Player Matchup

Fafnir
Fafnir
 
Fafnir
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Zhong Kui
Zhong Kui
CheesyJetz
Zhong Kui
Level 128
God Stats
3W - 1L
1,782 SR
Queue Stats
72W - 79L
1,415 Elo+
Party 2
Nike
Nike
DragonLordKale
Nike
Level 146
God Stats
9W - 6L
1,716 SR
Queue Stats
252W - 203L
1,513 Elo+
Party 2
Chang'e
Chang'e
FazzyD34TH
Chang'e
Level 25
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 0L
1,500 Elo+
Party 2
Amaterasu
Amaterasu
StompingCrib02
Amaterasu
Level 107
God Stats
11W - 4L
1,701 SR
Queue Stats
385W - 378L
1,490 Elo+
Party 2
Team Averages
Level 113
1,640 SR
1,484 Elo+

VS

Team Averages
Level 42
1,505 SR
1,481 Elo+
Medusa
Medusa
D1rtyBanana
Medusa
Level 113
God Stats
9W - 8L
1,525 SR
Queue Stats
225W - 219L
1,498 Elo+
Party 3
Terra
Terra
Jamie_Rainicorn
Terra
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 4L
1,500 Elo+
Party 1
Raijin
Raijin
MUFFINT0P94
Raijin
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Solo
Cerberus
Cerberus
Tenorikuma
Cerberus
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 11L
1,404 Elo+
Party 3
Ah Muzen Cab
Ah Muzen Cab
illumitoddi
Ah Muzen Cab
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
24W - 48L
1,501 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fafnir
 
Fafnir
14
1 / 2 / 14
8,927
812
7,090
16,292
20,007
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Zhong Kui
CheesyJetz
Zhong Kui
18
7 / 3 / 12
10,501
955
20,161
11,864
9,544
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

19
10 / 2 / 15
11,590
1,054
16,157
13,254
13,174
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Chang'e
FazzyD34TH
Chang'e
9
0 / 1 / 5
7,189
654
1,987
3,076
1,065
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Amaterasu
StompingCrib02
Amaterasu
17
7 / 3 / 11
10,233
930
12,080
18,867
20,029
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
15
7 / 5 / 3
9,573
870
12,967
10,681
5,865
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Heavy Mace

Heavy Mace

+30
Physical Power

11
0 / 5 / 4
6,776
616
3,571
12,358
14,397
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Raijin
13
0 / 8 / 6
7,180
653
5,926
11,816
5,718
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Cerberus
Tenorikuma
Cerberus
17
3 / 3 / 7
9,416
856
11,036
19,632
22,030
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Ah Muzen Cab
illumitoddi
Ah Muzen Cab
14
1 / 4 / 6
7,574
689
8,453
8,939
4,967
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

82
Kill Participation
37
25
Kills
11
11
Deaths
25
57
Assists
26
Player
Kills
Deaths
Assists
KDA
W
Fafnir
 
Fafnir
1
2
14
4
W
Zhong Kui
CheesyJetz
Zhong Kui
7
3
12
4.33
L
Medusa
7
5
3
1.7
W
10
2
15
8.75
W
Chang'e
FazzyD34TH
Chang'e
0
1
5
2.5
L
0
5
4
0.4
L
Raijin
0
8
6
0.38
W
Amaterasu
StompingCrib02
Amaterasu
7
3
11
4.17
L
Cerberus
Tenorikuma
Cerberus
3
3
7
2.17
L
Ah Muzen Cab
illumitoddi
Ah Muzen Cab
1
4
6
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

57,475
Damage
41,953
63,353
Taken
63,426
63,819
Mitigated
52,977
26,659
Healing
19,116
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Fafnir
 
Fafnir
7,090
2,368
914
4,080
16,292
20,007
420
6,806
9,486
15,152
0
W
Zhong Kui
CheesyJetz
Zhong Kui
20,161
2,735
638
3,524
11,864
9,544
1,271
3,701
8,163
40,651
0
L
Medusa
12,967
5,357
45
1,119
10,681
5,865
0
4,604
6,077
0
19,422
W
16,157
2,164
2,265
1,717
13,254
13,174
900
2,641
10,613
0
27,527
W
Chang'e
FazzyD34TH
Chang'e
1,987
452
1,028
811
3,076
1,065
823
989
2,087
5,448
0
L
3,571
1,226
2,605
2,099
12,358
14,397
0
6,755
5,603
6,935
0
L
Raijin
5,926
1,203
403
609
11,816
5,718
0
6,057
5,759
12,461
0
W
Amaterasu
StompingCrib02
Amaterasu
12,080
5,831
4,719
6,963
18,867
20,029
0
6,396
12,471
0
16,858
L
Cerberus
Tenorikuma
Cerberus
11,036
1,513
534
10,945
19,632
22,030
0
8,353
11,279
23,721
0
L
Ah Muzen Cab
illumitoddi
Ah Muzen Cab
8,453
2,495
0
757
8,939
4,967
0
3,469
5,470
0
23,681

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,440
Gold Earned
40,519
128
Minions Killed
116
0
Camps Cleared
0
958,117
Distance Traveled
893,515
6
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fafnir
8,927
812
8
1
0
203,733
2
W
Zhong Kui
10,501
955
59
5
0
191,117
0
L
Medusa
9,573
870
27
2
0
191,719
0
W
Nike
11,590
1,054
39
4
0
239,121
1
W
Chang'e
7,189
654
6
1
0
99,622
0
L
Terra
6,776
616
4
0
0
174,750
0
L
Raijin
7,180
653
18
2
0
175,677
0
W
Amaterasu
10,233
930
16
1
0
224,524
3
L
Cerberus
9,416
856
45
4
0
196,587
0
L
Ah Muzen Cab
7,574
689
22
2
0
154,782
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role