Player Matchup

Ah Puch
Ah Puch
Silver II
SparedNebula605
Ah Puch
Silver II
Level 129
God Stats
12W - 7L
1,657 SR
Queue Stats
79W - 95L
1,093 MMR
Solo
Athena
Athena
Bronze V
XxJonathanxX935
Athena
Bronze V
Level 117
God Stats
0W - 1L
1,245 SR
Queue Stats
7W - 17L
884 MMR
Party 2
Bastet
Bastet
Silver V
ZzVicente
Bastet
Silver V
Level 104
God Stats
0W - 2L
1,530 SR
Queue Stats
12W - 22L
925 MMR
Party 2
Team Averages
Bronze I
Bronze I
Average Tier
Level 117
1,477 SR
967 MMR

VS

Team Averages
Silver II
Silver II
Average Tier
Level 69
1,481 SR
888 MMR
Mercury
Mercury
Gold V
Directprez
Mercury
Gold V
Level 84
God Stats
5W - 2L
1,437 SR
Queue Stats
133W - 148L
1,186 MMR
Party 1
Kukulkan
Kukulkan
Silver IV
KingTito214
Kukulkan
Silver IV
Level 63
God Stats
45W - 49L
1,482 SR
Queue Stats
87W - 109L
400 MMR
Party 1
Ymir
Ymir
Silver I
re3lbigdan
Ymir
Silver I
Level 61
God Stats
48W - 47L
1,524 SR
Queue Stats
91W - 100L
1,078 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
2 / 7 / 6
11,926
628
20,841
18,830
9,504
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 1 gold every time the coin is flipped.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

15
3 / 4 / 6
12,187
641
8,810
32,263
43,106
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Bastet
ZzVicente
Bastet
14
4 / 7 / 5
11,022
580
16,691
20,432
14,029
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Mace

Mace

+10
Physical Power

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Bans
AresShivaCerberusChaacPoseidon

VS

Bans
AtlasAh Muzen CabKuzenboZeusKumbhakarna
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
Directprez
Mercury
20
12 / 3 / 5
14,588
768
26,871
23,724
12,209
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Kukulkan
KingTito214
Kukulkan
18
2 / 4 / 10
12,724
670
20,139
14,625
7,136
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

19
4 / 2 / 11
14,150
745
10,854
20,941
31,057
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
44
9
Kills
18
18
Deaths
9
17
Assists
26
Player
Kills
Deaths
Assists
KDA
W
Mercury
Directprez
Mercury
12
3
5
4.83
W
Kukulkan
KingTito214
Kukulkan
2
4
10
1.75
L
2
7
6
0.71
L
3
4
6
1.5
L
Bastet
ZzVicente
Bastet
4
7
5
0.93
W
4
2
11
4.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,342
Damage
57,864
71,525
Taken
59,290
66,639
Mitigated
50,402
16,758
Healing
11,639
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Mercury
Directprez
Mercury
26,871
17,765
0
3,945
23,724
12,209
819
10,624
13,100
0
60,871
W
Kukulkan
KingTito214
Kukulkan
20,139
1,325
531
3,008
14,625
7,136
1,340
8,500
6,125
84,875
0
L
20,841
1,157
0
5,731
18,830
9,504
18
7,877
10,953
66,055
0
L
8,810
2,306
623
7,005
32,263
43,106
0
15,400
16,863
21,792
0
L
Bastet
ZzVicente
Bastet
16,691
4,387
0
3,399
20,432
14,029
0
7,925
12,507
0
30,096
W
10,854
3,236
49
4,106
20,941
31,057
383
11,199
9,742
23,170
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,135
Gold Earned
41,462
167
Minions Killed
252
6
Camps Cleared
10
961,916
Distance Traveled
1,050,211
9
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Mercury
14,588
768
77
4
8
366,269
0
W
Kukulkan
12,724
670
144
8
2
349,890
1
L
Ah Puch
11,926
628
114
6
4
284,111
2
L
Athena
12,187
641
27
1
1
338,104
3
L
Bastet
11,022
580
26
1
1
339,701
4
W
Ymir
14,150
745
31
2
0
334,052
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role