Player Matchup

Ne Zha
Ne Zha
CHIflasGamer
Ne Zha
Level 117
God Stats
17W - 13L
1,555 SR
Queue Stats
70W - 74L
1,548 Elo+
Party 2
Apollo
Apollo
MendoLz
Apollo
Level 28
God Stats
2W - 1L
1,800 SR
Queue Stats
2W - 3L
1,348 Elo+
Party 2
Poseidon
Poseidon
bucarosA1
Poseidon
Level 6
God Stats
1W - 1L
1,500 SR
Queue Stats
1W - 3L
1,260 Elo+
Party 2
Team Averages
Level 50
1,618 SR
1,385 Elo+

VS

Team Averages
Level 71
1,515 SR
1,364 Elo+
Anhur
Anhur
MaestroMinotaur
Anhur
Level 24
God Stats
2W - 2L
1,474 SR
Queue Stats
15W - 25L
1,353 Elo+
Party 1
Vulcan
Vulcan
PreNutConfusion
Vulcan
Level 62
God Stats
2W - 1L
1,676 SR
Queue Stats
37W - 50L
1,391 Elo+
Party 1
Chaac
Chaac
ShingChin
Chaac
Level 126
God Stats
2W - 4L
1,396 SR
Queue Stats
55W - 74L
1,348 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
20
11 / 2 / 5
17,229
749
46,011
34,161
26,925
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Apollo
MendoLz
Apollo
20
6 / 4 / 9
15,111
657
15,241
21,454
10,403
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Poseidon
bucarosA1
Poseidon
17
0 / 4 / 7
13,359
581
7,310
11,915
4,657
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
1 / 10 / 6
14,115
614
7,185
25,062
8,972
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

18
1 / 6 / 5
13,911
605
16,711
17,050
9,505
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Chaac
ShingChin
Chaac
20
8 / 1 / 0
15,748
685
30,877
35,590
36,531
Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
21
17
Kills
10
10
Deaths
17
21
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Ne Zha
11
2
5
6.75
L
1
10
6
0.4
W
Apollo
MendoLz
Apollo
6
4
9
2.63
L
1
6
5
0.58
L
Chaac
ShingChin
Chaac
8
1
0
8
W
Poseidon
bucarosA1
Poseidon
0
4
7
0.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

68,562
Damage
54,773
67,530
Taken
77,702
41,985
Mitigated
55,008
26,241
Healing
17,929
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ne Zha
46,011
12,003
0
20,836
34,161
26,925
1,286
8,341
25,820
214
127,230
L
7,185
3,057
0
2,186
25,062
8,972
408
1,891
23,171
0
39,593
W
Apollo
MendoLz
Apollo
15,241
8,318
0
4,370
21,454
10,403
1,555
5,350
16,104
0
60,423
L
16,711
3,747
0
0
17,050
9,505
360
628
16,422
51,748
0
L
Chaac
ShingChin
Chaac
30,877
7,039
0
15,743
35,590
36,531
827
5,704
29,886
0
85,061
W
Poseidon
bucarosA1
Poseidon
7,310
884
0
1,035
11,915
4,657
156
3,292
8,623
36,980
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,699
Gold Earned
43,774
281
Minions Killed
255
13
Camps Cleared
6
1,206,456
Distance Traveled
1,169,406
7
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ne Zha
17,229
749
128
6
5
459,491
3
L
Anhur
14,115
614
63
3
0
339,176
2
W
Apollo
15,111
657
80
3
7
425,368
2
L
Vulcan
13,911
605
75
3
1
370,810
5
L
Chaac
15,748
685
117
5
5
459,420
6
W
Poseidon
13,359
581
73
3
1
321,597
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role