Player Matchup

Persephone
Persephone
Dannyzaru
Persephone
Level 59
God Stats
1W - 2L
1,500 SR
Queue Stats
147W - 127L
1,568 Elo+
Solo
Janus
Janus
Mapzzz8680
Janus
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
62W - 17L
1,707 Elo+
Solo
Vamana
Vamana
Nicky Boots
Vamana
Level 133
God Stats
1W - 2L
1,265 SR
Queue Stats
124W - 127L
1,461 Elo+
Solo
Heimdallr
Heimdallr
Tflint22
Heimdallr
Level 123
God Stats
4W - 4L
1,171 SR
Queue Stats
122W - 93L
1,516 Elo+
Solo
Scylla
Scylla
killamud
Scylla
Level 160
God Stats
6W - 3L
1,811 SR
Queue Stats
426W - 455L
1,426 Elo+
Solo
Team Averages
Level 101
1,449 SR
1,536 Elo+

VS

Team Averages
Level 76
1,401 SR
1,457 Elo+
Vamana
Vamana
Beastygamer3459
Vamana
Level 52
God Stats
3W - 8L
1,430 SR
Queue Stats
197W - 194L
1,477 Elo+
Solo
Janus
Janus
DarkNeko24
Janus
Level 139
God Stats
2W - 6L
1,343 SR
Queue Stats
149W - 150L
1,496 Elo+
Solo
Bacchus
Bacchus
Doomwrought
Bacchus
Level 52
God Stats
0W - 2L
1,273 SR
Queue Stats
30W - 33L
1,452 Elo+
Party 1
Scylla
Scylla
SikDoomdog
Scylla
Level 54
God Stats
0W - 1L
1,500 SR
Queue Stats
30W - 34L
1,448 Elo+
Party 1
Chiron
Chiron
ThyArtofRuins
Chiron
Level 82
God Stats
3W - 2L
1,460 SR
Queue Stats
99W - 117L
1,415 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Persephone
Dannyzaru
Persephone
12
3 / 1 / 8
6,859
1,143
7,345
3,868
1,586
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Janus
11
3 / 3 / 4
6,349
1,058
5,895
5,478
2,311
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Vamana
12
1 / 1 / 4
6,702
1,117
4,359
9,697
7,059
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heimdallr
Tflint22
Heimdallr
12
5 / 1 / 8
7,040
1,173
8,461
6,832
3,426
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Scylla
killamud
Scylla
11
1 / 1 / 3
6,084
1,014
4,786
3,859
1,805
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
6
1 / 1 / 0
4,941
824
1,215
2,157
1,266
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Janus
10
1 / 4 / 3
5,641
940
4,798
6,439
2,517
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Bacchus
Doomwrought
Bacchus
13
2 / 3 / 1
6,198
1,033
3,577
10,605
11,577
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Scylla
SikDoomdog
Scylla
10
0 / 4 / 4
5,445
908
2,188
7,726
3,090
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

12
1 / 1 / 5
5,958
993
7,409
6,235
2,608
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
18
13
Kills
5
7
Deaths
13
27
Assists
13
Player
Kills
Deaths
Assists
KDA
L
1
1
0
1
W
Persephone
Dannyzaru
Persephone
3
1
8
7
L
Janus
1
4
3
0.63
L
Bacchus
Doomwrought
Bacchus
2
3
1
0.83
W
Janus
3
3
4
1.67
W
Vamana
1
1
4
3
L
Scylla
SikDoomdog
Scylla
0
4
4
0.5
W
Heimdallr
Tflint22
Heimdallr
5
1
8
9
L
1
1
5
3.5
W
Scylla
killamud
Scylla
1
1
3
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,846
Damage
19,187
29,734
Taken
33,162
16,187
Mitigated
21,058
13,704
Healing
8,396
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
1,215
546
238
292
2,157
1,266
0
418
1,739
0
1,854
W
Persephone
Dannyzaru
Persephone
7,345
220
112
844
3,868
1,586
0
1,658
2,209
13,796
0
L
Janus
4,798
253
338
767
6,439
2,517
0
3,088
3,307
10,394
0
L
Bacchus
Doomwrought
Bacchus
3,577
556
343
2,068
10,605
11,577
0
5,387
5,218
4,922
0
W
Janus
5,895
0
561
979
5,478
2,311
153
2,036
3,442
14,248
0
W
Vamana
4,359
1,582
1,961
4,803
9,697
7,059
182
2,256
7,441
0
7,691
L
Scylla
SikDoomdog
Scylla
2,188
356
144
957
7,726
3,090
0
4,664
3,016
8,643
0
W
Heimdallr
Tflint22
Heimdallr
8,461
3,838
1,052
2,137
6,832
3,426
1,147
2,896
3,936
0
15,198
L
7,409
1,515
979
2,270
6,235
2,608
0
4,383
1,852
0
14,001
W
Scylla
killamud
Scylla
4,786
533
724
531
3,859
1,805
282
1,716
2,143
10,130
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,034
Gold Earned
28,183
73
Minions Killed
48
0
Camps Cleared
0
672,618
Distance Traveled
585,579
3
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Vamana
4,941
824
2
0
0
49,381
1
W
Persephone
6,859
1,143
6
1
0
127,017
0
L
Janus
5,641
940
12
2
0
139,753
0
L
Bacchus
6,198
1,033
3
1
0
145,875
0
W
Janus
6,349
1,058
25
4
0
142,190
0
W
Vamana
6,702
1,117
15
3
0
149,086
0
L
Scylla
5,445
908
16
3
0
124,425
0
W
Heimdallr
7,040
1,173
16
3
0
147,150
0
L
Chiron
5,958
993
15
3
0
126,145
0
W
Scylla
6,084
1,014
11
2
0
107,175
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role