
Thanatos
11,789
4,077
0
12,637
12,502
4,914
0
1,045
11,431
0
40,520

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,085
Gold Earned
33,383
355
Minions Killed
346
0
Camps Cleared
0
924,293
Distance Traveled
1,156,986
3
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tiamat
6,620
552
84
7
0
240,652
3
W
Fenrir
6,444
537
35
3
0
248,465
2
L
Ra
7,058
588
118
10
0
207,016
1
L
Cu Chulainn
3,869
322
0
0
0
15,898
1
W
Neith
6,340
528
44
4
0
226,093
4
W
Arachne
6,042
504
53
4
0
248,474
2
L
Artemis
6,417
535
65
5
0
233,934
1
W
Sylvanus
7,937
661
130
11
0
193,302
2
L
Cerberus
6,118
510
102
9
0
200,291
0
L
Thanatos
7,623
635
70
6
0
267,154
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role