Player Matchup

Amaterasu
Amaterasu
AngelusCadus
Amaterasu
Level 129
God Stats
3W - 4L
1,529 SR
Queue Stats
271W - 287L
1,449 Elo+
Solo
Sol
Sol
GayTemo
Sol
Level 41
God Stats
5W - 8L
1,263 SR
Queue Stats
54W - 76L
1,392 Elo+
Party 2
Cabrakan
Cabrakan
Jewleto
Cabrakan
Level 43
God Stats
5W - 3L
1,480 SR
Queue Stats
59W - 80L
1,321 Elo+
Party 2
Charybdis
Charybdis
alvi015
Charybdis
Level 59
God Stats
6W - 4L
1,607 SR
Queue Stats
51W - 74L
1,353 Elo+
Party 2
Fenrir
Fenrir
donjesus420
Fenrir
Level 27
God Stats
3W - 6L
1,267 SR
Queue Stats
64W - 88L
1,344 Elo+
Party 2
Team Averages
Level 60
1,429 SR
1,372 Elo+

VS

Team Averages
Level 74
1,499 SR
1,422 Elo+
Susano
Susano
Clutchisgod
Susano
Level 40
God Stats
1W - 3L
1,319 SR
Queue Stats
3W - 5L
1,107 Elo+
Party 1
Artio
Artio
SirSav
Artio
Level 3
God Stats
0W - 2L
1,500 SR
Queue Stats
15W - 17L
1,500 Elo+
Party 3
Loki
Loki
Snazzy Hyperion
Loki
Level 64
God Stats
1W - 2L
1,500 SR
Queue Stats
214W - 196L
1,457 Elo+
Party 3
Ah Puch
Ah Puch
Zombies
Ah Puch
Level 159
God Stats
2W - 2L
1,675 SR
Queue Stats
105W - 79L
1,618 Elo+
Party 1
Ishtar
Ishtar
shayjoy
Ishtar
Level 106
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 8L
1,428 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
AngelusCadus
Amaterasu
18
10 / 4 / 4
12,170
580
18,405
21,632
14,791
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Sol
17
5 / 3 / 8
11,193
533
15,733
15,340
6,817
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Cabrakan
Jewleto
Cabrakan
14
3 / 2 / 8
10,522
501
8,753
19,217
22,128
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Charybdis
alvi015
Charybdis
17
6 / 2 / 8
11,324
539
19,929
18,247
9,043
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Fenrir
17
5 / 5 / 8
10,633
506
11,345
20,827
10,170
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Susano
14
3 / 6 / 1
8,929
425
8,930
15,151
8,580
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Artio
SirSav
Artio
13
0 / 6 / 8
8,949
426
7,081
28,481
27,625
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

14
1 / 7 / 7
9,386
447
6,705
19,997
7,527
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Ah Puch
Zombies
Ah Puch
18
8 / 3 / 2
11,471
546
21,878
18,528
9,219
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ishtar
shayjoy
Ishtar
13
2 / 7 / 1
7,860
374
12,505
17,492
6,985
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

65
Kill Participation
33
29
Kills
14
16
Deaths
29
36
Assists
19
Player
Kills
Deaths
Assists
KDA
W
Amaterasu
AngelusCadus
Amaterasu
10
4
4
3
L
Susano
3
6
1
0.58
W
Sol
5
3
8
3
W
Cabrakan
Jewleto
Cabrakan
3
2
8
3.5
L
Artio
SirSav
Artio
0
6
8
0.67
L
1
7
7
0.64
L
Ah Puch
Zombies
Ah Puch
8
3
2
3
W
Charybdis
alvi015
Charybdis
6
2
8
5
W
Fenrir
5
5
8
1.8
L
Ishtar
shayjoy
Ishtar
2
7
1
0.36

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

74,165
Damage
57,099
95,263
Taken
99,649
62,949
Mitigated
59,936
43,871
Healing
28,030
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Amaterasu
AngelusCadus
Amaterasu
18,405
8,286
0
8,649
21,632
14,791
2,467
4,371
17,261
0
84,361
L
Susano
8,930
2,696
0
3,610
15,151
8,580
412
2,017
13,134
0
44,428
W
Sol
15,733
8,065
0
8,997
15,340
6,817
1,995
4,620
10,720
86,131
0
W
Cabrakan
Jewleto
Cabrakan
8,753
1,286
1,064
6,997
19,217
22,128
566
8,709
10,508
21,377
0
L
Artio
SirSav
Artio
7,081
1,789
4,594
8,814
28,481
27,625
0
7,953
20,528
26,450
0
L
6,705
1,325
0
1,439
19,997
7,527
0
3,268
16,729
0
67,634
L
Ah Puch
Zombies
Ah Puch
21,878
1,941
0
5,825
18,528
9,219
70
5,604
12,924
101,791
0
W
Charybdis
alvi015
Charybdis
19,929
11,996
775
9,909
18,247
9,043
5,793
6,738
11,509
0
97,412
W
Fenrir
11,345
3,175
0
7,480
20,827
10,170
395
4,521
16,306
0
68,816
L
Ishtar
shayjoy
Ishtar
12,505
6,170
0
3,748
17,492
6,985
0
5,644
11,848
0
56,944

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,842
Gold Earned
46,595
574
Minions Killed
440
0
Camps Cleared
0
1,874,762
Distance Traveled
1,792,144
16
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Amaterasu
12,170
580
144
7
0
385,254
4
L
Susano
8,929
425
76
4
0
346,597
0
W
Sol
11,193
533
146
7
0
367,277
2
W
Cabrakan
10,522
501
27
1
0
394,350
10
L
Artio
8,949
426
21
1
0
362,976
0
L
Loki
9,386
447
105
5
0
381,410
1
L
Ah Puch
11,471
546
161
8
0
376,303
3
W
Charybdis
11,324
539
164
8
0
353,637
0
W
Fenrir
10,633
506
93
4
0
374,244
0
L
Ishtar
7,860
374
77
4
0
324,858
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role